Player Matchup

Fenrir
Fenrir
Holorunt02
Fenrir
Level 66
God Stats
3W - 5L
1,256 SR
Queue Stats
61W - 65L
1,491 Elo+
Party 1
Janus
Janus
Monsterousd
Janus
Level 127
God Stats
0W - 2L
1,295 SR
Queue Stats
32W - 44L
1,388 Elo+
Party 1
Geb
Geb
SixPumpChump
Geb
Level 117
God Stats
3W - 3L
1,813 SR
Queue Stats
43W - 53L
1,508 Elo+
Party 1
Osiris
Osiris
TheCrack1nator
Osiris
Level 128
God Stats
7W - 6L
1,575 SR
Queue Stats
85W - 82L
1,497 Elo+
Party 1
Apollo
Apollo
lilbung23
Apollo
Level 104
God Stats
24W - 28L
1,545 SR
Queue Stats
501W - 490L
1,454 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,468 Elo+

VS

Team Averages
Level 107
1,596 SR
1,462 Elo+
Agni
Agni
GENGIS KHARNAGE
Agni
Level 106
God Stats
18W - 6L
1,689 SR
Queue Stats
172W - 134L
1,522 Elo+
Party 2
Charybdis
Charybdis
General-copr
Charybdis
Level 123
God Stats
20W - 23L
1,520 SR
Queue Stats
358W - 329L
1,499 Elo+
Solo
Thanatos
Thanatos
Peterhobo1
Thanatos
Level 56
God Stats
16W - 11L
1,569 SR
Queue Stats
185W - 191L
1,454 Elo+
Party 2
Mulan
Mulan
jacrispy___32
Mulan
Level 120
God Stats
7W - 6L
1,760 SR
Queue Stats
207W - 186L
1,496 Elo+
Solo
Cabrakan
Cabrakan
sinistoric06
Cabrakan
Level 129
God Stats
6W - 5L
1,444 SR
Queue Stats
53W - 43L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Holorunt02
Fenrir
11
5 / 3 / 0
6,139
558
4,570
9,328
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 4
5,494
499
4,497
7,068
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
5,342
486
2,910
6,436
4,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
5,753
523
5,676
11,807
11,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
lilbung23
Apollo
10
0 / 1 / 0
5,768
524
2,570
7,046
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,117
647
5,778
5,058
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
General-copr
Charybdis
13
1 / 0 / 2
7,182
653
4,831
5,626
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Peterhobo1
Thanatos
10
3 / 4 / 2
6,180
562
2,661
11,558
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 1
8,126
739
10,154
12,313
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
sinistoric06
Cabrakan
10
0 / 0 / 4
5,402
491
3,157
5,917
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Charybdis
General-copr
Charybdis
1
0
2
2
L
Fenrir
Holorunt02
Fenrir
5
3
0
1.67
L
0
4
4
0.5
W
Thanatos
Peterhobo1
Thanatos
3
4
2
1
L
1
2
0
0.5
L
0
4
1
0.13
W
6
0
1
6.5
L
Apollo
lilbung23
Apollo
0
1
0
0
W
Cabrakan
sinistoric06
Cabrakan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
26,581
41,685
Taken
40,472
23,703
Mitigated
21,986
8,897
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,778
505
0
1,364
5,058
1,771
136
2,101
2,779
41,803
4,662
W
Charybdis
General-copr
Charybdis
4,831
2,626
0
4,291
5,626
2,218
792
335
5,291
0
61,253
L
Fenrir
Holorunt02
Fenrir
4,570
1,080
0
1,296
9,328
3,679
0
2,058
7,232
0
41,183
L
4,497
78
0
847
7,068
2,361
0
3,088
3,936
34,453
853
W
Thanatos
Peterhobo1
Thanatos
2,661
512
0
5,348
11,558
4,715
0
1,744
9,690
0
37,596
L
2,910
358
91
1,286
6,436
4,469
0
2,655
3,695
11,864
0
L
5,676
2,227
0
3,294
11,807
11,221
0
84
11,682
0
39,127
W
10,154
1,918
0
6,026
12,313
7,479
0
1,366
10,875
0
60,988
L
Apollo
lilbung23
Apollo
2,570
2,161
0
2,083
7,046
1,973
0
439
6,553
0
41,845
W
Cabrakan
sinistoric06
Cabrakan
3,157
300
0
818
5,917
5,803
0
1,670
4,125
21,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
34,007
287
Minions Killed
365
0
Camps Cleared
0
1,073,500
Distance Traveled
1,042,693
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,117
647
77
7
0
207,413
0
W
Charybdis
7,182
653
97
9
0
194,568
0
L
Fenrir
6,139
558
62
6
0
230,904
3
L
Janus
5,494
499
65
6
0
225,522
5
W
Thanatos
6,180
562
46
4
0
228,494
0
L
Geb
5,342
486
13
1
0
240,103
5
L
Osiris
5,753
523
65
6
0
182,179
1
W
Mulan
8,126
739
103
9
0
188,547
0
L
Apollo
5,768
524
82
7
0
194,792
0
W
Cabrakan
5,402
491
42
4
0
223,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role