Player Matchup

Ymir
Ymir
Silver II
KingSilvs
Ymir
Silver II
Level 126
God Stats
0W - 1L
1,410 SR
Queue Stats
35W - 50L
1,210 MMR
Party 1
Sol
Sol
Gold III
RollMe0neKenobi
Sol
Gold III
Level 121
God Stats
0W - 2L
1,116 SR
Queue Stats
73W - 79L
1,511 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
curtnert
Sun Wukong
Silver II
Level 48
God Stats
1W - 3L
1,457 SR
Queue Stats
39W - 58L
1,222 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,327 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,598 SR
1,369 MMR
Agni
Agni
Silver V
AsdrubalOL
Agni
Silver V
Level 139
God Stats
2W - 2L
1,355 SR
Queue Stats
9W - 17L
1,236 MMR
Solo
Bacchus
Bacchus
Silver I
GravyMine
Bacchus
Silver I
Level 159
God Stats
5W - 1L
1,887 SR
Queue Stats
53W - 72L
1,402 MMR
Solo
Danzaburou
Danzaburou
Gold III
Lumioso
Danzaburou
Gold III
Level 155
God Stats
83W - 112L
1,552 SR
Queue Stats
280W - 347L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
3,820
764
3,487
4,984
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
0 / 0 / 0
3,399
680
233
42
8
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
curtnert
Sun Wukong
7
0 / 1 / 0
3,697
739
747
4,501
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaGilgameshAchillesHorusScylla

VS

Bans
Bake KujiraChaacMulanVulcanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,451
890
3,344
2,249
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GravyMine
Bacchus
7
1 / 0 / 2
4,332
866
1,489
2,184
1,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Lumioso
Danzaburou
9
1 / 0 / 2
4,518
904
1,976
3,853
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Bacchus
GravyMine
Bacchus
1
0
2
2
L
Ymir
0
2
0
0
W
Danzaburou
Lumioso
Danzaburou
1
0
2
2
L
0
0
0
0
L
Sun Wukong
curtnert
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,467
Damage
6,809
9,527
Taken
8,286
5,214
Mitigated
4,183
963
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,344
381
0
750
2,249
658
31
668
1,454
16,802
543
W
Bacchus
GravyMine
Bacchus
1,489
30
0
771
2,184
1,812
110
782
1,138
3,585
0
L
Ymir
3,487
523
0
599
4,984
2,435
0
2,155
2,563
9,254
0
W
Danzaburou
Lumioso
Danzaburou
1,976
649
0
1,828
3,853
1,713
717
1,831
1,722
0
13,491
L
233
28
0
18
42
8
0
0
42
989
107
L
Sun Wukong
curtnert
Sun Wukong
747
0
0
346
4,501
2,771
0
2,438
1,870
0
7,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,916
Gold Earned
13,301
43
Minions Killed
70
0
Camps Cleared
0
215,711
Distance Traveled
293,255
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,451
890
39
8
0
91,662
0
W
Bacchus
4,332
866
7
1
0
109,415
0
L
Ymir
3,820
764
24
5
0
86,295
0
W
Danzaburou
4,518
904
24
5
0
92,178
0
L
Sol
3,399
680
3
1
0
16,567
0
L
Sun Wukong
3,697
739
16
3
0
112,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role