Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cleberdoleit
Bakasura
Level 29
God Stats
3W - 3L
1,452 SR
Queue Stats
43W - 57L
1,431 Elo+
Party 2
King Arthur
King Arthur
LightString9202
King Arthur
Level 129
God Stats
3W - 3L
1,446 SR
Queue Stats
92W - 95L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
malikoo
Danzaburou
Level 128
God Stats
9W - 2L
1,927 SR
Queue Stats
101W - 96L
1,552 Elo+
Solo
The Morrigan
The Morrigan
vitoredt12
The Morrigan
Level 69
God Stats
6W - 5L
1,462 SR
Queue Stats
46W - 48L
1,485 Elo+
Party 2
Team Averages
Level 82
1,557 SR
1,496 Elo+

VS

Team Averages
Level 98
1,579 SR
1,480 Elo+
Bastet
Bastet
DNA221
Bastet
Level 48
God Stats
3W - 1L
1,797 SR
Queue Stats
220W - 211L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
DevilsPrincess--
Aphrodite
Level 125
God Stats
18W - 15L
1,574 SR
Queue Stats
92W - 89L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lifesux6127
Ah Muzen Cab
Level 68
God Stats
2W - 3L
1,526 SR
Queue Stats
200W - 206L
1,475 Elo+
Solo
The Morrigan
The Morrigan
Piece of D
The Morrigan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 189L
1,481 Elo+
Party 1
Freya
Freya
SpitfireD_04
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 12
8,525
568
7,105
13,719
14,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Cleberdoleit
Bakasura
13
1 / 0 / 3
7,117
474
1,185
11,243
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
LightString9202
King Arthur
16
9 / 0 / 2
8,987
599
12,274
14,530
15,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
malikoo
Danzaburou
14
6 / 2 / 1
8,330
555
8,895
12,473
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
vitoredt12
The Morrigan
14
1 / 2 / 1
8,470
565
3,163
5,574
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DNA221
Bastet
13
1 / 2 / 1
7,469
498
7,244
10,836
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
9
0 / 6 / 2
5,747
383
5,293
9,998
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Lifesux6127
Ah Muzen Cab
11
0 / 4 / 2
6,475
432
7,305
10,254
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Piece of D
The Morrigan
14
3 / 3 / 0
7,319
488
4,337
10,048
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
6,631
442
7,402
9,104
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
4
4
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
12
8
W
Bakasura
Cleberdoleit
Bakasura
1
0
3
2.5
L
Bastet
DNA221
Bastet
1
2
1
0.75
L
Aphrodite
0
6
2
0.17
L
Ah Muzen Cab
Lifesux6127
Ah Muzen Cab
0
4
2
0.25
W
King Arthur
LightString9202
King Arthur
9
0
2
10
L
The Morrigan
Piece of D
The Morrigan
3
3
0
1
L
0
4
0
0
W
Danzaburou
malikoo
Danzaburou
6
2
1
3.25
W
The Morrigan
vitoredt12
The Morrigan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
31,581
57,539
Taken
50,240
42,728
Mitigated
22,106
13,984
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,105
1,374
1,288
3,978
13,719
14,035
174
2,986
10,641
25,739
2,525
W
Bakasura
Cleberdoleit
Bakasura
1,185
571
0
3,577
11,243
5,158
96
1,077
9,898
0
45,744
L
Bastet
DNA221
Bastet
7,244
1,636
0
2,770
10,836
5,661
0
3,089
7,237
0
59,517
L
Aphrodite
5,293
521
1,245
3,020
9,998
4,806
0
3,054
6,944
28,940
0
L
Ah Muzen Cab
Lifesux6127
Ah Muzen Cab
7,305
1,793
0
519
10,254
3,725
0
2,086
8,168
0
46,939
W
King Arthur
LightString9202
King Arthur
12,274
1,947
0
1,693
14,530
15,167
0
7,682
5,990
0
60,350
L
The Morrigan
Piece of D
The Morrigan
4,337
1,012
0
1,229
10,048
4,310
0
462
9,466
57,546
304
L
7,402
2,018
0
1,185
9,104
3,604
0
791
8,303
38,783
775
W
Danzaburou
malikoo
Danzaburou
8,895
2,130
0
2,698
12,473
6,317
839
3,117
9,250
0
60,106
W
The Morrigan
vitoredt12
The Morrigan
3,163
438
0
750
5,574
2,051
427
143
5,389
49,175
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
33,641
452
Minions Killed
381
0
Camps Cleared
0
1,425,873
Distance Traveled
1,373,389
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,525
568
36
2
0
284,001
4
W
Bakasura
7,117
474
83
6
0
309,769
0
L
Bastet
7,469
498
85
6
0
313,775
2
L
Aphrodite
5,747
383
36
2
0
281,414
0
L
Ah Muzen Cab
6,475
432
75
5
0
249,330
1
W
King Arthur
8,987
599
85
6
0
304,525
3
L
The Morrigan
7,319
488
89
6
0
277,181
0
L
Freya
6,631
442
96
6
0
251,689
0
W
Danzaburou
8,330
555
110
7
0
266,578
0
W
The Morrigan
8,470
565
138
9
0
261,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role