Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlfaŽena
Cthulhu
Level 56
God Stats
0W - 1L
1,764 SR
Queue Stats
16W - 21L
1,499 Elo+
Party 1
Mulan
Mulan
TRINUX
Mulan
Level 88
God Stats
1W - 3L
1,334 SR
Queue Stats
50W - 74L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
Xd_pSychotic_
Erlang Shen
Level 101
God Stats
2W - 4L
1,710 SR
Queue Stats
240W - 241L
1,449 Elo+
Solo
Achilles
Achilles
yokdp
Achilles
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
450W - 737L
1,164 Elo+
Solo
Team Averages
Level 85
1,562 SR
1,414 Elo+

VS

Team Averages
Level 115
1,458 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Foxbr6039
Agni
Level 80
God Stats
2W - 1L
1,734 SR
Queue Stats
149W - 141L
1,441 Elo+
Solo
Martichoras
Martichoras
ScainerAnton
Martichoras
Level 103
God Stats
4W - 5L
1,260 SR
Queue Stats
301W - 290L
1,485 Elo+
Solo
Hachiman
Hachiman
Wooddy92
Hachiman
Level 106
God Stats
1W - 1L
1,295 SR
Queue Stats
127W - 133L
1,424 Elo+
Solo
Cabrakan
Cabrakan
osbendc
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 116L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 6 / 4
7,975
886
8,718
14,115
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
AlfaŽena
Cthulhu
1
0 / 0 / 0
2,336
260
0
0
0
Mulan
TRINUX
Mulan
16
8 / 5 / 3
9,723
1,080
12,088
14,862
18,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Xd_pSychotic_
Erlang Shen
15
1 / 7 / 8
8,204
912
11,214
19,642
21,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
yokdp
Achilles
10
0 / 7 / 2
6,168
685
1,957
13,359
11,708
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 3 / 15
9,347
1,039
12,256
12,555
10,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
8 / 3 / 11
9,320
1,036
9,611
8,280
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
ScainerAnton
Martichoras
15
4 / 2 / 16
8,771
975
11,481
6,870
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Wooddy92
Hachiman
14
6 / 3 / 11
8,800
978
11,002
8,099
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
osbendc
Cabrakan
14
2 / 2 / 16
8,633
959
8,321
14,195
23,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
12
Kills
25
25
Deaths
13
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
4
0.83
W
Bakasura
 
Bakasura
5
3
15
4.17
L
Cthulhu
AlfaŽena
Cthulhu
0
0
0
0
W
Agni
8
3
11
4.5
W
Martichoras
ScainerAnton
Martichoras
4
2
16
6
L
Mulan
TRINUX
Mulan
8
5
3
1.9
W
Hachiman
Wooddy92
Hachiman
6
3
11
3.83
L
Erlang Shen
Xd_pSychotic_
Erlang Shen
1
7
8
0.71
W
Cabrakan
osbendc
Cabrakan
2
2
16
5
L
Achilles
yokdp
Achilles
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
52,671
61,978
Taken
49,999
63,787
Mitigated
48,100
11,090
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,718
3,005
323
2,847
14,115
11,924
0
4,958
8,294
0
18,296
W
Bakasura
 
Bakasura
12,256
7,825
675
4,786
12,555
10,514
989
0
12,159
0
12,039
L
Cthulhu
AlfaŽena
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Agni
9,611
491
946
961
8,280
4,805
219
0
8,105
18,444
760
W
Martichoras
ScainerAnton
Martichoras
11,481
4,103
56
1,707
6,870
4,805
1,414
0
6,735
0
25,063
L
Mulan
TRINUX
Mulan
12,088
1,114
135
2,070
14,862
18,657
0
4,775
9,039
0
24,567
W
Hachiman
Wooddy92
Hachiman
11,002
9,338
351
954
8,099
4,196
1,615
0
7,815
0
20,212
L
Erlang Shen
Xd_pSychotic_
Erlang Shen
11,214
5,942
529
4,395
19,642
21,498
0
4,778
13,353
0
22,144
W
Cabrakan
osbendc
Cabrakan
8,321
1,147
763
3,761
14,195
23,780
246
0
13,587
9,750
862
L
Achilles
yokdp
Achilles
1,957
573
0
791
13,359
11,708
0
2,322
10,345
0
4,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
44,871
80
Minions Killed
103
0
Camps Cleared
0
572,546
Distance Traveled
830,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,975
886
17
2
0
147,390
0
W
Bakasura
9,347
1,039
30
3
0
187,986
0
L
Cthulhu
2,336
260
0
0
0
0
0
W
Agni
9,320
1,036
25
3
0
176,030
0
W
Martichoras
8,771
975
30
3
0
156,426
0
L
Mulan
9,723
1,080
19
2
0
137,572
0
W
Hachiman
8,800
978
18
2
0
159,231
0
L
Erlang Shen
8,204
912
33
4
0
153,479
0
W
Cabrakan
8,633
959
0
0
0
150,981
0
L
Achilles
6,168
685
11
1
0
134,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role