Player Matchup

Athena
Athena
ElTeoPancuca
Athena
Level 10
God Stats
2W - 1L
1,512 SR
Queue Stats
3W - 2L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
NicoPiolonn
Nu Wa
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,574 Elo+
Party 1
Anhur
Anhur
RamGal77
Anhur
Level 127
God Stats
6W - 5L
1,632 SR
Queue Stats
93W - 90L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
ShadosTCR
Erlang Shen
Level 106
God Stats
2W - 2L
1,404 SR
Queue Stats
74W - 73L
1,515 Elo+
Party 1
Bakasura
Bakasura
elcristo
Bakasura
Level 101
God Stats
5W - 2L
1,587 SR
Queue Stats
83W - 90L
1,533 Elo+
Party 1
Team Averages
Level 81
1,527 SR
1,550 Elo+

VS

Team Averages
Level 90
1,590 SR
1,462 Elo+
Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BrandonLuza
Arachne
Level 79
God Stats
4W - 3L
1,613 SR
Queue Stats
65W - 90L
1,455 Elo+
Solo
Sol
Sol
Chapacai
Sol
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,411 Elo+
Solo
Persephone
Persephone
MissQuartz
Persephone
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
br030307
Olorun
Level 70
God Stats
4W - 3L
1,620 SR
Queue Stats
124W - 149L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 0 / 7
8,738
583
3,328
7,669
8,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 11
8,696
580
8,650
5,011
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
RamGal77
Anhur
16
4 / 1 / 4
9,709
647
7,182
8,700
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
ShadosTCR
Erlang Shen
15
3 / 0 / 7
9,487
632
7,555
14,049
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
elcristo
Bakasura
16
7 / 1 / 7
9,354
624
7,629
13,368
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 1
6,687
446
3,721
10,908
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
BrandonLuza
Arachne
9
0 / 3 / 1
5,714
381
996
9,811
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 0
6,606
440
6,026
12,174
3,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
MissQuartz
Persephone
11
1 / 4 / 1
6,830
455
2,508
7,282
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
br030307
Olorun
9
0 / 3 / 0
5,897
393
1,678
6,575
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
3
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
1
0.17
L
Arachne
BrandonLuza
Arachne
0
3
1
0.17
L
1
6
0
0.17
W
Athena
4
0
7
7.5
L
Persephone
MissQuartz
Persephone
1
4
1
0.38
W
2
1
11
7.5
W
Anhur
RamGal77
Anhur
4
1
4
6
W
Erlang Shen
ShadosTCR
Erlang Shen
3
0
7
6.5
L
Olorun
br030307
Olorun
0
3
0
0
W
Bakasura
elcristo
Bakasura
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
14,929
48,797
Taken
46,750
28,631
Mitigated
15,583
17,946
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,721
495
0
1,694
10,908
5,216
0
2,316
7,801
22,073
1,447
L
Arachne
BrandonLuza
Arachne
996
723
0
3,454
9,811
2,882
0
2,531
7,280
0
36,803
L
6,026
2,079
0
4,133
12,174
3,509
0
2,239
9,650
42,098
2,624
W
Athena
3,328
850
0
1,211
7,669
8,087
553
2,323
5,346
14,115
1,804
L
Persephone
MissQuartz
Persephone
2,508
229
0
864
7,282
1,694
0
1,420
5,767
31,226
0
W
8,650
2,245
0
480
5,011
1,987
1,134
1,889
3,122
57,071
1,908
W
Anhur
RamGal77
Anhur
7,182
3,064
0
3,565
8,700
4,003
2,585
2,936
5,764
0
89,938
W
Erlang Shen
ShadosTCR
Erlang Shen
7,555
3,277
0
8,108
14,049
7,802
0
4,116
9,933
0
70,503
L
Olorun
br030307
Olorun
1,678
473
0
1,080
6,575
2,282
0
3,574
2,779
34,022
0
W
Bakasura
elcristo
Bakasura
7,629
5,376
0
4,582
13,368
6,752
1,649
2,644
10,724
0
62,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
31,734
458
Minions Killed
284
0
Camps Cleared
0
1,559,819
Distance Traveled
1,206,079
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,687
446
21
1
0
291,055
4
L
Arachne
5,714
381
62
4
0
255,883
2
L
Sol
6,606
440
86
6
0
244,746
0
W
Athena
8,738
583
17
1
0
317,577
1
L
Persephone
6,830
455
57
4
0
289,897
0
W
Nu Wa
8,696
580
99
7
0
286,073
0
W
Anhur
9,709
647
130
9
0
281,638
2
W
Erlang Shen
9,487
632
100
7
0
300,649
4
L
Olorun
5,897
393
58
4
0
124,498
0
W
Bakasura
9,354
624
112
7
0
373,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role