Player Matchup

Artio
Artio
DarthEzh
Artio
Level 225
God Stats
6W - 10L
1,715 SR
Queue Stats
618W - 546L
1,606 Elo+
Party 1
Persephone
Persephone
EzeuzBTECVulcan
Persephone
Level 15
God Stats
9W - 2L
2,099 SR
Queue Stats
24W - 6L
1,856 Elo+
Party 1
Hou Yi
Hou Yi
ImTheRealGriff
Hou Yi
Level 206
God Stats
1W - 1L
1,700 SR
Queue Stats
123W - 95L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
firenutcheese
Amaterasu
Level 48
God Stats
63W - 53L
1,576 SR
Queue Stats
80W - 72L
1,495 Elo+
Solo
Geb
Geb
trúth
Geb
Level 184
God Stats
1W - 2L
1,703 SR
Queue Stats
174W - 116L
1,680 Elo+
Party 1
Team Averages
Level 136
1,759 SR
1,645 Elo+

VS

Team Averages
Level 137
1,639 SR
1,512 Elo+
Ra
Ra
GeorgeSea
Ra
Level 127
God Stats
3W - 6L
1,444 SR
Queue Stats
255W - 270L
1,502 Elo+
Solo
Ullr
Ullr
Gruffyard7
Ullr
Level 159
God Stats
2W - 4L
1,266 SR
Queue Stats
318W - 288L
1,550 Elo+
Solo
Horus
Horus
LoOoPinG
Horus
Level 125
God Stats
4W - 5L
1,630 SR
Queue Stats
173W - 186L
1,494 Elo+
Solo
Nemesis
Nemesis
Neuzx
Nemesis
Level 172
God Stats
7W - 0L
1,956 SR
Queue Stats
114W - 116L
1,515 Elo+
Solo
Maui
Maui
SanguineHost1
Maui
Level 104
God Stats
4W - 0L
1,901 SR
Queue Stats
185W - 174L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarthEzh
Artio
6
1 / 2 / 0
4,412
490
1,366
6,803
4,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
EzeuzBTECVulcan
Persephone
9
1 / 3 / 0
4,926
547
3,799
6,118
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
4,779
531
2,692
7,672
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
firenutcheese
Amaterasu
8
0 / 2 / 0
4,508
501
1,718
10,228
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
trúth
Geb
8
0 / 4 / 1
4,427
492
2,370
9,590
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,015
668
3,286
3,562
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
6,218
691
5,668
5,804
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
LoOoPinG
Horus
11
2 / 0 / 0
5,984
665
7,724
4,958
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Neuzx
Nemesis
10
6 / 1 / 1
5,773
641
5,767
8,888
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 7
6,162
685
3,129
4,881
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
DarthEzh
Artio
1
2
0
0.5
L
Persephone
EzeuzBTECVulcan
Persephone
1
3
0
0.33
W
1
0
3
2.5
W
3
0
0
3
L
0
2
1
0.25
W
Horus
LoOoPinG
Horus
2
0
0
2
W
Nemesis
Neuzx
Nemesis
6
1
1
6.5
W
1
1
7
4.5
L
Amaterasu
firenutcheese
Amaterasu
0
2
0
0
L
Geb
trúth
Geb
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
25,574
40,411
Taken
28,093
16,486
Mitigated
12,934
12,170
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DarthEzh
Artio
1,366
116
231
2,293
6,803
4,283
0
1,600
5,042
8,111
2,359
L
Persephone
EzeuzBTECVulcan
Persephone
3,799
450
0
1,105
6,118
1,974
0
2,381
3,442
30,373
807
W
3,286
79
428
1,178
3,562
1,290
9
1,871
1,619
49,490
0
W
5,668
2,512
0
1,862
5,804
2,329
0
420
5,384
0
52,088
L
2,692
1,777
0
1,564
7,672
2,797
0
890
6,782
0
30,902
W
Horus
LoOoPinG
Horus
7,724
3,693
40
3,361
4,958
2,896
0
0
4,958
0
35,220
W
Nemesis
Neuzx
Nemesis
5,767
2,704
0
3,258
8,888
3,168
0
4,091
4,649
0
35,085
W
3,129
1,154
0
1,399
4,881
3,251
109
771
4,090
15,133
747
L
Amaterasu
firenutcheese
Amaterasu
1,718
866
0
4,093
10,228
3,680
0
0
9,674
0
25,385
L
Geb
trúth
Geb
2,370
676
0
2,884
9,590
3,752
0
819
8,549
26,311
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
30,152
217
Minions Killed
308
0
Camps Cleared
0
834,576
Distance Traveled
936,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,412
490
8
1
0
141,734
0
L
Persephone
4,926
547
65
7
0
173,178
0
W
Ra
6,015
668
91
10
0
202,458
0
W
Ullr
6,218
691
83
9
0
163,734
1
L
Hou Yi
4,779
531
65
7
0
166,899
0
W
Horus
5,984
665
61
7
0
168,362
0
W
Nemesis
5,773
641
54
6
0
206,990
0
W
Maui
6,162
685
19
2
0
194,889
0
L
Amaterasu
4,508
501
29
3
0
173,812
0
L
Geb
4,427
492
50
6
0
178,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role