Player Matchup

Bacchus
Bacchus
Platinum II
Morloun
Bacchus
Platinum II
Level 181
God Stats
11W - 7L
1,753 SR
Queue Stats
215W - 214L
1,894 MMR
Solo
Nut
Nut
Platinum II
Note竜
Nut
Platinum II
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 51L
1,716 MMR
Solo
Da Ji
Da Ji
Platinum II
Nëar
Da Ji
Platinum II
Level 78
God Stats
2W - 0L
1,310 SR
Queue Stats
96W - 79L
1,738 MMR
Solo
Bastet
Bastet
Platinum I
TROLLSOLO
Bastet
Platinum I
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
143W - 129L
1,912 MMR
Solo
Cthulhu
Cthulhu
Diamond V
TheBaron
Cthulhu
Diamond V
Level 151
God Stats
17W - 12L
1,661 SR
Queue Stats
195W - 168L
1,885 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,545 SR
1,829 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,660 SR
1,769 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
Funziez
Mulan
Platinum I
Level 97
God Stats
8W - 5L
1,722 SR
Queue Stats
159W - 144L
1,943 MMR
Party 1
Artio
Artio
Diamond IV
Xaele
Artio
Diamond IV
Level 155
God Stats
8W - 2L
1,883 SR
Queue Stats
138W - 113L
1,931 MMR
Party 1
Heimdallr
Heimdallr
Gold V
pablollano99
Heimdallr
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,687 MMR
Solo
Kali
Kali
Gold II
yeyovac
Kali
Gold II
Level 176
God Stats
72W - 55L
1,694 SR
Queue Stats
115W - 90L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Morloun
Bacchus
12
0 / 1 / 4
7,130
548
3,378
9,752
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
15
3 / 0 / 1
8,603
662
9,729
5,110
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
Nëar
Da Ji
13
3 / 1 / 6
7,862
605
6,775
13,262
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
TROLLSOLO
Bastet
14
5 / 0 / 3
8,241
634
12,274
11,381
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheBaron
Cthulhu
15
2 / 0 / 0
8,840
680
7,751
8,890
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
VulcanLancelotAgniOdin

VS

Bans
Ne ZhaFafnirSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 0
6,607
508
3,992
6,871
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Funziez
Mulan
12
0 / 2 / 0
6,836
526
4,905
13,301
9,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
Xaele
Artio
12
0 / 1 / 2
6,545
503
4,270
11,590
10,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
pablollano99
Heimdallr
12
0 / 3 / 1
6,759
520
3,664
9,552
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
yeyovac
Kali
12
0 / 4 / 2
6,199
477
6,014
14,230
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
2
2
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
0
0.67
L
Mulan
Funziez
Mulan
0
2
0
0
W
Bacchus
Morloun
Bacchus
0
1
4
2
W
Nut
3
0
1
3.5
W
Da Ji
Nëar
Da Ji
3
1
6
6
W
Bastet
TROLLSOLO
Bastet
5
0
3
6.5
W
Cthulhu
TheBaron
Cthulhu
2
0
0
2
L
Artio
Xaele
Artio
0
1
2
1
L
Heimdallr
pablollano99
Heimdallr
0
3
1
0.17
L
Kali
yeyovac
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
22,845
48,395
Taken
55,544
28,789
Mitigated
32,972
15,414
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,992
82
0
679
6,871
2,166
0
0
6,871
35,776
0
L
Mulan
Funziez
Mulan
4,905
829
0
5,628
13,301
9,337
0
5,757
6,852
0
53,960
W
Bacchus
Morloun
Bacchus
3,378
482
0
3,042
9,752
9,570
168
1,683
7,977
24,142
0
W
Nut
9,729
6,433
0
1,112
5,110
2,401
664
565
4,545
0
80,314
W
Da Ji
Nëar
Da Ji
6,775
1,597
0
5,650
13,262
5,253
0
1,681
11,493
0
55,416
W
Bastet
TROLLSOLO
Bastet
12,274
2,676
0
2,718
11,381
4,644
330
3,789
7,228
0
60,617
W
Cthulhu
TheBaron
Cthulhu
7,751
1,481
0
2,892
8,890
6,921
0
0
8,890
61,926
2,291
L
Artio
Xaele
Artio
4,270
431
192
3,077
11,590
10,633
0
2,014
9,478
23,767
0
L
Heimdallr
pablollano99
Heimdallr
3,664
1,037
0
1,523
9,552
4,434
0
603
8,949
0
53,137
L
Kali
yeyovac
Kali
6,014
2,802
0
4,210
14,230
6,402
0
1,728
12,430
0
50,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
32,946
481
Minions Killed
410
0
Camps Cleared
0
1,471,574
Distance Traveled
1,335,596
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,607
508
85
7
0
229,716
2
L
Mulan
6,836
526
97
7
0
263,524
3
W
Bacchus
7,130
548
26
2
0
269,132
6
W
Nut
8,603
662
144
11
0
252,675
0
W
Da Ji
7,862
605
85
7
0
315,268
1
W
Bastet
8,241
634
87
7
0
347,044
8
W
Cthulhu
8,840
680
139
11
0
287,455
1
L
Artio
6,545
503
35
3
0
313,148
13
L
Heimdallr
6,759
520
110
8
0
234,975
3
L
Kali
6,199
477
83
6
0
294,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role