Player Matchup

Sun Wukong
Sun Wukong
Acheron1208
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,335 Elo+
Party 4
Janus
Janus
Adaptive139
Janus
Level 84
God Stats
12W - 12L
1,545 SR
Queue Stats
100W - 78L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
BigPPMode
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
Panguin98
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
UnsafeBean46
Nemesis
Level 29
God Stats
8W - 9L
1,561 SR
Queue Stats
12W - 12L
1,523 Elo+
Party 3
Team Averages
Level 37
1,521 SR
1,494 Elo+

VS

Team Averages
Level 44
1,541 SR
1,260 Elo+
Bacchus
Bacchus
QaviarWindlebug
Bacchus
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Renato1495
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 1
Thanatos
Thanatos
ShadowsongFma
Thanatos
Level 67
God Stats
4W - 2L
1,718 SR
Queue Stats
100W - 112L
1,279 Elo+
Party 1
Skadi
Skadi
TheShrigga
Skadi
Level 105
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 6L
1,269 Elo+
Party 2
Ra
Ra
manuelturza
Ra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acheron1208
Sun Wukong
12
2 / 2 / 1
7,992
470
7,837
12,371
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 0
5,488
323
178
389
77
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BigPPMode
Cthulhu
11
0 / 4 / 2
6,670
392
4,872
14,084
15,336
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Panguin98
Jing Wei
5
0 / 11 / 0
5,427
319
189
9,571
2,287
Nemesis
UnsafeBean46
Nemesis
14
4 / 4 / 0
8,213
483
7,147
15,159
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
9,816
577
7,326
8,396
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
2 / 2 / 1
8,023
472
4,162
11,590
5,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
ShadowsongFma
Thanatos
13
1 / 2 / 1
8,027
472
3,507
11,064
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
10 / 1 / 4
10,619
625
13,621
7,880
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 1
9,614
566
2,933
7,091
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
21
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Acheron1208
Sun Wukong
2
2
1
1.25
L
0
0
0
0
L
Cthulhu
BigPPMode
Cthulhu
0
4
2
0.25
L
Jing Wei
Panguin98
Jing Wei
0
11
0
0
W
4
1
7
7.5
W
2
2
1
1.25
W
Thanatos
ShadowsongFma
Thanatos
1
2
1
0.75
W
Skadi
10
1
4
12
L
Nemesis
UnsafeBean46
Nemesis
4
4
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
31,549
51,574
Taken
46,021
34,060
Mitigated
26,626
4,393
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Acheron1208
Sun Wukong
7,837
1,890
0
2,772
12,371
9,452
0
3,620
8,451
0
42,242
L
178
0
0
0
389
77
0
0
389
10,484
0
L
Cthulhu
BigPPMode
Cthulhu
4,872
477
0
0
14,084
15,336
0
4,748
9,269
26,781
0
L
Jing Wei
Panguin98
Jing Wei
189
189
0
0
9,571
2,287
24
2,840
6,731
0
3,007
W
7,326
1,137
181
3,217
8,396
10,000
595
2,422
5,974
27,328
2,631
W
4,162
1,002
0
1,895
11,590
5,186
90
0
10,795
25,361
788
W
Thanatos
ShadowsongFma
Thanatos
3,507
945
0
4,835
11,064
4,924
285
354
10,545
0
49,740
W
Skadi
13,621
6,468
0
2,501
7,880
3,205
4,105
1,665
6,174
0
90,084
L
Nemesis
UnsafeBean46
Nemesis
7,147
2,803
0
1,621
15,159
6,908
0
2,121
13,010
0
65,257
W
2,933
152
186
2,992
7,091
3,311
1,549
569
6,482
84,356
4,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
46,099
190
Minions Killed
438
0
Camps Cleared
0
1,228,098
Distance Traveled
1,703,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,992
470
52
3
0
329,391
0
L
Janus
5,488
323
26
2
0
54,929
0
L
Cthulhu
6,670
392
18
1
0
322,664
0
L
Jing Wei
5,427
319
7
0
0
194,630
0
W
Bacchus
9,816
577
37
2
0
327,397
0
W
Ymir
8,023
472
35
2
0
328,844
0
W
Thanatos
8,027
472
77
5
0
344,446
0
W
Skadi
10,619
625
143
8
0
340,470
0
L
Nemesis
8,213
483
87
5
0
326,484
0
W
Ra
9,614
566
146
9
0
362,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role