Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
BudbabyTV
Kumbhakarna
Silver II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,333 MMR
Party 1
Izanami
Izanami
Bronze III
THR33xSTRIPES
Izanami
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,500 SR
1,394 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,672 SR
1,320 MMR
Neith
Neith
Silver I
Heisenberg3800
Neith
Silver I
Level 77
God Stats
8W - 7L
1,663 SR
Queue Stats
57W - 53L
1,186 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
Little Tupac863
Kuzenbo
Gold V
Level 104
God Stats
22W - 11L
1,780 SR
Queue Stats
287W - 298L
1,303 MMR
Party 2
Vulcan
Vulcan
Gold IV
leeraq
Vulcan
Gold IV
Level 147
God Stats
9W - 7L
1,572 SR
Queue Stats
297W - 303L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 0
6,954
695
6,429
8,570
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
BudbabyTV
Kumbhakarna
11
0 / 4 / 1
6,377
638
3,959
13,151
8,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
0 / 6 / 0
6,102
610
3,162
8,919
3,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AchillesBacchusAresCthulhuGeb

VS

Bans
KukulkanGuan YuChaacBellonaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,431
843
10,327
7,340
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 7
8,271
827
6,666
7,850
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Vulcan
leeraq
Vulcan
14
5 / 0 / 7
8,559
856
9,966
2,370
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Kumbhakarna
BudbabyTV
Kumbhakarna
0
4
1
0.13
W
4
1
6
7
W
4
0
7
7.5
L
Izanami
0
6
0
0
W
Vulcan
leeraq
Vulcan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
26,959
30,640
Taken
17,560
16,174
Mitigated
12,101
4,008
Healing
3,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,429
359
910
1,628
8,570
4,227
0
4,245
4,047
33,520
0
L
Kumbhakarna
BudbabyTV
Kumbhakarna
3,959
407
0
1,379
13,151
8,648
0
4,980
7,744
14,711
0
W
10,327
4,698
0
1,712
7,340
3,163
799
5,390
1,936
0
23,943
W
6,666
2,480
0
1,319
7,850
7,916
526
3,863
3,974
20,977
886
L
Izanami
3,162
1,909
0
91
8,919
3,299
0
5,722
2,913
0
15,347
W
Vulcan
leeraq
Vulcan
9,966
957
0
744
2,370
1,022
1,004
1,148
1,208
29,249
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
25,261
110
Minions Killed
120
0
Camps Cleared
0
486,809
Distance Traveled
583,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,954
695
57
6
0
171,811
4
L
Kumbhakarna
6,377
638
20
2
0
171,469
0
W
Neith
8,431
843
41
4
0
180,168
3
W
Kuzenbo
8,271
827
27
3
0
198,760
0
L
Izanami
6,102
610
33
3
0
143,529
0
W
Vulcan
8,559
856
52
5
0
204,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role