Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigKingSteve92
Sobek
Level 45
God Stats
2W - 3L
1,556 SR
Queue Stats
57W - 40L
1,603 Elo+
Solo
The Morrigan
The Morrigan
ItzElementaryRly
The Morrigan
Level 94
God Stats
1W - 2L
1,522 SR
Queue Stats
95W - 93L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
SebasWaffle
Amaterasu
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
33W - 29L
1,598 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,553 Elo+

VS

Team Averages
Level 72
1,574 SR
1,581 Elo+
Heimdallr
Heimdallr
Adaunus
Heimdallr
Level 41
God Stats
2W - 0L
1,689 SR
Queue Stats
20W - 21L
1,583 Elo+
Party 2
Tyr
Tyr
ReapingCause
Tyr
Level 46
God Stats
6W - 4L
1,630 SR
Queue Stats
121W - 91L
1,595 Elo+
Solo
Khepri
Khepri
SimpIePanda
Khepri
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 241L
1,684 Elo+
Solo
Loki
Loki
pablo5681
Loki
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 68L
1,494 Elo+
Party 2
Zeus
Zeus
quicofer123
Zeus
Level 69
God Stats
12W - 7L
1,552 SR
Queue Stats
86W - 77L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 0 / 0
3,851
642
1,162
2,581
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
 
Ne Zha
3
0 / 2 / 0
2,999
500
560
2,989
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,637
606
1,161
4,845
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
ItzElementaryRly
The Morrigan
8
1 / 0 / 0
3,959
660
2,516
3,122
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SebasWaffle
Amaterasu
8
0 / 0 / 0
4,073
679
1,590
6,078
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adaunus
Heimdallr
7
0 / 0 / 1
3,947
658
2,218
1,866
709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,487
748
3,208
3,812
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
7
1 / 0 / 0
4,421
737
1,387
2,588
1,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
7
1 / 1 / 0
3,755
626
1,272
3,246
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
3,904
651
1,507
2,977
683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
0
0
0
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Heimdallr
Adaunus
Heimdallr
0
0
1
0.5
L
0
1
0
0
L
The Morrigan
ItzElementaryRly
The Morrigan
1
0
0
1
W
0
0
0
0
L
Amaterasu
SebasWaffle
Amaterasu
0
0
0
0
W
Khepri
1
0
0
1
W
Loki
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,989
Damage
9,592
19,615
Taken
14,489
9,307
Mitigated
5,809
8,346
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,162
705
0
815
2,581
730
0
424
2,157
0
23,177
L
Ne Zha
 
Ne Zha
560
206
0
515
2,989
1,003
0
541
2,448
0
8,846
W
Heimdallr
Adaunus
Heimdallr
2,218
1,563
0
1,175
1,866
709
0
835
985
0
24,983
L
1,161
122
0
2,579
4,845
3,366
0
1,210
3,635
11,882
0
L
The Morrigan
ItzElementaryRly
The Morrigan
2,516
551
0
1,468
3,122
955
0
666
2,456
22,439
642
W
3,208
949
0
2,284
3,812
1,920
0
0
3,498
0
31,795
L
Amaterasu
SebasWaffle
Amaterasu
1,590
435
0
2,969
6,078
3,253
0
0
6,078
0
24,413
W
Khepri
1,387
272
0
1,413
2,588
1,675
0
488
2,100
12,038
1,883
W
Loki
1,272
395
0
1,646
3,246
822
0
429
2,737
0
17,032
W
1,507
521
0
1,208
2,977
683
0
961
1,820
24,413
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
20,514
192
Minions Killed
208
0
Camps Cleared
0
575,438
Distance Traveled
619,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,851
642
56
9
0
129,980
0
L
Ne Zha
2,999
500
15
3
0
70,104
0
W
Heimdallr
3,947
658
47
8
0
113,161
0
L
Sobek
3,637
606
20
3
0
128,774
0
L
The Morrigan
3,959
660
48
8
0
129,347
0
W
Tyr
4,487
748
58
10
0
119,911
0
L
Amaterasu
4,073
679
53
9
0
117,233
0
W
Khepri
4,421
737
20
3
0
136,386
0
W
Loki
3,755
626
39
7
0
139,219
0
W
Zeus
3,904
651
44
7
0
110,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role