Player Matchup

Baron Samedi
Baron Samedi
Maccabaeus18
Baron Samedi
Level 140
God Stats
25W - 23L
1,529 SR
Queue Stats
105W - 92L
1,495 Elo+
Solo
Osiris
Osiris
TheCoChise07
Osiris
Level 122
God Stats
9W - 7L
1,696 SR
Queue Stats
102W - 91L
1,480 Elo+
Solo
Chang'e
Chang'e
buttersman83
Chang'e
Level 156
God Stats
6W - 3L
1,720 SR
Queue Stats
6W - 4L
1,464 Elo+
Solo
Team Averages
Level 139
1,648 SR
1,480 Elo+

VS

Team Averages
Level 116
1,569 SR
1,439 Elo+
Janus
Janus
Denbay
Janus
Level 66
God Stats
7W - 4L
1,721 SR
Queue Stats
43W - 38L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
My Guy65
Sun Wukong
Level 159
God Stats
2W - 3L
1,829 SR
Queue Stats
299W - 301L
1,492 Elo+
Party 1
Thor
Thor
TMNT-BbyTurtle
Thor
Level 124
God Stats
5W - 15L
1,157 SR
Queue Stats
509W - 540L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maccabaeus18
Baron Samedi
17
4 / 0 / 4
10,414
744
14,784
10,311
5,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
15
4 / 0 / 4
10,408
743
11,573
13,010
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
buttersman83
Chang'e
16
1 / 0 / 6
9,839
703
4,060
7,388
5,672
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Denbay
Janus
14
0 / 5 / 0
8,304
593
5,720
11,016
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
My Guy65
Sun Wukong
16
0 / 1 / 0
9,029
645
9,277
15,435
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
7,863
562
2,599
11,948
4,472
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Denbay
Janus
0
5
0
0
W
Baron Samedi
Maccabaeus18
Baron Samedi
4
0
4
6
L
Sun Wukong
My Guy65
Sun Wukong
0
1
0
0
L
0
3
0
0
W
Osiris
4
0
4
6
W
Chang'e
buttersman83
Chang'e
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
17,596
30,709
Taken
38,399
21,940
Mitigated
23,635
23,194
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Denbay
Janus
5,720
36
0
0
11,016
3,844
0
5,860
4,967
25,907
0
W
Baron Samedi
Maccabaeus18
Baron Samedi
14,784
1,006
1,044
3,156
10,311
5,726
267
2,689
7,622
53,315
1,047
L
Sun Wukong
My Guy65
Sun Wukong
9,277
805
42
1,487
15,435
15,319
0
6,847
8,408
0
47,210
L
2,599
843
0
190
11,948
4,472
0
5,457
6,420
0
23,114
W
Osiris
11,573
2,902
0
6,622
13,010
10,542
253
1,029
11,981
0
61,222
W
Chang'e
buttersman83
Chang'e
4,060
462
6,760
5,612
7,388
5,672
541
2,120
5,268
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
25,196
216
Minions Killed
134
0
Camps Cleared
0
851,836
Distance Traveled
755,170
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,304
593
53
4
0
237,845
0
W
Baron Samedi
10,414
744
83
6
0
284,461
2
L
Sun Wukong
9,029
645
52
4
0
273,509
7
L
Thor
7,863
562
29
2
0
243,816
0
W
Osiris
10,408
743
91
7
0
290,884
0
W
Chang'e
9,839
703
42
3
0
276,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role