Player Matchup

Pele
Pele
Kauzul
Pele
Level 121
God Stats
26W - 14L
1,872 SR
Queue Stats
82W - 55L
1,639 Elo+
Party 2
Anhur
Anhur
Skylersloyan
Anhur
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 443L
1,467 Elo+
Party 3
Merlin
Merlin
Squishy_BRabbity
Merlin
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 117L
1,481 Elo+
Party 3
Ares
Ares
TLee
Ares
Level 156
God Stats
3W - 0L
1,526 SR
Queue Stats
76W - 55L
1,629 Elo+
Party 2
Nike
Nike
TheGibster
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,665 Elo+
Party 2
Team Averages
Level 127
1,580 SR
1,576 Elo+

VS

Team Averages
Level 136
1,605 SR
1,544 Elo+
Loki
Loki
Dark Iichigo
Loki
Level 146
God Stats
21W - 9L
1,739 SR
Queue Stats
210W - 210L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
ImAsper
Zhong Kui
Level 128
God Stats
2W - 8L
1,201 SR
Queue Stats
217W - 200L
1,518 Elo+
Solo
Chang'e
Chang'e
StorableSoup661
Chang'e
Level 103
God Stats
18W - 10L
1,846 SR
Queue Stats
302W - 294L
1,484 Elo+
Party 1
Mulan
Mulan
vMiraiii
Mulan
Level 109
God Stats
16W - 13L
1,396 SR
Queue Stats
324W - 288L
1,611 Elo+
Solo
Danzaburou
Danzaburou
vZero40
Danzaburou
Level 192
God Stats
2W - 4L
1,841 SR
Queue Stats
61W - 53L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kauzul
Pele
11
2 / 1 / 3
5,949
595
5,374
8,043
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
5,900
590
3,371
8,402
2,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

9
0 / 1 / 2
5,343
534
3,000
4,760
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
TLee
Ares
10
3 / 1 / 3
6,061
606
4,699
9,065
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,832
583
4,824
8,446
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,493
549
2,656
6,070
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ImAsper
Zhong Kui
8
0 / 1 / 2
4,685
469
2,955
5,823
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 2 / 0
5,906
591
3,356
6,495
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
vMiraiii
Mulan
10
1 / 3 / 1
5,495
550
6,367
9,443
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
vZero40
Danzaburou
10
3 / 1 / 1
6,537
654
6,613
6,145
1,974
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
7
7
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Zhong Kui
ImAsper
Zhong Kui
0
1
2
1
W
Pele
Kauzul
Pele
2
1
3
3.5
W
1
2
1
0.75
W
0
1
2
1
L
1
2
0
0.5
W
Ares
TLee
Ares
3
1
3
4.5
W
2
2
1
1.25
L
Mulan
vMiraiii
Mulan
1
3
1
0.5
L
Danzaburou
vZero40
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
21,947
38,716
Taken
33,976
20,576
Mitigated
15,681
12,284
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,656
543
0
3,698
6,070
1,753
0
1,041
4,990
0
34,255
L
Zhong Kui
ImAsper
Zhong Kui
2,955
399
0
1,335
5,823
3,965
0
1,652
4,171
25,347
0
W
Pele
Kauzul
Pele
5,374
1,203
0
2,594
8,043
3,339
0
1,434
6,565
0
46,204
W
3,371
2,246
0
3,726
8,402
2,797
0
1,036
7,366
0
50,197
W
3,000
285
0
1,778
4,760
1,515
0
1,740
2,982
34,167
1,650
L
3,356
63
320
2,269
6,495
2,389
0
2,950
3,545
42,156
0
W
Ares
TLee
Ares
4,699
478
0
2,144
9,065
6,330
0
1,780
7,241
18,857
0
W
4,824
800
0
2,042
8,446
6,595
0
321
7,627
0
32,692
L
Mulan
vMiraiii
Mulan
6,367
823
0
2,184
9,443
5,600
0
1,471
7,315
0
32,508
L
Danzaburou
vZero40
Danzaburou
6,613
2,976
0
3,526
6,145
1,974
0
533
5,612
0
48,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
28,116
317
Minions Killed
321
0
Camps Cleared
0
1,038,160
Distance Traveled
980,088
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,493
549
55
6
0
236,150
0
L
Zhong Kui
4,685
469
46
5
0
172,393
0
W
Pele
5,949
595
76
8
0
259,071
1
W
Anhur
5,900
590
100
10
0
180,099
0
W
Merlin
5,343
534
64
6
0
183,374
0
L
Chang'e
5,906
591
81
8
0
205,095
0
W
Ares
6,061
606
20
2
0
225,150
4
W
Nike
5,832
583
57
6
0
190,466
1
L
Mulan
5,495
550
54
5
0
180,060
1
L
Danzaburou
6,537
654
85
9
0
186,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role