Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dilation
Neith
Level 98
God Stats
3W - 3L
1,668 SR
Queue Stats
49W - 32L
1,598 Elo+
Party 1
Geb
Geb
Huntofthegods
Geb
Level 64
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nike
Nike
Padalon
Nike
Level 84
God Stats
3W - 2L
1,691 SR
Queue Stats
9W - 5L
1,518 Elo+
Party 1
Team Averages
Level 100
1,625 SR
1,523 Elo+

VS

Team Averages
Level 107
1,640 SR
1,498 Elo+
Thanatos
Thanatos
HardlyHispanic
Thanatos
Level 57
God Stats
3W - 3L
1,890 SR
Queue Stats
123W - 116L
1,529 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 83
God Stats
159W - 143L
1,498 SR
Queue Stats
196W - 183L
1,445 Elo+
Solo
Nu Wa
Nu Wa
JK474LIFE
Nu Wa
Level 163
God Stats
10W - 6L
1,595 SR
Queue Stats
200W - 178L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 87
God Stats
53W - 51L
1,660 SR
Queue Stats
93W - 92L
1,550 Elo+
Solo
Osiris
Osiris
bigbabyjr
Osiris
Level 146
God Stats
4W - 5L
1,559 SR
Queue Stats
190W - 172L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 4
6,896
530
4,639
6,128
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
12
3 / 0 / 2
6,708
516
4,392
9,221
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Dilation
Neith
13
4 / 0 / 1
7,510
578
8,671
8,477
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
6,047
465
3,124
8,010
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Padalon
Nike
14
5 / 1 / 2
8,195
630
9,085
10,657
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 3 / 0
6,164
474
3,641
13,517
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
5,628
433
5,029
10,000
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
JK474LIFE
Nu Wa
13
1 / 1 / 0
6,810
524
8,109
6,957
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SpartanGlitches
Danzaburou
10
0 / 3 / 0
5,661
435
4,376
7,155
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
bigbabyjr
Osiris
10
1 / 5 / 0
6,195
477
7,093
15,008
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
4
3
W
Hun Batz
 
Hun Batz
3
0
2
4
W
Neith
Dilation
Neith
4
0
1
4.5
L
Thanatos
0
3
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Nu Wa
JK474LIFE
Nu Wa
1
1
0
1
W
Nike
Padalon
Nike
5
1
2
6
L
Danzaburou
SpartanGlitches
Danzaburou
0
3
0
0
L
Osiris
bigbabyjr
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
28,248
42,493
Taken
52,637
24,240
Mitigated
30,837
14,291
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,639
440
0
435
6,128
1,942
365
3,326
2,757
47,632
1,798
W
Hun Batz
 
Hun Batz
4,392
511
0
4,779
9,221
3,287
0
2,600
6,621
0
45,032
W
Neith
Dilation
Neith
8,671
2,586
0
2,098
8,477
3,240
0
3,261
5,216
0
60,931
L
Thanatos
3,641
745
0
10,844
13,517
5,413
0
2,062
11,315
0
51,910
W
3,124
237
0
3,507
8,010
5,437
0
3,275
4,735
17,316
29
L
5,029
232
193
3,470
10,000
5,719
288
876
9,124
33,920
0
L
Nu Wa
JK474LIFE
Nu Wa
8,109
1,377
0
1,396
6,957
2,483
0
2,599
4,310
60,768
0
W
Nike
Padalon
Nike
9,085
1,742
0
3,472
10,657
10,334
0
676
9,128
0
54,694
L
Danzaburou
SpartanGlitches
Danzaburou
4,376
1,937
0
1,826
7,155
2,819
108
705
6,450
0
37,693
L
Osiris
bigbabyjr
Osiris
7,093
2,921
0
3,599
15,008
14,403
0
1,180
12,802
0
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
30,458
378
Minions Killed
370
0
Camps Cleared
0
1,384,353
Distance Traveled
1,219,027
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,896
530
87
7
0
268,481
5
W
Hun Batz
6,708
516
72
6
0
314,957
0
W
Neith
7,510
578
120
9
0
260,894
2
L
Thanatos
6,164
474
93
7
0
265,686
0
W
Geb
6,047
465
15
1
0
276,529
0
L
Cthulhu
5,628
433
45
3
0
255,483
5
L
Nu Wa
6,810
524
99
8
0
242,873
2
W
Nike
8,195
630
84
6
0
263,492
0
L
Danzaburou
5,661
435
71
5
0
240,806
2
L
Osiris
6,195
477
62
5
0
214,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role