Player Matchup

Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Diamond V
DarkraiYami
Skadi
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 310L
1,780 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
Realm Active
Cthulhu
Platinum IV
Level 206
God Stats
3W - 2L
1,542 SR
Queue Stats
152W - 127L
1,442 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,514 SR
1,574 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,544 SR
1,500 MMR
Xbalanque
Xbalanque
Bronze III
Longjohn4208816
Xbalanque
Bronze III
Level 109
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
Vestom
Discordia
Bronze III
Level 113
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
ninersrule1819
Cabrakan
Bronze III
Level 108
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
8 / 1 / 8
11,830
789
13,000
20,607
34,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 8
11,681
779
17,264
15,346
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Realm Active
Cthulhu
16
5 / 2 / 12
11,390
759
14,070
16,392
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
AresAchillesThothPersephoneNe Zha

VS

Bans
JormungandrAnhurIzanamiHou YiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Longjohn4208816
Xbalanque
13
1 / 10 / 2
10,081
672
12,309
17,435
7,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Vestom
Discordia
17
3 / 4 / 1
11,233
749
12,696
13,628
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
1 / 5 / 3
9,504
634
3,126
19,016
26,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
5
5
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
1
8
12
W
6
2
8
5
L
Xbalanque
Longjohn4208816
Xbalanque
1
10
2
0.2
W
Cthulhu
Realm Active
Cthulhu
5
2
12
5.5
L
Discordia
Vestom
Discordia
3
4
1
0.88
L
Cabrakan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
28,131
52,345
Taken
50,079
57,428
Mitigated
40,275
14,329
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,000
3,168
0
5,021
20,607
34,117
374
5,340
15,221
25,602
2,579
W
17,264
7,900
0
5,158
15,346
7,079
2,375
5,124
10,183
0
73,162
L
Xbalanque
Longjohn4208816
Xbalanque
12,309
6,061
0
996
17,435
7,406
1,245
6,694
10,032
0
40,164
W
Cthulhu
Realm Active
Cthulhu
14,070
885
399
3,751
16,392
16,232
297
5,460
10,906
32,174
787
L
Discordia
Vestom
Discordia
12,696
562
0
1,758
13,628
6,485
267
7,643
5,214
54,041
0
L
Cabrakan
3,126
976
186
1,913
19,016
26,384
0
8,028
9,760
5,889
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
30,818
159
Minions Killed
151
0
Camps Cleared
0
818,067
Distance Traveled
727,111
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,830
789
14
1
0
304,184
0
W
Skadi
11,681
779
100
7
0
246,805
0
L
Xbalanque
10,081
672
48
3
0
216,206
3
W
Cthulhu
11,390
759
45
3
0
267,078
0
L
Discordia
11,233
749
95
6
0
262,282
0
L
Cabrakan
9,504
634
8
1
0
248,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role