Player Matchup

Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold I
Druskii400
Vamana
Gold I
Level 187
God Stats
4W - 3L
1,696 SR
Queue Stats
115W - 119L
1,791 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Puma Loco 98
Ah Puch
Platinum V
Level 158
God Stats
1W - 3L
1,318 SR
Queue Stats
245W - 240L
1,783 MMR
Solo
Bastet
Bastet
Platinum II
Şigh
Bastet
Platinum II
Level 177
God Stats
3W - 3L
1,619 SR
Queue Stats
102W - 96L
1,863 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,527 SR
1,688 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,586 SR
1,811 MMR
Rama
Rama
Platinum III
NonLucky
Rama
Platinum III
Level 156
God Stats
9W - 3L
1,627 SR
Queue Stats
53W - 26L
1,967 MMR
Solo
Ra
Ra
Platinum II
ScottTheKermGuy
Ra
Platinum II
Level 136
God Stats
12W - 6L
1,741 SR
Queue Stats
103W - 91L
1,882 MMR
Solo
Fenrir
Fenrir
Gold II
VillainMC
Fenrir
Gold II
Level 87
God Stats
9W - 10L
1,649 SR
Queue Stats
123W - 113L
1,693 MMR
Solo
Cthulhu
Cthulhu
Platinum V
duybalin
Cthulhu
Platinum V
Level 156
God Stats
17W - 11L
1,623 SR
Queue Stats
171W - 164L
1,715 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
xIts_Roger
Gilgamesh
Platinum II
Level 143
God Stats
1W - 3L
1,292 SR
Queue Stats
140W - 137L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 2 / 2
3,465
693
2,108
3,062
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
 
Fafnir
6
0 / 0 / 0
2,988
598
66
1,809
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Druskii400
Vamana
5
0 / 3 / 0
3,213
643
2,229
5,788
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Puma Loco 98
Ah Puch
1
0 / 0 / 0
978
196
0
0
0
Bastet
Şigh
Bastet
7
3 / 0 / 0
3,784
757
2,561
4,494
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThorNe ZhaAresAthenaSerqet

VS

Bans
BacchusBellonaThanatosAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 0 / 0
3,385
677
144
435
123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 2 / 0
3,635
727
2,036
2,943
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
VillainMC
Fenrir
7
2 / 1 / 1
3,771
754
1,237
5,001
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
duybalin
Cthulhu
7
0 / 0 / 0
3,921
784
129
1,449
834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
xIts_Roger
Gilgamesh
7
2 / 0 / 1
4,409
882
3,646
4,546
2,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
L
Fafnir
 
Fafnir
0
0
0
0
L
Vamana
Druskii400
Vamana
0
3
0
0
W
Rama
0
0
0
0
L
Ah Puch
Puma Loco 98
Ah Puch
0
0
0
0
W
1
2
0
0.5
W
Fenrir
VillainMC
Fenrir
2
1
1
2.5
W
Cthulhu
duybalin
Cthulhu
0
0
0
0
W
Gilgamesh
xIts_Roger
Gilgamesh
2
0
1
2.5
L
Bastet
Şigh
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,964
Damage
7,192
15,153
Taken
14,374
5,252
Mitigated
5,876
4,682
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,108
449
0
435
3,062
902
11
619
2,359
19,904
0
L
Fafnir
 
Fafnir
66
0
0
660
1,809
1,069
0
112
1,697
5,048
0
L
Vamana
Druskii400
Vamana
2,229
907
0
1,361
5,788
2,030
0
0
5,463
0
12,343
W
Rama
144
34
0
165
435
123
38
0
435
0
24,243
L
Ah Puch
Puma Loco 98
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
2,036
0
204
719
2,943
962
0
1,392
1,551
16,558
0
W
Fenrir
VillainMC
Fenrir
1,237
283
0
2,296
5,001
1,796
0
716
4,285
0
15,901
W
Cthulhu
duybalin
Cthulhu
129
0
0
656
1,449
834
0
66
1,383
10,344
1,489
W
Gilgamesh
xIts_Roger
Gilgamesh
3,646
1,477
0
1,670
4,546
2,161
0
0
4,546
0
20,111
L
Bastet
Şigh
Bastet
2,561
611
0
2,226
4,494
1,251
0
1,105
3,161
0
14,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,428
Gold Earned
19,121
106
Minions Killed
183
0
Camps Cleared
0
407,619
Distance Traveled
502,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,465
693
42
8
0
95,964
0
L
Fafnir
2,988
598
13
3
0
69,893
0
L
Vamana
3,213
643
22
4
0
97,290
0
W
Rama
3,385
677
58
12
0
93,570
0
L
Ah Puch
978
196
0
0
0
0
0
W
Ra
3,635
727
45
9
0
105,957
0
W
Fenrir
3,771
754
31
6
0
107,319
0
W
Cthulhu
3,921
784
11
2
0
91,544
1
W
Gilgamesh
4,409
882
38
8
0
103,731
1
L
Bastet
3,784
757
29
6
0
144,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role