Player Matchup

Olorun
Olorun
 
Olorun
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jossseis
Nemesis
Level 142
God Stats
8W - 8L
1,775 SR
Queue Stats
819W - 723L
1,576 Elo+
Solo
Neith
Neith
Ryuge2256
Neith
Level 107
God Stats
2W - 2L
1,723 SR
Queue Stats
243W - 207L
1,506 Elo+
Solo
Anhur
Anhur
Scheubski
Anhur
Level 129
God Stats
25W - 26L
1,744 SR
Queue Stats
133W - 136L
1,618 Elo+
Party 1
Maui
Maui
hooch2500
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,568 Elo+
Party 1
Team Averages
Level 127
1,648 SR
1,554 Elo+

VS

Team Averages
Level 143
1,536 SR
1,562 Elo+
Lancelot
Lancelot
LargerPigeon
Lancelot
Level 156
God Stats
3W - 1L
1,668 SR
Queue Stats
74W - 61L
1,649 Elo+
Solo
Cu Chulainn
Cu Chulainn
QuAd Rambo
Cu Chulainn
Level 148
God Stats
12W - 7L
1,635 SR
Queue Stats
147W - 145L
1,496 Elo+
Party 2
Ra
Ra
Rioo TR
Ra
Level 154
God Stats
3W - 6L
1,406 SR
Queue Stats
177W - 157L
1,543 Elo+
Party 2
Hachiman
Hachiman
SorryNovaTTV
Hachiman
Level 123
God Stats
2W - 3L
1,356 SR
Queue Stats
94W - 84L
1,573 Elo+
Party 2
Charon
Charon
iF6at10min
Charon
Level 135
God Stats
19W - 14L
1,617 SR
Queue Stats
1,000W - 939L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
2
0 / 1 / 0
2,564
513
54
926
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Jossseis
Nemesis
6
0 / 0 / 1
3,340
668
1,809
4,027
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Ryuge2256
Neith
7
2 / 3 / 0
3,854
771
2,597
4,378
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Scheubski
Anhur
6
0 / 0 / 1
3,397
679
2,039
2,541
739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
5
1 / 1 / 0
3,392
678
785
3,317
2,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LargerPigeon
Lancelot
6
2 / 0 / 2
3,709
742
2,170
3,127
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
QuAd Rambo
Cu Chulainn
6
1 / 2 / 0
3,583
717
2,406
5,021
2,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 2
4,330
866
907
3,025
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
SorryNovaTTV
Hachiman
6
0 / 1 / 1
3,187
637
1,800
3,285
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
iF6at10min
Charon
5
1 / 0 / 0
3,515
703
1,623
2,466
1,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
L
Nemesis
Jossseis
Nemesis
0
0
1
0.5
W
Lancelot
LargerPigeon
Lancelot
2
0
2
3
W
Cu Chulainn
QuAd Rambo
Cu Chulainn
1
2
0
0.5
W
1
0
2
2
L
Neith
Ryuge2256
Neith
2
3
0
0.67
L
Anhur
Scheubski
Anhur
0
0
1
0.5
W
Hachiman
SorryNovaTTV
Hachiman
0
1
1
0.5
L
Maui
1
1
0
1
W
Charon
iF6at10min
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,284
Damage
8,906
15,189
Taken
16,924
5,622
Mitigated
6,946
6,643
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
54
0
0
91
926
260
0
402
474
2,254
0
L
Nemesis
Jossseis
Nemesis
1,809
669
0
2,433
4,027
1,065
0
131
3,862
0
15,375
W
Lancelot
LargerPigeon
Lancelot
2,170
573
0
615
3,127
1,347
0
66
3,061
0
16,475
W
Cu Chulainn
QuAd Rambo
Cu Chulainn
2,406
172
0
1,535
5,021
2,761
0
0
5,021
0
16,566
W
907
282
168
1,124
3,025
948
0
54
2,971
23,435
1,808
L
Neith
Ryuge2256
Neith
2,597
1,212
0
1,203
4,378
1,406
0
140
4,216
0
19,153
L
Anhur
Scheubski
Anhur
2,039
1,852
0
1,530
2,541
739
0
781
1,760
0
19,851
W
Hachiman
SorryNovaTTV
Hachiman
1,800
606
0
1,270
3,285
636
0
522
2,763
0
16,893
L
Maui
785
426
0
1,386
3,317
2,152
0
842
2,475
9,419
0
W
Charon
iF6at10min
Charon
1,623
598
0
802
2,466
1,254
0
197
2,269
7,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,547
Gold Earned
18,324
124
Minions Killed
159
0
Camps Cleared
0
447,735
Distance Traveled
537,007
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,564
513
4
1
0
23,742
0
L
Nemesis
3,340
668
35
7
0
136,575
0
W
Lancelot
3,709
742
25
5
0
128,929
0
W
Cu Chulainn
3,583
717
33
7
0
103,447
0
W
Ra
4,330
866
55
11
0
108,940
0
L
Neith
3,854
771
39
8
0
87,463
0
L
Anhur
3,397
679
37
7
0
85,319
0
W
Hachiman
3,187
637
32
6
0
95,075
0
L
Maui
3,392
678
9
2
0
114,636
0
W
Charon
3,515
703
14
3
0
100,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role