Player Matchup

Bellona
Bellona
Amodemo
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,510 Elo+
Party 3
Ra
Ra
MFPsy
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,430 Elo+
Party 3
Freya
Freya
TheIvoryLotus
Freya
Level 157
God Stats
3W - 6L
1,468 SR
Queue Stats
286W - 290L
1,536 Elo+
Solo
Apollo
Apollo
Vulcan
Apollo
Level 148
God Stats
1W - 1L
1,753 SR
Queue Stats
95W - 79L
1,600 Elo+
Solo
Izanami
Izanami
corporal bigmac
Izanami
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 123L
1,519 Elo+
Solo
Team Averages
Level 134
1,544 SR
1,519 Elo+

VS

Team Averages
Level 142
1,573 SR
1,534 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ChiIdsplay
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 125L
1,595 Elo+
Party 2
Sobek
Sobek
TunnelToucher
Sobek
Level 129
God Stats
4W - 1L
1,944 SR
Queue Stats
195W - 183L
1,614 Elo+
Party 2
Hou Yi
Hou Yi
alexistired
Hou Yi
Level 158
God Stats
5W - 5L
1,557 SR
Queue Stats
222W - 220L
1,514 Elo+
Party 1
Charybdis
Charybdis
xxDUKEMANExx
Charybdis
Level 156
God Stats
8W - 6L
1,365 SR
Queue Stats
657W - 672L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amodemo
Bellona
14
1 / 7 / 3
8,677
723
7,544
17,171
25,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
2 / 4 / 2
8,487
707
9,928
10,964
5,909
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 4
7,449
621
12,502
10,459
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Vulcan
Apollo
15
3 / 4 / 2
8,587
716
13,915
13,869
6,996
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 5
8,145
679
7,729
11,362
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 2 / 17
9,226
769
8,867
12,214
17,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
ChiIdsplay
Chiron
16
2 / 2 / 10
9,527
794
6,552
10,399
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 17
9,821
818
7,616
15,649
20,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
19
18 / 1 / 6
12,222
1,019
24,791
13,896
9,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
xxDUKEMANExx
Charybdis
17
3 / 2 / 13
10,220
852
12,317
10,195
6,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
8
Kills
24
24
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
17
4.75
L
Bellona
Amodemo
Bellona
1
7
3
0.36
W
Chiron
ChiIdsplay
Chiron
2
2
10
3.5
L
Ra
2
4
2
0.75
L
0
4
4
0.5
W
0
2
17
4.25
L
Apollo
Vulcan
Apollo
3
4
2
1
W
Hou Yi
18
1
6
21
L
2
5
5
0.9
W
Charybdis
xxDUKEMANExx
Charybdis
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,618
Damage
60,143
63,825
Taken
62,353
49,276
Mitigated
60,435
18,095
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,867
3,874
7,049
4,530
12,214
17,123
210
4,480
7,734
16,098
690
L
Bellona
Amodemo
Bellona
7,544
1,535
599
2,350
17,171
25,072
0
3,744
13,427
0
17,104
W
Chiron
ChiIdsplay
Chiron
6,552
3,155
1,492
1,787
10,399
6,558
1,719
5,203
5,018
0
21,144
L
Ra
9,928
437
2,969
2,454
10,964
5,909
0
2,435
8,529
23,588
0
L
12,502
3,678
727
2,970
10,459
5,120
0
2,853
7,606
20,147
514
W
7,616
319
1,367
4,368
15,649
20,832
282
3,981
11,595
16,219
1,792
L
Apollo
Vulcan
Apollo
13,915
9,180
0
3,535
13,869
6,996
0
3,566
10,303
0
25,319
W
Hou Yi
24,791
13,707
1,554
3,656
13,896
9,567
2,540
3,829
9,960
0
46,376
L
7,729
3,577
834
1,657
11,362
6,179
0
2,513
8,849
0
19,965
W
Charybdis
xxDUKEMANExx
Charybdis
12,317
5,113
885
650
10,195
6,355
3,220
4,190
5,850
0
33,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
51,016
130
Minions Killed
151
0
Camps Cleared
0
1,061,332
Distance Traveled
1,050,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,226
769
12
1
0
187,752
0
L
Bellona
8,677
723
22
2
0
235,161
0
W
Chiron
9,527
794
35
3
0
216,229
0
L
Ra
8,487
707
38
3
0
235,558
0
L
Freya
7,449
621
14
1
0
185,188
0
W
Sobek
9,821
818
12
1
0
243,281
0
L
Apollo
8,587
716
33
3
0
212,464
0
W
Hou Yi
12,222
1,019
45
4
0
202,744
0
L
Izanami
8,145
679
23
2
0
192,961
0
W
Charybdis
10,220
852
47
4
0
200,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role