Player Matchup

Merlin
Merlin
Silver I
Aceofkings
Merlin
Silver I
Level 191
God Stats
6W - 9L
1,621 SR
Queue Stats
27W - 31L
1,580 MMR
Solo
Neith
Neith
Gold II
Allxkiller
Neith
Gold II
Level 148
God Stats
0W - 4L
1,190 SR
Queue Stats
147W - 140L
1,731 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Syxcke
Xing Tian
Gold II
Level 158
God Stats
16W - 13L
1,604 SR
Queue Stats
329W - 377L
1,605 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 166
1,471 SR
1,639 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,547 SR
1,546 MMR
Sol
Sol
Gold I
AbsoluteRED
Sol
Gold I
Level 125
God Stats
19W - 12L
1,605 SR
Queue Stats
100W - 129L
1,581 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
OmarGG820
Kumbhakarna
Bronze IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 MMR
Party 1
Shiva
Shiva
Bronze IV
WilfredHP
Shiva
Bronze IV
Level 156
God Stats
2W - 0L
1,536 SR
Queue Stats
2W - 1L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aceofkings
Merlin
15
3 / 4 / 2
11,348
709
15,307
12,852
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
17
4 / 4 / 2
11,977
749
15,754
17,761
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
Syxcke
Xing Tian
16
0 / 2 / 7
10,506
657
15,402
25,786
29,190
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothNe ZhaOdinAchillesBastet

VS

Bans
KuzenboCthulhuSurtrXbalanqueOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,240
765
17,082
15,133
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
OmarGG820
Kumbhakarna
15
0 / 2 / 6
9,946
622
6,452
21,036
20,754
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
WilfredHP
Shiva
18
6 / 3 / 4
12,591
787
23,532
26,153
18,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
10
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Merlin
Aceofkings
Merlin
3
4
2
1
L
Neith
4
4
2
1.25
W
Kumbhakarna
OmarGG820
Kumbhakarna
0
2
6
1.5
L
Xing Tian
Syxcke
Xing Tian
0
2
7
1.75
W
Shiva
WilfredHP
Shiva
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
47,066
56,399
Taken
62,322
44,173
Mitigated
45,282
10,881
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,082
7,690
0
7,700
15,133
5,915
3,247
5,730
9,056
73,945
0
L
Merlin
Aceofkings
Merlin
15,307
1,320
0
667
12,852
5,976
96
5,067
7,724
54,787
1,322
L
Neith
15,754
4,441
0
3,575
17,761
9,007
850
7,023
10,644
0
52,686
W
Kumbhakarna
OmarGG820
Kumbhakarna
6,452
51
0
2,121
21,036
20,754
182
9,925
10,117
17,651
0
L
Xing Tian
Syxcke
Xing Tian
15,402
674
0
6,639
25,786
29,190
0
11,049
14,445
21,318
3,246
W
Shiva
WilfredHP
Shiva
23,532
2,602
950
5,913
26,153
18,613
51
10,980
14,014
0
68,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
34,777
195
Minions Killed
184
0
Camps Cleared
0
877,872
Distance Traveled
967,032
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,240
765
102
6
0
280,518
0
L
Merlin
11,348
709
88
6
0
274,835
0
L
Neith
11,977
749
86
5
0
266,227
2
W
Kumbhakarna
9,946
622
7
0
0
331,212
0
L
Xing Tian
10,506
657
21
1
0
336,810
0
W
Shiva
12,591
787
75
5
0
355,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role