Player Matchup

Medusa
Medusa
Platinum IV
ANGRYMAN5656
Medusa
Platinum IV
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 112L
1,781 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Goparr2099
Cthulhu
Platinum III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 126L
1,809 MMR
Solo
Sobek
Sobek
Platinum II
Papoose225
Sobek
Platinum II
Level 154
God Stats
4W - 6L
1,572 SR
Queue Stats
93W - 90L
1,805 MMR
Solo
Kali
Kali
Platinum IV
RIchard703
Kali
Platinum IV
Level 155
God Stats
3W - 4L
1,741 SR
Queue Stats
109W - 107L
1,806 MMR
Solo
Ullr
Ullr
Platinum II
ReeeeeBug
Ullr
Platinum II
Level 108
God Stats
12W - 9L
1,701 SR
Queue Stats
224W - 216L
1,803 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,603 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,617 SR
1,803 MMR
Fafnir
Fafnir
Gold I
Femble
Fafnir
Gold I
Level 68
God Stats
9W - 8L
1,668 SR
Queue Stats
21W - 11L
1,882 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Generic13
Kukulkan
Gold II
Level 157
God Stats
1W - 0L
1,654 SR
Queue Stats
17W - 14L
1,752 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
JJhortS7
Danzaburou
Platinum I
Level 145
God Stats
73W - 45L
1,720 SR
Queue Stats
342W - 316L
1,835 MMR
Party 1
Tyr
Tyr
Platinum I
MrBensterocks
Tyr
Platinum I
Level 143
God Stats
3W - 3L
1,519 SR
Queue Stats
220W - 212L
1,769 MMR
Party 1
Maman Brigitte
Maman Brigitte
Platinum V
lLatedl
Maman Brigitte
Platinum V
Level 236
God Stats
17W - 4L
1,525 SR
Queue Stats
81W - 67L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 0
5,408
541
3,327
7,139
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Goparr2099
Cthulhu
10
0 / 2 / 0
5,500
550
4,683
8,281
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
7
0 / 1 / 0
4,642
464
2,041
7,046
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,523
452
2,333
9,906
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
10
0 / 2 / 0
5,337
534
3,678
6,761
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
LancelotJanusAresThoth

VS

Bans
BellonaOlorunAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Femble
Fafnir
10
2 / 0 / 4
6,401
640
3,377
5,362
5,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Generic13
Kukulkan
10
0 / 0 / 1
5,643
564
2,945
3,434
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JJhortS7
Danzaburou
13
2 / 0 / 2
7,009
701
4,416
6,371
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 0 / 1
6,785
679
4,365
7,006
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
lLatedl
Maman Brigitte
11
4 / 0 / 3
6,138
614
8,605
7,884
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
Fafnir
Femble
Fafnir
2
0
4
4
W
Kukulkan
Generic13
Kukulkan
0
0
1
0.5
L
Cthulhu
Goparr2099
Cthulhu
0
2
0
0
W
Danzaburou
JJhortS7
Danzaburou
2
0
2
3
W
2
0
1
2.5
L
Sobek
0
1
0
0
L
0
3
0
0
L
Ullr
0
2
0
0
W
Maman Brigitte
lLatedl
Maman Brigitte
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
23,708
39,133
Taken
30,057
20,018
Mitigated
16,827
9,821
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,327
661
0
460
7,139
2,947
0
4,786
2,353
0
46,586
W
Fafnir
Femble
Fafnir
3,377
993
0
2,741
5,362
5,170
0
1,168
4,194
12,728
0
W
Kukulkan
Generic13
Kukulkan
2,945
583
0
1,601
3,434
1,272
0
410
3,024
52,480
0
L
Cthulhu
Goparr2099
Cthulhu
4,683
232
0
2,495
8,281
6,526
0
1,824
6,457
38,246
0
W
Danzaburou
JJhortS7
Danzaburou
4,416
2,666
0
3,936
6,371
2,629
0
701
5,670
0
63,824
W
4,365
800
0
3,689
7,006
4,406
0
3,618
3,388
0
48,145
L
Sobek
2,041
414
686
2,424
7,046
4,496
0
2,307
4,739
9,784
0
L
2,333
1,322
0
2,856
9,906
3,645
0
4,722
5,184
0
28,412
L
Ullr
3,678
1,781
0
900
6,761
2,404
0
1,288
5,473
0
50,168
W
Maman Brigitte
lLatedl
Maman Brigitte
8,605
736
0
1,183
7,884
3,350
0
827
7,057
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
31,976
317
Minions Killed
394
0
Camps Cleared
0
1,017,295
Distance Traveled
1,122,162
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,408
541
93
9
0
213,155
0
W
Fafnir
6,401
640
13
1
0
245,613
4
W
Kukulkan
5,643
564
94
9
0
216,549
0
L
Cthulhu
5,500
550
78
8
0
203,256
1
W
Danzaburou
7,009
701
118
12
0
190,780
0
W
Tyr
6,785
679
94
9
0
215,795
0
L
Sobek
4,642
464
14
1
0
198,872
0
L
Kali
4,523
452
50
5
0
221,012
0
L
Ullr
5,337
534
82
8
0
181,000
0
W
Maman Brigitte
6,138
614
75
8
0
253,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role