Player Matchup

Surtr
Surtr
Evolve276
Surtr
Level 39
God Stats
2W - 2L
1,261 SR
Queue Stats
96W - 86L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
KabaKensei
Heimdallr
Level 124
God Stats
4W - 4L
1,922 SR
Queue Stats
144W - 152L
1,457 Elo+
Solo
Tiamat
Tiamat
SideriticOhio2
Tiamat
Level 46
God Stats
8W - 9L
1,212 SR
Queue Stats
132W - 115L
1,388 Elo+
Party 2
Erlang Shen
Erlang Shen
SolitaryTink
Erlang Shen
Level 115
God Stats
9W - 8L
1,725 SR
Queue Stats
166W - 175L
1,412 Elo+
Party 2
Ix Chel
Ix Chel
marcsantx2
Ix Chel
Level 89
God Stats
23W - 23L
1,566 SR
Queue Stats
153W - 132L
1,507 Elo+
Solo
Team Averages
Level 83
1,537 SR
1,439 Elo+

VS

Team Averages
Level 103
1,394 SR
1,418 Elo+
Skadi
Skadi
Jumar98
Skadi
Level 67
God Stats
4W - 5L
1,292 SR
Queue Stats
120W - 126L
1,450 Elo+
Party 1
Ymir
Ymir
XJuggernautX878
Ymir
Level 138
God Stats
30W - 33L
1,505 SR
Queue Stats
52W - 60L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
brazzesr_1721
Cu Chulainn
Level 95
God Stats
2W - 3L
1,273 SR
Queue Stats
101W - 97L
1,379 Elo+
Party 1
Zeus
Zeus
indicaburnit
Zeus
Level 85
God Stats
45W - 54L
1,432 SR
Queue Stats
274W - 260L
1,394 Elo+
Solo
Fenrir
Fenrir
nicos-042398
Fenrir
Level 128
God Stats
16W - 18L
1,467 SR
Queue Stats
243W - 243L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Evolve276
Surtr
9
1 / 3 / 0
5,163
516
6,728
8,671
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
KabaKensei
Heimdallr
8
0 / 4 / 0
4,503
450
3,657
7,562
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 2 / 0
4,481
448
1,814
4,970
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SolitaryTink
Erlang Shen
12
5 / 1 / 0
6,397
640
6,838
9,801
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
marcsantx2
Ix Chel
7
0 / 2 / 0
4,765
477
2,889
6,411
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jumar98
Skadi
10
4 / 0 / 1
5,992
599
6,295
5,927
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 2 / 1
5,823
582
3,948
8,688
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cu Chulainn
brazzesr_1721
Cu Chulainn
8
2 / 1 / 1
5,556
556
2,645
7,228
4,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
5,610
561
7,543
4,901
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
11
3 / 1 / 2
6,102
610
5,014
7,556
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
6
Kills
12
12
Deaths
6
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Evolve276
Surtr
1
3
0
0.33
W
Skadi
Jumar98
Skadi
4
0
1
4.5
L
Heimdallr
KabaKensei
Heimdallr
0
4
0
0
L
0
2
0
0
L
Erlang Shen
SolitaryTink
Erlang Shen
5
1
0
5
W
2
2
1
1.25
W
Cu Chulainn
brazzesr_1721
Cu Chulainn
2
1
1
2.5
W
1
2
3
1.25
L
Ix Chel
marcsantx2
Ix Chel
0
2
0
0
W
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
25,445
37,415
Taken
34,300
18,332
Mitigated
15,869
10,688
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Evolve276
Surtr
6,728
2,785
0
2,238
8,671
4,979
0
4,130
4,083
355
28,593
W
Skadi
Jumar98
Skadi
6,295
2,359
0
1,366
5,927
2,204
668
1,616
4,291
0
37,718
L
Heimdallr
KabaKensei
Heimdallr
3,657
1,624
0
1,456
7,562
2,902
0
796
6,716
0
30,699
L
1,814
473
0
638
4,970
1,933
0
2,112
2,691
14,298
54
L
Erlang Shen
SolitaryTink
Erlang Shen
6,838
4,371
0
3,897
9,801
4,494
0
2,271
7,295
0
49,723
W
3,948
1,351
0
1,427
8,688
3,983
615
222
7,921
32,701
0
W
Cu Chulainn
brazzesr_1721
Cu Chulainn
2,645
887
0
1,094
7,228
4,990
0
1,999
5,149
0
16,731
W
7,543
259
0
690
4,901
1,542
0
647
4,080
34,216
658
L
Ix Chel
marcsantx2
Ix Chel
2,889
515
438
2,021
6,411
4,024
0
957
5,355
13,332
0
W
Fenrir
5,014
1,461
0
4,121
7,556
3,150
0
198
7,319
0
38,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
29,083
216
Minions Killed
288
0
Camps Cleared
0
901,886
Distance Traveled
1,005,986
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,163
516
46
5
0
163,928
0
W
Skadi
5,992
599
59
6
0
240,062
0
L
Heimdallr
4,503
450
50
5
0
151,571
1
L
Tiamat
4,481
448
22
2
0
170,493
0
L
Erlang Shen
6,397
640
82
8
0
233,129
0
W
Ymir
5,823
582
59
6
0
139,634
3
W
Cu Chulainn
5,556
556
31
3
0
204,778
1
W
Zeus
5,610
561
73
7
0
199,663
1
L
Ix Chel
4,765
477
16
2
0
182,765
4
W
Fenrir
6,102
610
66
7
0
221,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role