Player Matchup

Hera
Hera
Ades7890
Hera
Level 108
God Stats
5W - 1L
1,483 SR
Queue Stats
113W - 99L
1,477 Elo+
Solo
Chaac
Chaac
I3laccstar
Chaac
Level 79
God Stats
3W - 1L
1,192 SR
Queue Stats
65W - 91L
1,442 Elo+
Party 1
Surtr
Surtr
MotivatedKey
Surtr
Level 29
God Stats
10W - 13L
1,547 SR
Queue Stats
104W - 127L
1,410 Elo+
Party 1
Lancelot
Lancelot
Xsoimmaculate_YT
Lancelot
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 179L
1,436 Elo+
Party 1
Medusa
Medusa
aventa_e
Medusa
Level 41
God Stats
3W - 5L
1,411 SR
Queue Stats
73W - 91L
1,311 Elo+
Solo
Team Averages
Level 81
1,427 SR
1,415 Elo+

VS

Team Averages
Level 67
1,552 SR
1,437 Elo+
Xbalanque
Xbalanque
GenuineBuffalo
Xbalanque
Level 92
God Stats
4W - 3L
1,689 SR
Queue Stats
248W - 244L
1,418 Elo+
Party 2
Thanatos
Thanatos
ModComplex
Thanatos
Level 43
God Stats
16W - 21L
1,603 SR
Queue Stats
60W - 76L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Revolver1122
Cthulhu
Level 28
God Stats
56W - 66L
1,499 SR
Queue Stats
73W - 86L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
rsingh11791
Erlang Shen
Level 23
God Stats
0W - 2L
1,249 SR
Queue Stats
89W - 112L
1,373 Elo+
Party 2
Janus
Janus
xfadedxsmoke
Janus
Level 148
God Stats
0W - 1L
1,721 SR
Queue Stats
63W - 67L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 2 / 2
8,776
585
5,283
5,414
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 2 / 4
6,563
438
8,502
15,283
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 0 / 6
8,552
570
9,742
15,416
9,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 6
9,401
627
12,896
13,450
10,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
aventa_e
Medusa
13
1 / 2 / 3
7,415
494
5,340
10,416
4,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GenuineBuffalo
Xbalanque
13
3 / 2 / 0
7,755
517
10,824
11,346
4,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ModComplex
Thanatos
10
1 / 5 / 3
6,461
431
5,994
14,649
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Revolver1122
Cthulhu
11
1 / 2 / 2
7,118
475
4,517
11,765
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
rsingh11791
Erlang Shen
8
0 / 7 / 0
5,700
380
3,361
17,006
18,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
1 / 2 / 2
7,373
492
8,550
10,015
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
2
2.5
L
Xbalanque
GenuineBuffalo
Xbalanque
3
2
0
1.5
W
Chaac
1
2
4
1.5
L
Thanatos
ModComplex
Thanatos
1
5
3
0.5
W
7
0
6
10
L
Cthulhu
Revolver1122
Cthulhu
1
2
2
1
W
5
0
6
8
W
Medusa
aventa_e
Medusa
1
2
3
1.25
L
Erlang Shen
rsingh11791
Erlang Shen
0
7
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
33,246
59,979
Taken
64,781
39,264
Mitigated
42,560
15,658
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,283
528
0
320
5,414
1,957
183
3,021
2,393
71,193
926
L
Xbalanque
GenuineBuffalo
Xbalanque
10,824
5,805
0
3,104
11,346
4,860
890
80
11,266
0
66,676
W
Chaac
8,502
616
0
3,297
15,283
12,843
0
4,120
11,163
0
30,054
L
Thanatos
ModComplex
Thanatos
5,994
1,194
0
10,172
14,649
5,990
0
1,188
13,461
0
41,065
W
9,742
4,525
116
4,628
15,416
9,687
217
3,145
12,271
1,684
59,916
L
Cthulhu
Revolver1122
Cthulhu
4,517
187
1,542
2,910
11,765
9,273
0
656
11,109
24,424
0
W
12,896
3,360
0
3,190
13,450
10,555
21
543
12,907
80
65,532
W
Medusa
aventa_e
Medusa
5,340
2,029
0
4,107
10,416
4,222
138
2,464
7,952
0
58,604
L
Erlang Shen
rsingh11791
Erlang Shen
3,361
2,101
0
2,841
17,006
18,385
0
823
16,183
0
19,400
L
8,550
315
0
1,594
10,015
4,052
0
3,056
6,959
66,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
34,407
427
Minions Killed
364
0
Camps Cleared
0
1,379,915
Distance Traveled
1,394,131
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,776
585
112
7
0
253,167
1
L
Xbalanque
7,755
517
116
8
0
251,661
0
W
Chaac
6,563
438
35
2
0
267,497
1
L
Thanatos
6,461
431
60
4
0
303,695
0
W
Surtr
8,552
570
76
5
0
324,520
6
L
Cthulhu
7,118
475
33
2
0
274,387
0
W
Lancelot
9,401
627
104
7
0
289,116
0
W
Medusa
7,415
494
100
7
0
245,615
0
L
Erlang Shen
5,700
380
29
2
0
274,005
0
L
Janus
7,373
492
126
8
0
290,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role