Player Matchup

Danzaburou
Danzaburou
DaddyRaccoon693
Danzaburou
Level 42
God Stats
4W - 1L
1,480 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 2
Fenrir
Fenrir
Dragondad4665
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,852 Elo+
Party 3
Geb
Geb
Inerzar
Geb
Level 130
God Stats
3W - 2L
1,314 SR
Queue Stats
59W - 59L
1,486 Elo+
Party 2
Chang'e
Chang'e
Mermaid9242
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,926 Elo+
Party 3
Tiamat
Tiamat
SammyBYeeYee
Tiamat
Level 142
God Stats
1W - 2L
1,321 SR
Queue Stats
73W - 82L
1,472 Elo+
Party 2
Team Averages
Level 77
1,423 SR
1,649 Elo+

VS

Team Averages
Level 64
1,525 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
JinnyDjinn
Morgan Le Fay
Level 134
God Stats
6W - 1L
1,585 SR
Queue Stats
136W - 105L
1,529 Elo+
Party 1
Thanatos
Thanatos
Khonsuuuuuu
Thanatos
Level 42
God Stats
13W - 19L
1,326 SR
Queue Stats
110W - 112L
1,394 Elo+
Solo
King Arthur
King Arthur
PurelyAwful
King Arthur
Level 101
God Stats
15W - 14L
1,596 SR
Queue Stats
138W - 117L
1,514 Elo+
Party 1
Izanami
Izanami
ohpsonic
Izanami
Level 18
God Stats
3W - 2L
1,312 SR
Queue Stats
26W - 31L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
x187fish
Cthulhu
Level 27
God Stats
16W - 7L
1,803 SR
Queue Stats
61W - 46L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyRaccoon693
Danzaburou
11
1 / 4 / 0
7,672
480
6,596
10,768
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,352
397
3,531
8,056
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
12
1 / 5 / 1
6,660
416
8,821
21,745
14,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
Mermaid9242
Chang'e
10
0 / 3 / 1
6,265
392
1,954
9,826
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
15
1 / 4 / 1
8,166
510
3,963
12,102
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JinnyDjinn
Morgan Le Fay
16
3 / 1 / 4
10,162
635
7,463
7,942
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Khonsuuuuuu
Thanatos
16
9 / 2 / 5
9,712
607
13,139
16,561
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
PurelyAwful
King Arthur
18
5 / 1 / 2
10,919
682
13,435
14,163
14,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
ohpsonic
Izanami
13
1 / 1 / 2
7,959
497
4,268
5,430
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
x187fish
Cthulhu
15
1 / 0 / 3
9,064
567
6,159
8,579
5,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
19
19
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaddyRaccoon693
Danzaburou
1
4
0
0.25
L
2
3
0
0.67
L
Geb
1
5
1
0.3
W
Morgan Le Fay
JinnyDjinn
Morgan Le Fay
3
1
4
5
W
Thanatos
Khonsuuuuuu
Thanatos
9
2
5
5.75
L
Chang'e
Mermaid9242
Chang'e
0
3
1
0.17
W
King Arthur
PurelyAwful
King Arthur
5
1
2
6
L
Tiamat
1
4
1
0.38
W
Izanami
ohpsonic
Izanami
1
1
2
2
W
Cthulhu
x187fish
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
44,464
62,497
Taken
52,675
35,106
Mitigated
33,787
18,055
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaddyRaccoon693
Danzaburou
6,596
2,667
0
3,460
10,768
3,797
0
2,281
8,487
0
43,483
L
3,531
1,021
0
1,078
8,056
3,312
0
1,030
7,026
0
32,646
L
Geb
8,821
1,307
176
6,389
21,745
14,261
0
5,071
16,674
39,099
743
W
Morgan Le Fay
JinnyDjinn
Morgan Le Fay
7,463
1,439
0
1,358
7,942
4,176
2,018
2,123
5,819
82,218
4,037
W
Thanatos
Khonsuuuuuu
Thanatos
13,139
3,483
0
14,851
16,561
7,390
885
4,000
12,561
0
57,776
L
Chang'e
Mermaid9242
Chang'e
1,954
163
0
5,153
9,826
3,167
0
0
9,826
29,688
827
W
King Arthur
PurelyAwful
King Arthur
13,435
681
0
1,750
14,163
14,044
827
4,082
10,081
301
92,536
L
Tiamat
3,963
533
0
1,799
12,102
10,569
0
4,855
7,247
54,956
743
W
Izanami
ohpsonic
Izanami
4,268
2,927
0
1,172
5,430
2,211
1,145
1,625
3,805
0
39,794
W
Cthulhu
x187fish
Cthulhu
6,159
783
0
2,190
8,579
5,966
759
2,469
6,110
43,505
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
47,816
363
Minions Killed
514
0
Camps Cleared
0
1,269,250
Distance Traveled
1,586,520
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,672
480
92
6
0
274,812
0
L
Fenrir
6,352
397
54
3
0
212,761
0
L
Geb
6,660
416
42
3
0
315,437
0
W
Morgan Le Fay
10,162
635
146
9
0
301,687
0
W
Thanatos
9,712
607
81
5
0
368,423
0
L
Chang'e
6,265
392
55
3
0
178,741
0
W
King Arthur
10,919
682
140
9
0
275,360
1
L
Tiamat
8,166
510
120
8
0
287,499
0
W
Izanami
7,959
497
80
5
0
289,203
2
W
Cthulhu
9,064
567
67
4
0
351,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role