Player Matchup

The Morrigan
The Morrigan
Bajan_Badass
The Morrigan
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 195L
1,478 Elo+
Solo
Cthulhu
Cthulhu
JustGreyskies
Cthulhu
Level 15
God Stats
15W - 13L
1,507 SR
Queue Stats
21W - 25L
1,287 Elo+
Party 2
Nike
Nike
TheScarfman
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,458 Elo+
Party 2
Bastet
Bastet
j_escott-beast
Bastet
Level 147
God Stats
11W - 9L
1,671 SR
Queue Stats
803W - 777L
1,508 Elo+
Solo
Xbalanque
Xbalanque
sier03
Xbalanque
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 75L
1,494 Elo+
Party 2
Team Averages
Level 92
1,536 SR
1,445 Elo+

VS

Team Averages
Level 120
1,584 SR
1,474 Elo+
Jing Wei
Jing Wei
Liisen
Jing Wei
Level 103
God Stats
7W - 7L
1,425 SR
Queue Stats
115W - 128L
1,433 Elo+
Party 1
Mulan
Mulan
Meitman
Mulan
Level 116
God Stats
70W - 39L
1,662 SR
Queue Stats
304W - 253L
1,502 Elo+
Solo
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 204
God Stats
223W - 165L
1,597 SR
Queue Stats
274W - 231L
1,568 Elo+
Solo
Surtr
Surtr
letmein1975
Surtr
Level 147
God Stats
30W - 18L
1,519 SR
Queue Stats
333W - 330L
1,503 Elo+
Solo
Vulcan
Vulcan
lnstabiIityy
Vulcan
Level 28
God Stats
3W - 2L
1,718 SR
Queue Stats
131W - 143L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bajan_Badass
The Morrigan
10
1 / 1 / 0
5,164
516
2,507
5,601
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
0 / 3 / 1
4,982
498
4,129
8,853
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 7 / 0
4,008
401
2,277
8,586
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 0 / 0
4,539
454
2,683
7,776
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
sier03
Xbalanque
9
2 / 3 / 0
5,106
511
3,629
7,772
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Liisen
Jing Wei
11
2 / 1 / 3
5,735
574
5,042
5,743
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Meitman
Mulan
10
5 / 1 / 3
5,967
597
5,877
7,245
6,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
VIVAVIAZUS
Sylvanus
12
6 / 0 / 2
7,340
734
6,675
5,643
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 4
5,575
558
2,774
8,346
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
11
1 / 1 / 1
6,086
609
4,024
3,928
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bajan_Badass
The Morrigan
1
1
0
1
L
Cthulhu
0
3
1
0.17
W
Jing Wei
Liisen
Jing Wei
2
1
3
3.5
W
Mulan
Meitman
Mulan
5
1
3
6.5
L
0
7
0
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
6
0
2
7
L
0
0
0
0
W
0
0
4
2
W
Vulcan
1
1
1
1.5
L
Xbalanque
sier03
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
24,392
38,588
Taken
30,905
18,156
Mitigated
19,588
9,297
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bajan_Badass
The Morrigan
2,507
658
0
1,532
5,601
2,215
0
3,111
2,490
31,646
3,375
L
Cthulhu
4,129
348
1,201
1,005
8,853
5,959
0
51
8,802
18,294
0
W
Jing Wei
Liisen
Jing Wei
5,042
3,860
0
2,432
5,743
2,222
725
1,789
3,954
0
36,329
W
Mulan
Meitman
Mulan
5,877
408
0
2,420
7,245
6,930
523
2,101
5,144
0
26,250
L
2,277
280
0
1,004
8,586
5,081
0
5,188
3,398
0
14,944
W
Sylvanus
VIVAVIAZUS
Sylvanus
6,675
2,569
156
4,035
5,643
4,816
0
0
5,328
36,889
19,532
L
2,683
517
0
2,945
7,776
2,320
0
1,749
6,027
0
27,545
W
2,774
1,086
0
2,309
8,346
4,242
107
648
7,585
1,368
47,006
W
Vulcan
4,024
344
0
834
3,928
1,378
608
1,861
2,067
41,222
0
L
Xbalanque
sier03
Xbalanque
3,629
1,353
0
1,610
7,772
2,581
0
0
7,772
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
30,703
216
Minions Killed
333
0
Camps Cleared
0
942,775
Distance Traveled
977,076
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,164
516
60
6
0
174,034
0
L
Cthulhu
4,982
498
21
2
0
197,355
0
W
Jing Wei
5,735
574
61
6
0
177,053
0
W
Mulan
5,967
597
36
4
0
199,032
4
L
Nike
4,008
401
25
3
0
199,776
0
W
Sylvanus
7,340
734
88
9
0
175,223
0
L
Bastet
4,539
454
50
5
0
190,322
0
W
Surtr
5,575
558
81
8
0
236,068
0
W
Vulcan
6,086
609
67
7
0
189,700
0
L
Xbalanque
5,106
511
60
6
0
181,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role