Player Matchup

Chronos
Chronos
Silver IV
 
Chronos
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver IV
Beelzhemoth
Eset
Silver IV
Level 122
God Stats
1W - 1L
1,331 SR
Queue Stats
78W - 89L
820 MMR
Party 1
Bellona
Bellona
Silver III
ElBany
Bellona
Silver III
Level 87
God Stats
23W - 30L
1,505 SR
Queue Stats
90W - 105L
886 MMR
Solo
Kali
Kali
Silver II
Juti
Kali
Silver II
Level 96
God Stats
19W - 15L
1,525 SR
Queue Stats
272W - 271L
968 MMR
Party 1
Odin
Odin
Silver III
Mugiwara Art
Odin
Silver III
Level 66
God Stats
146W - 112L
1,500 SR
Queue Stats
290W - 302L
835 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,472 SR
1,002 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,592 SR
819 MMR
Ares
Ares
Silver III
DJRobRock
Ares
Silver III
Level 236
God Stats
15W - 18L
1,430 SR
Queue Stats
672W - 724L
904 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Halston2015
Cthulhu
Silver IV
Level 125
God Stats
5W - 3L
1,900 SR
Queue Stats
147W - 176L
900 MMR
Solo
Neith
Neith
Bronze I
RFLSN3
Neith
Bronze I
Level 151
God Stats
16W - 22L
1,473 SR
Queue Stats
208W - 266L
349 MMR
Solo
Lancelot
Lancelot
Silver IV
RelaxGavin
Lancelot
Silver IV
Level 84
God Stats
1W - 4L
1,579 SR
Queue Stats
50W - 74L
903 MMR
Solo
Sol
Sol
Silver II
gofetch13
Sol
Silver II
Level 149
God Stats
3W - 6L
1,580 SR
Queue Stats
296W - 331L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 1
6,133
613
4,960
5,725
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 0
5,960
596
2,731
4,115
1,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
ElBany
Bellona
12
1 / 1 / 0
6,714
671
4,914
8,747
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kali
Juti
Kali
10
1 / 0 / 2
5,686
569
3,030
9,425
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,715
572
2,680
5,560
3,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangSurtrSun WukongAthena

VS

Bans
BastetBacchusOlorunThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 0 / 1
5,153
515
2,910
7,939
5,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Halston2015
Cthulhu
9
1 / 1 / 2
5,365
537
4,728
7,752
6,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
RFLSN3
Neith
3
0 / 2 / 0
3,497
350
1,278
2,080
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
RelaxGavin
Lancelot
9
0 / 1 / 0
4,604
460
3,312
8,555
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,850
585
3,932
6,218
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
3
3
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
0
1
0
0
L
Ares
1
0
1
1.5
W
Bellona
ElBany
Bellona
1
1
0
1
L
Cthulhu
Halston2015
Cthulhu
1
1
2
2
W
Kali
Juti
Kali
1
0
2
2
W
0
0
3
1.5
L
Neith
RFLSN3
Neith
0
2
0
0
L
Lancelot
RelaxGavin
Lancelot
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
16,160
33,572
Taken
32,544
18,116
Mitigated
18,780
13,290
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,960
2,114
0
1,976
5,725
2,200
2,861
1,032
4,693
46,596
2,532
W
2,731
210
407
1,846
4,115
1,612
0
2,739
1,376
41,679
1,315
L
Ares
2,910
727
0
1,590
7,939
5,134
0
2,579
5,266
15,203
0
W
Bellona
ElBany
Bellona
4,914
1,677
0
5,040
8,747
6,516
205
3,895
4,852
0
48,077
L
Cthulhu
Halston2015
Cthulhu
4,728
330
153
1,936
7,752
6,991
0
1,458
5,818
25,788
0
W
Kali
Juti
Kali
3,030
1,405
0
1,934
9,425
4,309
0
1,589
7,836
0
40,385
W
2,680
481
0
2,087
5,560
3,479
123
2,034
3,526
0
19,484
L
Neith
RFLSN3
Neith
1,278
720
0
234
2,080
591
0
850
1,230
0
6,174
L
Lancelot
RelaxGavin
Lancelot
3,312
1,381
0
370
8,555
4,060
0
1,396
7,114
0
33,735
L
3,932
687
0
3,812
6,218
2,004
52
1,300
4,918
39,214
5,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
24,469
330
Minions Killed
200
0
Camps Cleared
0
1,013,996
Distance Traveled
824,075
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,133
613
80
8
0
167,344
1
W
Eset
5,960
596
77
8
0
187,978
0
L
Ares
5,153
515
17
2
0
171,671
0
W
Bellona
6,714
671
79
8
0
170,523
1
L
Cthulhu
5,365
537
46
5
0
207,272
0
W
Kali
5,686
569
66
7
0
272,369
0
W
Odin
5,715
572
28
3
0
215,782
4
L
Neith
3,497
350
7
1
0
51,947
0
L
Lancelot
4,604
460
55
6
0
220,739
0
L
Sol
5,850
585
75
8
0
172,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role