Player Matchup

Chaac
Chaac
Platinum III
GurkenRick
Chaac
Platinum III
Level 141
God Stats
0W - 4L
1,331 SR
Queue Stats
332W - 336L
1,730 MMR
Party 2
Agni
Agni
Diamond IV
Heckenrider
Agni
Diamond IV
Level 123
God Stats
15W - 11L
1,647 SR
Queue Stats
76W - 57L
2,244 MMR
Party 2
Hercules
Hercules
Platinum II
Hourikatzu
Hercules
Platinum II
Level 128
God Stats
1W - 1L
1,772 SR
Queue Stats
58W - 50L
1,902 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,584 SR
1,958 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,462 SR
1,787 MMR
Scylla
Scylla
Platinum I
Tschabalala
Scylla
Platinum I
Level 108
God Stats
2W - 4L
1,114 SR
Queue Stats
270W - 250L
1,947 MMR
Party 1
Bellona
Bellona
Platinum IV
xaxaxaxa
Bellona
Platinum IV
Level 107
God Stats
27W - 18L
1,717 SR
Queue Stats
260W - 242L
1,731 MMR
Party 1
Hachiman
Hachiman
Platinum IV
xyuСвободы
Hachiman
Platinum IV
Level 146
God Stats
35W - 25L
1,554 SR
Queue Stats
650W - 725L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
3
0 / 0 / 0
5,049
561
0
0
0
12
2 / 5 / 1
7,289
810
7,968
7,633
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Hourikatzu
Hercules
13
3 / 3 / 2
7,576
842
3,974
11,526
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothAchillesNe ZhaPersephoneFafnir

VS

Bans
Baron SamediOdinHou YiAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 3
7,359
818
3,233
5,839
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xaxaxaxa
Bellona
13
4 / 1 / 3
8,204
912
6,822
8,219
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 4
8,232
915
5,862
6,376
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
8
8
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
0
0
0
L
2
5
1
0.5
L
Hercules
Hourikatzu
Hercules
3
3
2
1.33
W
Scylla
1
2
3
1.25
W
Bellona
xaxaxaxa
Bellona
4
1
3
5.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
15,917
19,159
Taken
20,434
14,758
Mitigated
10,074
3,879
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
7,968
196
0
560
7,633
3,034
0
906
6,220
31,491
0
L
Hercules
Hourikatzu
Hercules
3,974
428
0
3,319
11,526
11,724
0
2,280
8,260
0
18,388
W
Scylla
3,233
488
0
1,932
5,839
1,863
772
2,395
3,041
19,507
814
W
Bellona
xaxaxaxa
Bellona
6,822
2,283
0
3,973
8,219
5,393
891
2,124
5,638
0
29,392
W
5,862
3,637
0
1,130
6,376
2,818
1,111
2,626
3,212
0
33,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
23,795
82
Minions Killed
146
0
Camps Cleared
0
354,557
Distance Traveled
548,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,049
561
0
0
0
6,132
0
L
Agni
7,289
810
50
6
0
163,574
0
L
Hercules
7,576
842
32
4
0
184,851
0
W
Scylla
7,359
818
58
6
0
169,844
0
W
Bellona
8,204
912
38
4
0
215,566
1
W
Hachiman
8,232
915
50
6
0
162,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role