Player Matchup

Hun Batz
Hun Batz
A FALL1NG ZEBRA
Hun Batz
Level 81
God Stats
2W - 6L
1,473 SR
Queue Stats
588W - 583L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
Bop n Flop
Jing Wei
Level 109
God Stats
6W - 8L
1,865 SR
Queue Stats
843W - 855L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
CORVIKNIGHT
Aphrodite
Level 185
God Stats
3W - 0L
1,603 SR
Queue Stats
42W - 50L
1,445 Elo+
Solo
Zeus
Zeus
Critchlow_1605
Zeus
Level 106
God Stats
1W - 2L
1,312 SR
Queue Stats
110W - 119L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
adam-bk
Zhong Kui
Level 108
God Stats
5W - 2L
1,401 SR
Queue Stats
113W - 116L
1,542 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,503 Elo+

VS

Team Averages
Level 92
1,435 SR
1,529 Elo+
Hel
Hel
Barbeobese
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo
Arachne
Arachne
Bóka
Arachne
Level 129
God Stats
1W - 4L
1,412 SR
Queue Stats
234W - 226L
1,576 Elo+
Party 3
Scylla
Scylla
DamagePerSec
Scylla
Level 57
God Stats
1W - 2L
1,455 SR
Queue Stats
118W - 130L
1,484 Elo+
Party 3
King Arthur
King Arthur
Meghalszkutya
King Arthur
Level 22
God Stats
0W - 2L
1,303 SR
Queue Stats
41W - 40L
1,575 Elo+
Party 3
Geb
Geb
Tupák
Geb
Level 126
God Stats
4W - 3L
1,502 SR
Queue Stats
203W - 204L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 2 / 7
7,849
785
6,311
9,646
9,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Bop n Flop
Jing Wei
14
2 / 1 / 5
7,995
800
9,808
7,151
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
CORVIKNIGHT
Aphrodite
13
0 / 1 / 9
8,299
830
7,033
11,528
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 5
8,612
861
19,623
5,677
2,787
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
adam-bk
Zhong Kui
14
2 / 1 / 6
7,859
786
13,580
10,561
13,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,739
674
4,919
12,029
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Bóka
Arachne
12
0 / 1 / 5
6,293
629
3,789
10,345
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
15
2 / 2 / 2
7,704
770
8,639
7,565
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Meghalszkutya
King Arthur
11
0 / 2 / 2
6,098
610
3,762
13,212
12,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
Tupák
Geb
14
1 / 2 / 4
6,793
679
11,832
16,179
8,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
10
Kills
5
5
Deaths
10
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
2
7
2.25
L
2
3
3
1.17
W
Jing Wei
Bop n Flop
Jing Wei
2
1
5
4.5
L
Arachne
Bóka
Arachne
0
1
5
2.5
W
Aphrodite
CORVIKNIGHT
Aphrodite
0
1
9
4.5
W
5
0
5
7.5
L
Scylla
2
2
2
1.5
L
King Arthur
Meghalszkutya
King Arthur
0
2
2
0.5
L
Geb
Tupák
Geb
1
2
4
1.5
W
Zhong Kui
adam-bk
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
32,941
44,563
Taken
59,330
42,081
Mitigated
38,771
23,220
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
6,311
499
332
975
9,646
9,595
0
5,118
4,469
0
14,749
L
4,919
221
10,708
7,349
12,029
5,755
0
8,405
3,624
8,057
0
W
Jing Wei
Bop n Flop
Jing Wei
9,808
7,796
330
194
7,151
3,970
315
4,585
2,557
0
25,606
L
Arachne
Bóka
Arachne
3,789
2,327
176
1,777
10,345
8,823
0
7,751
2,594
0
5,055
W
Aphrodite
CORVIKNIGHT
Aphrodite
7,033
775
7,357
6,554
11,528
12,419
114
5,314
6,105
14,610
0
W
19,623
912
949
1,212
5,677
2,787
236
3,298
2,371
30,656
0
L
Scylla
8,639
686
494
901
7,565
3,304
0
6,240
1,325
24,769
0
L
King Arthur
Meghalszkutya
King Arthur
3,762
414
0
900
13,212
12,580
0
7,666
5,546
647
9,135
L
Geb
Tupák
Geb
11,832
342
1,597
5,439
16,179
8,309
0
9,748
6,431
18,734
705
W
Zhong Kui
adam-bk
Zhong Kui
13,580
1,164
1,331
3,986
10,561
13,310
569
6,569
3,924
30,476
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
33,627
168
Minions Killed
81
0
Camps Cleared
0
934,389
Distance Traveled
934,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,849
785
21
2
0
189,779
0
L
Hel
6,739
674
10
1
0
187,438
0
W
Jing Wei
7,995
800
55
6
0
175,461
0
L
Arachne
6,293
629
2
0
0
190,715
0
W
Aphrodite
8,299
830
10
1
0
184,449
0
W
Zeus
8,612
861
35
4
0
220,745
0
L
Scylla
7,704
770
52
5
0
152,030
0
L
King Arthur
6,098
610
8
1
0
189,710
0
L
Geb
6,793
679
9
1
0
214,650
0
W
Zhong Kui
7,859
786
47
5
0
163,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role