Player Matchup

Sol
Sol
Apollodrus
Sol
Level 71
God Stats
2W - 1L
1,335 SR
Queue Stats
243W - 218L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
HirezBlows2500
Ao Kuang
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,546 Elo+
Party 1
Athena
Athena
UltraHDTMR
Athena
Level 51
God Stats
8W - 3L
1,755 SR
Queue Stats
101W - 102L
1,509 Elo+
Party 2
Hera
Hera
ZNez
Hera
Level 156
God Stats
2W - 0L
1,813 SR
Queue Stats
37W - 20L
1,556 Elo+
Party 1
Thanatos
Thanatos
secretlyapotato
Thanatos
Level 28
God Stats
9W - 11L
1,495 SR
Queue Stats
32W - 39L
1,419 Elo+
Party 2
Team Averages
Level 63
1,580 SR
1,518 Elo+

VS

Team Averages
Level 67
1,624 SR
1,482 Elo+
Poseidon
Poseidon
AlbatrossOP
Poseidon
Level 145
God Stats
4W - 2L
1,729 SR
Queue Stats
184W - 158L
1,541 Elo+
Party 3
Medusa
Medusa
Ap3XxX94
Medusa
Level 16
God Stats
2W - 1L
1,713 SR
Queue Stats
63W - 54L
1,429 Elo+
Party 3
Bacchus
Bacchus
BBQChicken10
Bacchus
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
81W - 95L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
IdleJello
Gilgamesh
Level 89
God Stats
5W - 7L
1,551 SR
Queue Stats
108W - 93L
1,504 Elo+
Party 3
Nemesis
Nemesis
SerDarkStar
Nemesis
Level 49
God Stats
9W - 8L
1,626 SR
Queue Stats
63W - 79L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,093
606
10,092
10,571
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
14
10 / 3 / 1
8,999
600
15,616
16,271
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
UltraHDTMR
Athena
11
0 / 3 / 8
7,436
496
4,081
15,325
14,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
ZNez
Hera
14
4 / 2 / 5
8,499
567
11,746
8,443
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
14
1 / 3 / 7
7,516
501
6,506
15,140
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlbatrossOP
Poseidon
13
3 / 4 / 2
8,162
544
10,664
10,111
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ap3XxX94
Medusa
11
1 / 5 / 4
6,828
455
8,504
12,715
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
BBQChicken10
Bacchus
9
0 / 5 / 6
6,610
441
6,511
16,960
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
IdleJello
Gilgamesh
14
4 / 2 / 4
8,599
573
8,702
15,180
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SerDarkStar
Nemesis
14
3 / 1 / 4
7,881
525
6,551
15,753
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
11
11
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlbatrossOP
Poseidon
3
4
2
1
L
Medusa
Ap3XxX94
Medusa
1
5
4
0.6
W
2
0
5
4.5
L
Bacchus
BBQChicken10
Bacchus
0
5
6
0.6
W
Ao Kuang
10
3
1
3.5
L
Gilgamesh
IdleJello
Gilgamesh
4
2
4
3
L
Nemesis
SerDarkStar
Nemesis
3
1
4
5
W
Athena
UltraHDTMR
Athena
0
3
8
1.33
W
Hera
ZNez
Hera
4
2
5
3.25
W
Thanatos
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,041
Damage
40,932
65,750
Taken
70,719
40,582
Mitigated
42,560
23,595
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlbatrossOP
Poseidon
10,664
1,210
0
886
10,111
4,020
133
6,121
3,791
62,243
349
L
Medusa
Ap3XxX94
Medusa
8,504
2,527
0
823
12,715
4,918
360
8,502
4,051
0
42,156
W
10,092
4,849
0
6,500
10,571
4,214
2,398
2,289
8,266
81,800
8,514
L
Bacchus
BBQChicken10
Bacchus
6,511
669
0
2,847
16,960
15,460
0
9,948
6,620
23,302
0
W
Ao Kuang
15,616
2,507
0
5,450
16,271
11,086
0
3,463
12,241
47,348
3,088
L
Gilgamesh
IdleJello
Gilgamesh
8,702
2,335
0
2,812
15,180
11,079
617
8,664
5,755
0
50,352
L
Nemesis
SerDarkStar
Nemesis
6,551
2,350
0
6,644
15,753
7,083
82
5,538
10,041
0
64,654
W
Athena
UltraHDTMR
Athena
4,081
1,451
0
2,698
15,325
14,381
412
4,929
10,194
15,200
1,800
W
Hera
ZNez
Hera
11,746
2,686
0
500
8,443
3,467
621
3,367
5,011
65,620
0
W
Thanatos
6,506
1,535
0
8,447
15,140
7,434
157
2,901
12,127
0
61,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
38,080
439
Minions Killed
375
0
Camps Cleared
0
1,527,002
Distance Traveled
1,576,604
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,162
544
114
8
0
302,961
2
L
Medusa
6,828
455
66
4
0
337,757
0
W
Sol
9,093
606
135
9
0
281,820
0
L
Bacchus
6,610
441
23
2
0
299,518
0
W
Ao Kuang
8,999
600
80
5
0
313,221
4
L
Gilgamesh
8,599
573
81
5
0
295,194
0
L
Nemesis
7,881
525
91
6
0
341,174
0
W
Athena
7,436
496
28
2
0
334,909
4
W
Hera
8,499
567
110
7
0
290,073
2
W
Thanatos
7,516
501
86
6
0
306,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role