Player Matchup

Ares
Ares
Apooxyy
Ares
Level 162
God Stats
2W - 2L
1,762 SR
Queue Stats
104W - 104L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
Dynamo1
Zhong Kui
Level 181
God Stats
5W - 3L
1,500 SR
Queue Stats
193W - 188L
1,498 Elo+
Solo
Kali
Kali
MotiDeGever
Kali
Level 163
God Stats
1W - 1L
1,760 SR
Queue Stats
121W - 109L
1,580 Elo+
Party 2
Charybdis
Charybdis
ProcuredHat
Charybdis
Level 150
God Stats
73W - 69L
1,501 SR
Queue Stats
681W - 651L
1,611 Elo+
Solo
Vulcan
Vulcan
daddelito1243
Vulcan
Level 157
God Stats
2W - 2L
1,922 SR
Queue Stats
98W - 96L
1,565 Elo+
Solo
Team Averages
Level 163
1,689 SR
1,561 Elo+

VS

Team Averages
Level 164
1,577 SR
1,530 Elo+
Nox
Nox
BeeBeeKing
Nox
Level 166
God Stats
3W - 4L
1,573 SR
Queue Stats
255W - 248L
1,507 Elo+
Solo
Geb
Geb
Forever
Geb
Level 165
God Stats
5W - 10L
1,596 SR
Queue Stats
426W - 363L
1,534 Elo+
Party 1
Mulan
Mulan
GeorgeSea
Mulan
Level 127
God Stats
6W - 2L
1,745 SR
Queue Stats
255W - 270L
1,482 Elo+
Solo
Cupid
Cupid
Parovka
Cupid
Level 209
God Stats
26W - 20L
1,567 SR
Queue Stats
1,236W - 1,077L
1,563 Elo+
Solo
Hercules
Hercules
Phoeniixii
Hercules
Level 155
God Stats
4W - 4L
1,404 SR
Queue Stats
493W - 419L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Apooxyy
Ares
4
0 / 3 / 1
3,217
643
1,453
3,977
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Dynamo1
Zhong Kui
6
0 / 3 / 0
3,169
634
1,999
4,999
2,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 0 / 1
4,027
805
1,609
5,294
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
ProcuredHat
Charybdis
3
0 / 1 / 0
2,647
529
1,696
1,858
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,618
724
2,283
2,478
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,651
730
1,316
2,308
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
6
0 / 0 / 4
3,701
740
1,759
4,019
1,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
GeorgeSea
Mulan
7
3 / 1 / 1
3,894
779
2,533
4,161
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
Parovka
Cupid
6
2 / 1 / 2
3,604
721
1,477
2,624
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Phoeniixii
Hercules
7
3 / 1 / 0
4,425
885
2,716
5,169
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Apooxyy
Ares
0
3
1
0.17
W
0
0
0
0
L
Zhong Kui
Dynamo1
Zhong Kui
0
3
0
0
W
Geb
0
0
4
2
W
Mulan
GeorgeSea
Mulan
3
1
1
3.5
L
2
0
1
2.5
W
Cupid
Parovka
Cupid
2
1
2
3
W
Hercules
Phoeniixii
Hercules
3
1
0
3
L
Charybdis
ProcuredHat
Charybdis
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,040
Damage
9,801
18,606
Taken
18,281
8,332
Mitigated
6,705
5,305
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Apooxyy
Ares
1,453
313
0
374
3,977
2,296
0
893
3,084
10,260
160
W
1,316
174
0
1,006
2,308
704
0
1,497
811
16,669
0
L
Zhong Kui
Dynamo1
Zhong Kui
1,999
538
0
2,004
4,999
2,871
0
0
4,999
15,203
0
W
Geb
1,759
524
710
1,600
4,019
1,428
0
1,482
2,537
8,477
312
W
Mulan
GeorgeSea
Mulan
2,533
685
0
2,540
4,161
1,572
0
400
3,761
0
17,298
L
1,609
915
0
2,096
5,294
1,920
0
43
5,251
0
17,426
W
Cupid
Parovka
Cupid
1,477
835
219
593
2,624
780
0
370
2,254
0
21,126
W
Hercules
Phoeniixii
Hercules
2,716
871
0
1,509
5,169
2,221
0
1,933
3,236
0
22,940
L
Charybdis
ProcuredHat
Charybdis
1,696
1,131
0
435
1,858
444
0
503
1,355
0
6,914
L
2,283
93
0
396
2,478
801
0
1,464
842
17,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,678
Gold Earned
19,275
105
Minions Killed
178
0
Camps Cleared
0
480,873
Distance Traveled
537,677
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,217
643
5
1
0
102,482
2
W
Nox
3,651
730
46
9
0
101,014
0
L
Zhong Kui
3,169
634
18
4
0
86,758
0
W
Geb
3,701
740
9
2
0
118,684
0
W
Mulan
3,894
779
36
7
0
116,194
1
L
Kali
4,027
805
36
7
0
140,010
0
W
Cupid
3,604
721
42
8
0
93,428
0
W
Hercules
4,425
885
45
9
0
108,357
0
L
Charybdis
2,647
529
15
3
0
50,406
0
L
Vulcan
3,618
724
31
6
0
101,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role