Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Burgy24
Pele
Level 136
God Stats
20W - 18L
1,683 SR
Queue Stats
210W - 207L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
KidRello
Ao Kuang
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 274L
1,508 Elo+
Party 1
Team Averages
Level 126
1,561 SR
1,519 Elo+

VS

Team Averages
Level 69
1,627 SR
1,581 Elo+
Odin
Odin
PointOrbit
Odin
Level 87
God Stats
2W - 1L
1,738 SR
Queue Stats
24W - 27L
1,553 Elo+
Party 2
Ra
Ra
namechanged8765
Ra
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,688 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ptiboudchou
Tsukuyomi
Level 109
God Stats
33W - 21L
1,644 SR
Queue Stats
163W - 164L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 0
6,999
700
2,678
9,139
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Burgy24
Pele
12
2 / 4 / 2
7,526
753
6,077
9,328
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
KidRello
Ao Kuang
11
2 / 4 / 2
7,274
727
4,291
7,839
2,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,447
845
7,448
4,724
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 9
8,725
873
7,519
5,931
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ptiboudchou
Tsukuyomi
13
4 / 3 / 7
8,078
808
7,052
6,704
2,647
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
13
13
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
L
Pele
Burgy24
Pele
2
4
2
0.75
L
Ao Kuang
KidRello
Ao Kuang
2
4
2
0.75
W
6
1
6
9
W
3
1
9
7.5
W
Tsukuyomi
ptiboudchou
Tsukuyomi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
22,019
26,306
Taken
17,359
9,517
Mitigated
7,883
3,924
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,678
1,922
0
1,178
9,139
3,704
0
2,342
6,248
0
18,045
L
Pele
Burgy24
Pele
6,077
768
0
1,411
9,328
3,035
0
1,848
7,085
0
37,794
L
Ao Kuang
KidRello
Ao Kuang
4,291
1,640
0
1,335
7,839
2,778
0
2,498
4,955
14,859
0
W
7,448
2,184
0
843
4,724
2,944
462
1,058
3,666
0
23,890
W
7,519
1,007
362
1,340
5,931
2,292
242
1,894
4,037
46,333
632
W
Tsukuyomi
ptiboudchou
Tsukuyomi
7,052
1,024
0
1,721
6,704
2,647
0
1,376
5,328
0
15,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,799
Gold Earned
25,250
106
Minions Killed
167
0
Camps Cleared
0
573,047
Distance Traveled
674,203
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,999
700
36
4
0
201,078
0
L
Pele
7,526
753
50
5
0
191,079
0
L
Ao Kuang
7,274
727
20
2
0
180,890
0
W
Odin
8,447
845
36
4
0
227,510
0
W
Ra
8,725
873
110
11
0
219,964
0
W
Tsukuyomi
8,078
808
21
2
0
226,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role