Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Jrloures
Ra
Level 116
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 13L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
clapzz_you_brou
Baron Samedi
Level 153
God Stats
6W - 5L
1,545 SR
Queue Stats
6W - 7L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
simonazzi
Danzaburou
Level 148
God Stats
39W - 30L
1,387 SR
Queue Stats
241W - 227L
1,502 Elo+
Solo
Team Averages
Level 171
1,532 SR
1,478 Elo+

VS

Team Averages
Level 88
1,340 SR
1,440 Elo+
Fafnir
Fafnir
Floccss
Fafnir
Level 29
God Stats
2W - 5L
1,166 SR
Queue Stats
168W - 169L
1,400 Elo+
Party 1
Kali
Kali
KaMiKaZe_Devil__
Kali
Level 142
God Stats
4W - 5L
1,623 SR
Queue Stats
213W - 216L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
KaMiKaZe_VaiPeR_
Gilgamesh
Level 127
God Stats
0W - 2L
1,255 SR
Queue Stats
201W - 211L
1,516 Elo+
Party 2
Cupid
Cupid
Laisecawar1
Cupid
Level 100
God Stats
0W - 2L
1,302 SR
Queue Stats
22W - 35L
1,424 Elo+
Solo
Hera
Hera
yurkroza
Hera
Level 40
God Stats
0W - 2L
1,354 SR
Queue Stats
63W - 79L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 0 / 2
8,652
577
10,854
13,211
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
14
1 / 1 / 5
8,358
557
6,242
11,677
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
8,323
555
8,349
12,035
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
clapzz_you_brou
Baron Samedi
11
3 / 2 / 4
8,131
542
8,045
7,747
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
simonazzi
Danzaburou
16
4 / 0 / 7
9,109
607
14,204
13,581
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Floccss
Fafnir
11
2 / 2 / 0
7,156
477
6,168
18,512
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 1
7,104
474
7,068
15,929
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
11
0 / 3 / 3
7,218
481
11,469
16,776
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
5,390
359
2,349
5,200
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
11
0 / 3 / 2
7,133
476
8,471
7,465
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
2
6
W
Jing Wei
 
Jing Wei
1
1
5
3.5
L
Fafnir
Floccss
Fafnir
2
2
0
1
W
2
1
7
5.5
L
2
4
1
0.63
L
Gilgamesh
0
3
3
0.5
L
0
3
0
0
W
Baron Samedi
clapzz_you_brou
Baron Samedi
3
2
4
2.5
W
Danzaburou
simonazzi
Danzaburou
4
0
7
7.5
L
Hera
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
35,525
58,251
Taken
63,882
26,581
Mitigated
43,919
32,541
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,854
1,414
2,972
5,591
13,211
6,011
1,914
2,634
10,181
62,409
1,222
W
Jing Wei
 
Jing Wei
6,242
4,868
0
4,215
11,677
4,466
1,641
1,188
9,985
0
60,460
L
Fafnir
Floccss
Fafnir
6,168
916
0
6,183
18,512
17,661
0
9,416
8,926
22,544
0
W
8,349
1,127
2,585
6,273
12,035
5,492
738
5,549
6,173
62,124
0
L
7,068
3,098
0
6,821
15,929
7,737
0
4,965
10,890
0
47,044
L
Gilgamesh
11,469
3,084
0
3,140
16,776
13,910
0
7,768
8,927
0
42,501
L
2,349
1,186
0
1,149
5,200
1,617
0
1,232
3,968
0
18,130
W
Baron Samedi
clapzz_you_brou
Baron Samedi
8,045
1,261
1,556
2,468
7,747
4,156
1,145
1,695
5,833
30,842
0
W
Danzaburou
simonazzi
Danzaburou
14,204
8,459
0
6,881
13,581
6,456
967
2,604
10,433
0
91,165
L
Hera
8,471
1,610
0
250
7,465
2,994
492
3,291
4,124
52,157
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
34,001
443
Minions Killed
305
0
Camps Cleared
0
1,459,599
Distance Traveled
1,258,470
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,652
577
96
6
0
330,722
0
W
Jing Wei
8,358
557
96
6
0
298,092
0
L
Fafnir
7,156
477
47
3
0
295,716
2
W
Ra
8,323
555
99
7
0
306,290
1
L
Kali
7,104
474
74
5
0
310,164
0
L
Gilgamesh
7,218
481
66
4
0
273,459
3
L
Cupid
5,390
359
31
2
0
138,170
0
W
Baron Samedi
8,131
542
37
2
0
240,145
0
W
Danzaburou
9,109
607
115
8
0
284,350
5
L
Hera
7,133
476
87
6
0
240,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role