Player Matchup

Skadi
Skadi
GhostHosst
Skadi
Level 269
God Stats
16W - 8L
1,719 SR
Queue Stats
671W - 634L
1,613 Elo+
Solo
Geb
Geb
InauguralMink6
Geb
Level 205
God Stats
6W - 8L
1,456 SR
Queue Stats
437W - 417L
1,538 Elo+
Party 1
Thor
Thor
MajicarpClone
Thor
Level 139
God Stats
3W - 3L
1,460 SR
Queue Stats
111W - 90L
1,578 Elo+
Solo
Vulcan
Vulcan
SatansxRabbit
Vulcan
Level 158
God Stats
9W - 11L
1,521 SR
Queue Stats
318W - 317L
1,510 Elo+
Party 1
Achilles
Achilles
Spadetizzle
Achilles
Level 197
God Stats
17W - 15L
1,565 SR
Queue Stats
347W - 338L
1,511 Elo+
Party 1
Team Averages
Level 194
1,544 SR
1,550 Elo+

VS

Team Averages
Level 149
1,541 SR
1,528 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ditnyte
Charybdis
Level 158
God Stats
4W - 2L
1,707 SR
Queue Stats
287W - 221L
1,681 Elo+
Solo
Ullr
Ullr
Psycadelicz
Ullr
Level 117
God Stats
18W - 19L
1,496 SR
Queue Stats
83W - 123L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 0 / 0
4,614
659
3,883
2,867
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 2
4,714
673
1,754
6,763
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
4,059
580
2,744
5,730
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
4,504
643
1,165
3,499
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Spadetizzle
Achilles
7
0 / 2 / 0
3,976
568
3,187
7,228
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
2 / 0 / 0
4,864
695
4,960
4,746
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
8
0 / 2 / 1
4,302
615
1,676
3,277
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
3
0 / 0 / 0
3,170
453
565
2,530
850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Ditnyte
Charybdis
9
3 / 1 / 1
4,805
686
4,610
4,690
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
4,143
592
2,439
5,750
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
0
0
2
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Yemoja
 
Yemoja
0
0
0
0
L
Charybdis
Ditnyte
Charybdis
3
1
1
3.5
W
Skadi
2
0
0
2
W
0
1
2
1
W
1
1
1
1.5
L
1
2
0
0.5
W
1
2
1
0.75
W
Achilles
Spadetizzle
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,733
Damage
14,250
26,087
Taken
20,993
11,163
Mitigated
7,430
7,538
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,960
507
0
2,092
4,746
1,893
0
0
4,234
0
22,819
L
Nu Wa
 
Nu Wa
1,676
546
0
690
3,277
948
0
684
2,535
25,383
0
L
Yemoja
 
Yemoja
565
148
413
1,157
2,530
850
0
251
2,279
2,753
0
L
Charybdis
Ditnyte
Charybdis
4,610
1,801
0
1,626
4,690
1,570
0
290
4,377
0
35,582
W
Skadi
3,883
1,305
0
250
2,867
889
73
73
2,794
0
33,877
W
1,754
475
0
1,696
6,763
3,782
71
421
6,192
19,785
2,237
W
2,744
834
0
2,210
5,730
1,824
0
595
5,135
0
22,088
L
2,439
1,360
0
1,172
5,750
2,169
0
1,503
4,247
0
28,084
W
1,165
110
0
772
3,499
1,076
0
925
2,574
26,160
185
W
Achilles
Spadetizzle
Achilles
3,187
929
0
2,610
7,228
3,592
0
77
6,588
0
19,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
21,284
205
Minions Killed
199
0
Camps Cleared
0
676,563
Distance Traveled
583,577
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,864
695
37
5
0
147,831
0
L
Nu Wa
4,302
615
47
7
0
129,098
0
L
Yemoja
3,170
453
4
1
0
44,974
0
L
Charybdis
4,805
686
60
9
0
142,440
0
W
Skadi
4,614
659
57
8
0
135,350
0
W
Geb
4,714
673
30
4
0
128,836
2
W
Thor
4,059
580
37
5
0
152,254
1
L
Ullr
4,143
592
51
7
0
119,234
0
W
Vulcan
4,504
643
49
7
0
120,150
0
W
Achilles
3,976
568
32
5
0
139,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role