Player Matchup

Zeus
Zeus
GreenDeadToe
Zeus
Level 23
God Stats
12W - 0L
1,821 SR
Queue Stats
30W - 7L
1,530 Elo+
Solo
Chiron
Chiron
LegendOfDragonN
Chiron
Level 65
God Stats
11W - 23L
1,482 SR
Queue Stats
416W - 495L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Moosê
Xing Tian
Level 125
God Stats
9W - 3L
1,500 SR
Queue Stats
151W - 149L
1,542 Elo+
Party 1
Fenrir
Fenrir
Rafiqy
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Guan Yu
Guan Yu
monsterman43
Guan Yu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,452 Elo+
Party 1
Team Averages
Level 87
1,561 SR
1,457 Elo+

VS

Team Averages
Level 116
1,529 SR
1,549 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
PancakesAreTasty
Olorun
Level 89
God Stats
1W - 2L
1,553 SR
Queue Stats
27W - 22L
1,513 Elo+
Party 2
Ganesha
Ganesha
iEcoSenpai
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,555 Elo+
Party 3
Geb
Geb
iLokiSenpai
Geb
Level 148
God Stats
6W - 5L
1,679 SR
Queue Stats
15W - 16L
1,645 Elo+
Party 3
Serqet
Serqet
oDecease
Serqet
Level 57
God Stats
1W - 1L
1,415 SR
Queue Stats
22W - 16L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
8,656
1,082
8,454
5,075
1,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 7
7,564
946
4,569
6,744
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
Moosê
Xing Tian
13
2 / 1 / 5
7,616
952
8,142
9,072
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Rafiqy
Fenrir
13
3 / 2 / 5
7,770
971
6,625
8,951
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
monsterman43
Guan Yu
11
1 / 3 / 4
6,868
859
5,429
10,891
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 4 / 4
7,133
892
8,993
8,267
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 4
7,336
917
7,082
9,302
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
iEcoSenpai
Ganesha
11
0 / 3 / 7
6,892
862
5,605
10,254
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
7,604
951
6,061
9,802
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
oDecease
Serqet
9
0 / 0 / 1
5,957
745
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
9
9
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
4
1.25
W
7
2
1
3.75
W
1
1
7
4.5
W
Xing Tian
Moosê
Xing Tian
2
1
5
4.5
L
3
5
4
1
W
Fenrir
Rafiqy
Fenrir
3
2
5
2.75
L
Ganesha
iEcoSenpai
Ganesha
0
3
7
1.17
L
3
2
3
2.25
W
Guan Yu
monsterman43
Guan Yu
1
3
4
1
L
Serqet
oDecease
Serqet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
27,741
40,733
Taken
37,625
23,373
Mitigated
23,148
7,327
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,993
3,756
0
700
8,267
3,184
0
3,355
4,714
0
14,834
W
8,454
1,174
0
486
5,075
1,973
1,582
2,309
2,640
28,103
0
W
4,569
825
566
1,432
6,744
2,709
673
2,680
3,923
0
21,832
W
Xing Tian
Moosê
Xing Tian
8,142
878
0
1,306
9,072
8,169
0
3,953
5,039
16,921
168
L
7,082
4,546
150
976
9,302
3,691
0
3,314
5,653
16,916
0
W
Fenrir
Rafiqy
Fenrir
6,625
1,870
0
1,928
8,951
3,862
0
2,662
6,131
0
22,337
L
Ganesha
iEcoSenpai
Ganesha
5,605
1,028
349
1,274
10,254
8,080
0
5,468
4,247
9,583
0
L
6,061
1,243
0
1,352
9,802
8,193
0
3,455
5,976
17,589
0
W
Guan Yu
monsterman43
Guan Yu
5,429
1,840
330
1,279
10,891
6,660
0
6,476
4,246
0
8,352
L
Serqet
oDecease
Serqet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
34,922
163
Minions Killed
76
0
Camps Cleared
0
803,163
Distance Traveled
624,384
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,133
892
8
1
0
128,957
3
W
Zeus
8,656
1,082
50
6
0
159,794
0
W
Chiron
7,564
946
50
6
0
157,129
3
W
Xing Tian
7,616
952
24
3
0
157,393
0
L
Olorun
7,336
917
34
4
0
138,290
0
W
Fenrir
7,770
971
31
4
0
175,292
0
L
Ganesha
6,892
862
0
0
0
157,256
0
L
Geb
7,604
951
34
4
0
192,054
0
W
Guan Yu
6,868
859
8
1
0
153,555
0
L
Serqet
5,957
745
0
0
0
7,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role