Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Carl Green
Danzaburou
Level 184
God Stats
2W - 0L
1,621 SR
Queue Stats
23W - 25L
1,478 Elo+
Solo
Scylla
Scylla
SyntheticSerpent
Scylla
Level 107
God Stats
2W - 0L
1,702 SR
Queue Stats
11W - 6L
1,272 Elo+
Solo
Team Averages
Level 150
1,608 SR
1,417 Elo+

VS

Team Averages
Level 74
1,482 SR
1,443 Elo+
Ymir
Ymir
T0xiicKeys
Ymir
Level 88
God Stats
9W - 6L
1,606 SR
Queue Stats
47W - 56L
1,469 Elo+
Party 1
Scylla
Scylla
T0xiicKitty
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,469 Elo+
Party 1
Artemis
Artemis
VajSpasm
Artemis
Level 48
God Stats
2W - 5L
1,341 SR
Queue Stats
96W - 105L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 8
7,682
768
6,797
13,439
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Carl Green
Danzaburou
12
2 / 1 / 7
7,981
798
4,658
7,473
2,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 3
9,172
917
13,023
5,976
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,836
684
5,707
11,093
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
11
2 / 5 / 2
7,080
708
6,196
7,605
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
VajSpasm
Artemis
11
1 / 5 / 1
6,686
669
4,592
10,089
3,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
8
3
W
Danzaburou
Carl Green
Danzaburou
2
1
7
5.5
W
8
1
3
9.5
L
1
2
2
1
L
Scylla
2
5
2
0.6
L
Artemis
VajSpasm
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
16,495
26,888
Taken
28,787
17,895
Mitigated
15,516
6,954
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,797
2,041
539
3,970
13,439
12,306
87
6,468
6,971
0
16,584
W
Danzaburou
Carl Green
Danzaburou
4,658
1,749
0
1,721
7,473
2,885
1,788
2,844
4,629
0
27,231
W
13,023
968
0
724
5,976
2,704
419
2,954
3,022
41,469
327
L
5,707
924
0
885
11,093
10,130
0
3,426
7,354
10,405
488
L
Scylla
6,196
1,180
0
500
7,605
2,062
0
4,389
3,020
24,694
0
L
Artemis
VajSpasm
Artemis
4,592
1,931
364
2,275
10,089
3,324
0
5,161
4,628
0
24,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
20,602
110
Minions Killed
107
0
Camps Cleared
0
537,861
Distance Traveled
490,883
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,682
768
20
2
0
172,921
1
W
Danzaburou
7,981
798
43
4
0
177,030
0
W
Scylla
9,172
917
47
5
0
187,910
2
L
Ymir
6,836
684
13
1
0
170,030
2
L
Scylla
7,080
708
55
6
0
172,898
0
L
Artemis
6,686
669
39
4
0
147,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role