Player Matchup

Sol
Sol
Platinum IV
VIVIDRANGET12
Sol
Platinum IV
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 262L
1,697 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,500 SR
1,697 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 183
1,500 SR
1,450 MMR
Cerberus
Cerberus
Silver II
oOlKurolOo
Cerberus
Silver II
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 0
17,072
813
19,475
27,141
11,100
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChronosNe ZhaSurtrTsukuyomiMedusa

VS

Bans
MartichorasDanzaburouVulcanRavanaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
oOlKurolOo
Cerberus
20
9 / 0 / 0
21,381
1,018
23,601
30,524
24,704
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Cerberus
oOlKurolOo
Cerberus
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
23,601
27,141
Taken
30,524
11,100
Mitigated
24,704
9,298
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,475
12,013
0
9,298
27,141
11,100
0
23,109
4,032
103,931
240
W
Cerberus
oOlKurolOo
Cerberus
23,601
1,243
0
13,986
30,524
24,704
2,078
19,920
10,604
141,233
11,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,072
Gold Earned
21,381
181
Minions Killed
302
3
Camps Cleared
13
370,419
Distance Traveled
423,201
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
17,072
813
181
9
3
370,419
5
W
Cerberus
21,381
1,018
302
14
13
423,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role