Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Delfinake
Pele
Level 81
God Stats
6W - 6L
1,528 SR
Queue Stats
111W - 95L
1,521 Elo+
Solo
Hachiman
Hachiman
Demopl
Hachiman
Level 109
God Stats
8W - 3L
1,632 SR
Queue Stats
58W - 30L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Ermak08
Ah Puch
Level 146
God Stats
9W - 7L
1,441 SR
Queue Stats
57W - 57L
1,491 Elo+
Solo
Ymir
Ymir
darth_lamer
Ymir
Level 49
God Stats
14W - 4L
1,839 SR
Queue Stats
307W - 304L
1,461 Elo+
Solo
Team Averages
Level 106
1,588 SR
1,530 Elo+

VS

Team Averages
Level 114
1,597 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ErnJerk743
Ra
Level 121
God Stats
29W - 15L
1,647 SR
Queue Stats
236W - 231L
1,495 Elo+
Party 1
Bastet
Bastet
Kashak74
Bastet
Level 129
God Stats
23W - 17L
1,463 SR
Queue Stats
244W - 230L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Muhammadz3bbi
Cthulhu
Level 83
God Stats
9W - 4L
1,737 SR
Queue Stats
307W - 295L
1,470 Elo+
Party 1
Skadi
Skadi
Zofan
Skadi
Level 96
God Stats
45W - 32L
1,636 SR
Queue Stats
204W - 213L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 0 / 2
7,712
701
8,791
11,114
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
5 / 2 / 2
6,597
600
7,425
11,265
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Demopl
Hachiman
10
0 / 0 / 2
5,332
485
5,622
7,491
2,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ermak08
Ah Puch
12
1 / 0 / 2
7,320
665
2,786
3,749
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
6,591
599
4,159
10,983
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 7 / 1
5,479
498
4,394
10,038
4,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,344
577
6,025
5,873
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kashak74
Bastet
11
1 / 4 / 2
5,856
532
3,173
10,903
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
8
0 / 2 / 2
5,423
493
4,794
9,601
7,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Zofan
Skadi
10
1 / 0 / 1
5,685
517
8,045
5,378
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
3
3
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
2
9
L
Anubis
 
Anubis
0
7
1
0.07
W
Pele
5
2
2
3
W
Hachiman
Demopl
Hachiman
0
0
2
1
W
Ah Puch
Ermak08
Ah Puch
1
0
2
2
L
1
2
0
0.5
L
Bastet
Kashak74
Bastet
1
4
2
0.5
L
Cthulhu
0
2
2
0.5
L
Skadi
Zofan
Skadi
1
0
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
26,431
44,602
Taken
41,793
23,607
Mitigated
19,528
12,240
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,791
1,517
0
3,701
11,114
6,434
0
3,663
7,373
0
46,613
L
Anubis
 
Anubis
4,394
279
0
2,714
10,038
4,020
0
622
8,940
33,615
0
W
Pele
7,425
1,887
0
1,713
11,265
4,655
0
3,402
7,491
0
50,158
W
Hachiman
Demopl
Hachiman
5,622
3,607
0
2,531
7,491
2,590
0
2,483
4,890
0
45,121
W
Ah Puch
Ermak08
Ah Puch
2,786
41
0
1,986
3,749
1,453
568
1,483
2,031
50,441
1,448
L
6,025
199
630
1,568
5,873
2,421
0
891
4,937
46,716
0
L
Bastet
Kashak74
Bastet
3,173
747
0
3,796
10,903
3,736
0
1,305
9,506
0
30,086
L
Cthulhu
4,794
815
74
1,620
9,601
7,208
0
1,723
7,878
23,824
0
L
Skadi
Zofan
Skadi
8,045
3,256
0
965
5,378
2,143
0
1,791
3,539
0
44,576
W
4,159
517
0
2,309
10,983
8,475
377
3,365
7,604
21,259
3,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
28,787
356
Minions Killed
329
0
Camps Cleared
0
1,170,938
Distance Traveled
1,174,697
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,712
701
76
7
0
261,438
3
L
Anubis
5,479
498
56
5
0
191,763
0
W
Pele
6,597
600
74
7
0
232,789
0
W
Hachiman
5,332
485
73
7
0
218,365
0
W
Ah Puch
7,320
665
98
9
0
223,020
6
L
Ra
6,344
577
117
11
0
229,787
1
L
Bastet
5,856
532
62
6
0
270,121
0
L
Cthulhu
5,423
493
20
2
0
258,264
2
L
Skadi
5,685
517
74
7
0
224,762
0
W
Ymir
6,591
599
35
3
0
235,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role