Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ChowLowMane
Cabrakan
Level 200
God Stats
7W - 3L
1,500 SR
Queue Stats
352W - 337L
1,542 Elo+
Party 3
Hercules
Hercules
WontSeeMe
Hercules
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 145L
1,485 Elo+
Party 3
Artemis
Artemis
trizzl4
Artemis
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 295L
1,522 Elo+
Party 3
Ra
Ra
xamerot
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,579 Elo+
Party 1
Team Averages
Level 166
1,500 SR
1,526 Elo+

VS

Team Averages
Level 146
1,601 SR
1,581 Elo+
Ares
Ares
B133k
Ares
Level 184
God Stats
5W - 2L
1,609 SR
Queue Stats
42W - 33L
1,587 Elo+
Solo
Ah Puch
Ah Puch
JayJayKobes
Ah Puch
Level 151
God Stats
24W - 18L
1,658 SR
Queue Stats
62W - 51L
1,583 Elo+
Party 2
Bastet
Bastet
KingSavage22832
Bastet
Level 152
God Stats
1W - 8L
1,439 SR
Queue Stats
122W - 105L
1,589 Elo+
Party 2
Artio
Artio
toomannyskillz
Artio
Level 163
God Stats
5W - 9L
1,612 SR
Queue Stats
209W - 192L
1,564 Elo+
Party 2
Bellona
Bellona
zApPLeBeeS2
Bellona
Level 80
God Stats
46W - 34L
1,688 SR
Queue Stats
188W - 156L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 0 / 3
9,172
611
11,296
11,867
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
ChowLowMane
Cabrakan
12
0 / 1 / 4
7,225
482
4,771
9,139
8,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
WontSeeMe
Hercules
13
0 / 2 / 6
7,702
513
5,294
15,931
12,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
trizzl4
Artemis
14
0 / 1 / 2
7,801
520
7,915
6,692
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 3
9,557
637
9,937
7,148
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B133k
Ares
12
1 / 2 / 0
7,037
469
3,758
11,150
8,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
JayJayKobes
Ah Puch
12
0 / 3 / 1
6,791
453
6,853
10,599
4,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 1
6,999
467
6,970
14,634
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 2 / 1
8,014
534
8,543
13,817
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
zApPLeBeeS2
Bellona
14
1 / 1 / 0
7,562
504
6,386
11,680
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
4
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
3
6.5
L
Ares
B133k
Ares
1
2
0
0.5
W
Cabrakan
ChowLowMane
Cabrakan
0
1
4
2
L
Ah Puch
JayJayKobes
Ah Puch
0
3
1
0.17
L
2
4
1
0.63
W
Hercules
WontSeeMe
Hercules
0
2
6
1.5
L
0
2
1
0.25
W
Artemis
trizzl4
Artemis
0
1
2
1
W
5
1
3
6.5
L
Bellona
zApPLeBeeS2
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,213
Damage
32,510
50,777
Taken
61,880
32,366
Mitigated
35,394
19,898
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,296
5,318
0
6,107
11,867
5,028
0
3,746
7,878
0
88,734
L
Ares
B133k
Ares
3,758
663
0
2,462
11,150
8,797
0
2,604
8,499
19,054
0
W
Cabrakan
ChowLowMane
Cabrakan
4,771
738
0
1,576
9,139
8,439
145
3,737
5,106
17,756
501
L
Ah Puch
JayJayKobes
Ah Puch
6,853
69
0
3,739
10,599
4,421
0
4,504
5,932
57,616
886
L
6,970
1,426
0
6,232
14,634
4,712
0
4,584
9,801
0
55,565
W
Hercules
WontSeeMe
Hercules
5,294
1,017
0
4,144
15,931
12,522
0
7,353
7,578
0
46,954
L
8,543
1,587
140
4,061
13,817
8,648
0
864
12,668
64,262
1,369
W
Artemis
trizzl4
Artemis
7,915
2,947
0
2,826
6,692
2,858
1,008
301
6,103
0
69,520
W
9,937
799
1,574
3,671
7,148
3,519
470
2,765
4,383
90,263
1,761
L
Bellona
zApPLeBeeS2
Bellona
6,386
2,998
0
4,461
11,680
8,816
0
1,316
10,364
0
66,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
36,403
515
Minions Killed
426
0
Camps Cleared
0
1,549,009
Distance Traveled
1,541,859
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,172
611
136
9
0
394,851
0
L
Ares
7,037
469
17
1
0
304,556
6
W
Cabrakan
7,225
482
28
2
0
305,713
6
L
Ah Puch
6,791
453
99
7
0
305,104
1
L
Bastet
6,999
467
81
5
0
337,751
0
W
Hercules
7,702
513
84
6
0
243,400
0
L
Artio
8,014
534
120
8
0
289,094
5
W
Artemis
7,801
520
106
7
0
257,811
0
W
Ra
9,557
637
161
11
0
347,234
4
L
Bellona
7,562
504
109
7
0
305,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role