Player Matchup

Baba Yaga
Baba Yaga
Abroz
Baba Yaga
Level 203
God Stats
3W - 0L
1,723 SR
Queue Stats
45W - 32L
1,621 Elo+
Party 2
Achilles
Achilles
Aleskio
Achilles
Level 124
God Stats
1W - 0L
2,031 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Kammerjager3253
Ne Zha
Level 127
God Stats
12W - 5L
1,908 SR
Queue Stats
227W - 235L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Lodrís
Sylvanus
Level 134
God Stats
1W - 0L
1,285 SR
Queue Stats
43W - 31L
1,616 Elo+
Party 2
Thoth
Thoth
Stho
Thoth
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,593 Elo+
Party 2
Team Averages
Level 155
1,689 SR
1,570 Elo+

VS

Team Averages
Level 104
1,419 SR
1,608 Elo+
Hades
Hades
Bonker87
Hades
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 246L
1,670 Elo+
Party 1
Horus
Horus
DairiuX
Horus
Level 156
God Stats
0W - 4L
1,240 SR
Queue Stats
161W - 173L
1,541 Elo+
Solo
Ne Zha
Ne Zha
VeNiNnO
Ne Zha
Level 158
God Stats
8W - 6L
1,556 SR
Queue Stats
453W - 447L
1,534 Elo+
Solo
Rama
Rama
VelvetThunderB99
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 63L
1,718 Elo+
Party 1
Achilles
Achilles
quillord
Achilles
Level 155
God Stats
1W - 4L
1,301 SR
Queue Stats
152W - 130L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abroz
Baba Yaga
14
2 / 1 / 7
7,806
976
8,185
9,438
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Aleskio
Achilles
14
4 / 3 / 8
7,754
969
9,089
11,847
15,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 8
7,907
988
12,108
10,542
5,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lodrís
Sylvanus
13
2 / 2 / 11
8,030
1,004
4,871
10,460
12,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
Stho
Thoth
12
2 / 2 / 7
6,976
872
8,137
6,669
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bonker87
Hades
8
0 / 2 / 4
5,617
702
2,573
4,539
3,206
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DairiuX
Horus
14
0 / 2 / 9
6,886
861
7,619
13,405
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
VeNiNnO
Ne Zha
12
2 / 4 / 7
7,059
882
9,250
9,793
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 3 / 5
6,584
823
4,338
7,884
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
quillord
Achilles
14
7 / 3 / 1
8,021
1,003
10,075
12,519
14,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
14
Kills
9
11
Deaths
14
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Abroz
Baba Yaga
2
1
7
5.5
W
Achilles
Aleskio
Achilles
4
3
8
2.67
L
Hades
Bonker87
Hades
0
2
4
1
L
Horus
DairiuX
Horus
0
2
9
2.25
W
4
3
8
2.67
W
Sylvanus
Lodrís
Sylvanus
2
2
11
3.75
W
Thoth
Stho
Thoth
2
2
7
2.75
L
Ne Zha
VeNiNnO
Ne Zha
2
4
7
1.38
L
0
3
5
0.83
L
Achilles
quillord
Achilles
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,390
Damage
33,855
48,956
Taken
48,140
41,337
Mitigated
40,097
20,960
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Abroz
Baba Yaga
8,185
279
1,155
3,954
9,438
5,176
267
556
8,751
24,875
385
W
Achilles
Aleskio
Achilles
9,089
1,695
897
1,595
11,847
15,156
214
536
11,051
137
11,633
L
Hades
Bonker87
Hades
2,573
126
823
1,202
4,539
3,206
0
2,543
1,957
7,307
0
L
Horus
DairiuX
Horus
7,619
2,883
2,606
7,304
13,405
14,539
0
5,870
7,255
793
11,376
W
12,108
1,159
380
3,219
10,542
5,839
357
572
9,830
0
23,716
W
Sylvanus
Lodrís
Sylvanus
4,871
939
3,811
3,182
10,460
12,090
88
1,231
9,003
8,981
0
W
Thoth
Stho
Thoth
8,137
244
1,402
1,365
6,669
3,076
199
471
6,012
13,493
398
L
Ne Zha
VeNiNnO
Ne Zha
9,250
1,010
352
1,407
9,793
4,860
0
5,024
4,725
0
19,371
L
4,338
4,019
0
1,032
7,884
3,113
0
2,738
4,971
0
15,111
L
Achilles
quillord
Achilles
10,075
1,313
1,463
2,819
12,519
14,379
12
4,441
7,774
0
16,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
34,167
92
Minions Killed
88
0
Camps Cleared
0
843,889
Distance Traveled
692,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,806
976
37
5
0
177,542
0
W
Achilles
7,754
969
6
1
0
179,691
0
L
Hades
5,617
702
7
1
0
70,850
0
L
Horus
6,886
861
18
2
0
177,204
0
W
Ne Zha
7,907
988
29
4
0
157,203
0
W
Sylvanus
8,030
1,004
11
1
0
162,103
0
W
Thoth
6,976
872
9
1
0
167,350
0
L
Ne Zha
7,059
882
14
2
0
165,496
0
L
Rama
6,584
823
32
4
0
143,505
0
L
Achilles
8,021
1,003
17
2
0
135,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role