Player Matchup

Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hexck21
Izanami
Level 81
God Stats
58W - 50L
1,480 SR
Queue Stats
112W - 101L
1,518 Elo+
Solo
Geb
Geb
Memedaddy4835
Geb
Level 61
God Stats
5W - 5L
1,672 SR
Queue Stats
79W - 81L
1,422 Elo+
Party 1
Achilles
Achilles
TheDarles
Achilles
Level 87
God Stats
15W - 12L
1,575 SR
Queue Stats
695W - 669L
1,459 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,480 Elo+

VS

Team Averages
Level 100
1,451 SR
1,525 Elo+
Thanatos
Thanatos
ISooNIXCVII
Thanatos
Level 122
God Stats
4W - 4L
1,513 SR
Queue Stats
79W - 77L
1,579 Elo+
Solo
Atlas
Atlas
Qwerty44044
Atlas
Level 68
God Stats
1W - 1L
1,229 SR
Queue Stats
116W - 118L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Walee_-Ow
Amaterasu
Level 115
God Stats
1W - 2L
1,326 SR
Queue Stats
43W - 34L
1,547 Elo+
Solo
Tiamat
Tiamat
XXtendzxx
Tiamat
Level 87
God Stats
3W - 5L
1,540 SR
Queue Stats
483W - 448L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frosh72
Ah Muzen Cab
Level 108
God Stats
14W - 11L
1,648 SR
Queue Stats
145W - 153L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 0 / 0
5,999
545
4,136
5,534
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
10
0 / 2 / 2
5,350
486
2,002
9,632
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Hexck21
Izanami
11
0 / 4 / 1
5,582
507
3,595
9,435
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 3 / 4
5,987
544
5,149
11,163
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
TheDarles
Achilles
12
2 / 3 / 0
6,435
585
7,963
12,246
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ISooNIXCVII
Thanatos
13
6 / 2 / 4
7,127
648
5,528
12,645
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
5,811
528
3,588
9,660
6,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Walee_-Ow
Amaterasu
11
2 / 2 / 2
6,805
619
5,359
13,768
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
XXtendzxx
Tiamat
9
0 / 0 / 1
5,434
494
2,991
4,171
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
frosh72
Ah Muzen Cab
12
3 / 0 / 4
7,159
651
9,759
7,417
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
0
0
3
L
Arachne
 
Arachne
0
2
2
0.5
L
Izanami
Hexck21
Izanami
0
4
1
0.13
W
Thanatos
ISooNIXCVII
Thanatos
6
2
4
4
L
1
3
4
1
W
1
2
3
1.25
L
Achilles
TheDarles
Achilles
2
3
0
0.67
W
Amaterasu
Walee_-Ow
Amaterasu
2
2
2
1.5
W
Tiamat
XXtendzxx
Tiamat
0
0
1
0.5
W
Ah Muzen Cab
frosh72
Ah Muzen Cab
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
27,225
48,010
Taken
47,661
26,794
Mitigated
26,109
16,176
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,136
1,149
0
2,048
5,534
1,818
0
2,454
2,715
30,372
2,145
L
Arachne
 
Arachne
2,002
1,468
0
4,882
9,632
3,551
0
26
9,606
0
38,330
L
Izanami
Hexck21
Izanami
3,595
2,295
0
1,863
9,435
3,314
0
1,549
7,857
0
47,706
W
Thanatos
ISooNIXCVII
Thanatos
5,528
1,032
0
12,016
12,645
4,841
0
2,016
10,460
0
43,436
L
5,149
505
0
2,016
11,163
10,154
0
1,778
9,241
26,577
0
W
3,588
1,184
0
1,227
9,660
6,757
0
1,536
8,084
19,148
1,601
L
Achilles
TheDarles
Achilles
7,963
3,349
0
5,367
12,246
7,957
0
0
12,246
0
40,137
W
Amaterasu
Walee_-Ow
Amaterasu
5,359
3,027
0
6,988
13,768
10,288
0
1,332
11,597
0
42,814
W
Tiamat
XXtendzxx
Tiamat
2,991
142
0
997
4,171
1,515
0
1,966
2,109
25,478
0
W
Ah Muzen Cab
frosh72
Ah Muzen Cab
9,759
4,874
0
1,022
7,417
2,708
673
2,103
5,300
0
63,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
32,336
311
Minions Killed
360
0
Camps Cleared
0
1,071,515
Distance Traveled
1,111,209
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,999
545
58
5
0
240,295
2
L
Arachne
5,350
486
59
5
0
233,309
1
L
Izanami
5,582
507
97
9
0
197,100
0
W
Thanatos
7,127
648
80
7
0
247,926
0
L
Geb
5,987
544
34
3
0
223,343
2
W
Atlas
5,811
528
24
2
0
230,426
1
L
Achilles
6,435
585
63
6
0
177,468
2
W
Amaterasu
6,805
619
80
7
0
192,721
2
W
Tiamat
5,434
494
66
6
0
215,195
0
W
Ah Muzen Cab
7,159
651
110
10
0
224,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role