Player Matchup

Pele
Pele
AlepzZz
Pele
Level 153
God Stats
3W - 8L
1,531 SR
Queue Stats
64W - 64L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
ClicksOnQuack
Zhong Kui
Level 146
God Stats
6W - 7L
1,689 SR
Queue Stats
75W - 90L
1,496 Elo+
Party 1
Nike
Nike
rawiswar49r
Nike
Level 158
God Stats
4W - 6L
1,451 SR
Queue Stats
316W - 328L
1,475 Elo+
Party 1
Team Averages
Level 152
1,557 SR
1,523 Elo+

VS

Team Averages
Level 157
1,601 SR
1,567 Elo+
Hera
Hera
LibinLife
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 2
Nut
Nut
Soyeοn
Nut
Level 165
God Stats
3W - 3L
1,598 SR
Queue Stats
51W - 42L
1,562 Elo+
Party 2
Bacchus
Bacchus
Yuhmir
Bacchus
Level 181
God Stats
3W - 2L
1,706 SR
Queue Stats
73W - 86L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlepzZz
Pele
13
4 / 3 / 0
7,754
775
5,875
6,395
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ClicksOnQuack
Zhong Kui
10
0 / 3 / 3
6,635
664
3,505
6,917
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 3
7,477
748
5,536
7,410
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 3 / 6
7,356
736
3,687
5,458
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
14
7 / 1 / 2
9,035
904
6,931
7,004
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Yuhmir
Bacchus
11
0 / 2 / 9
6,877
688
6,376
8,174
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
9
9
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
AlepzZz
Pele
4
3
0
1.33
L
Zhong Kui
ClicksOnQuack
Zhong Kui
0
3
3
0.5
W
Hera
2
3
6
1.67
W
Nut
7
1
2
8
W
Bacchus
Yuhmir
Bacchus
0
2
9
2.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,916
Damage
16,994
20,722
Taken
20,636
12,683
Mitigated
12,562
2,167
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AlepzZz
Pele
5,875
1,000
0
964
6,395
2,467
0
4,042
2,353
0
36,788
L
Zhong Kui
ClicksOnQuack
Zhong Kui
3,505
588
0
1,017
6,917
5,285
0
3,233
3,629
16,259
1,826
W
Hera
3,687
1,138
0
1,387
5,458
1,887
380
757
4,701
21,716
0
W
Nut
6,931
3,492
0
3,305
7,004
3,066
96
1,447
5,557
0
43,982
W
Bacchus
Yuhmir
Bacchus
6,376
961
0
500
8,174
7,609
240
1,199
6,975
14,869
905
L
5,536
39
0
186
7,410
4,931
0
2,118
5,244
0
12,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
23,268
111
Minions Killed
139
0
Camps Cleared
0
568,579
Distance Traveled
512,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,754
775
53
5
0
203,886
0
L
Zhong Kui
6,635
664
44
4
0
179,920
0
W
Hera
7,356
736
39
4
0
151,842
0
W
Nut
9,035
904
88
9
0
172,316
0
W
Bacchus
6,877
688
12
1
0
187,873
0
L
Nike
7,477
748
14
1
0
184,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role