Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Howarden1
Atlas
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 9L
1,557 Elo+
Solo
Danzaburou
Danzaburou
SeverusWar
Danzaburou
Level 134
God Stats
8W - 11L
1,386 SR
Queue Stats
124W - 104L
1,411 Elo+
Solo
Bellona
Bellona
Thefireguy294
Bellona
Level 123
God Stats
3W - 3L
1,725 SR
Queue Stats
78W - 78L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
aairlift
Zhong Kui
Level 117
God Stats
3W - 4L
1,371 SR
Queue Stats
239W - 229L
1,489 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,485 Elo+

VS

Team Averages
Level 82
1,583 SR
1,419 Elo+
Mulan
Mulan
ImThatOneGuyOG
Mulan
Level 105
God Stats
14W - 10L
1,560 SR
Queue Stats
36W - 28L
1,464 Elo+
Party 1
Medusa
Medusa
KushSlug
Medusa
Level 78
God Stats
24W - 15L
1,554 SR
Queue Stats
34W - 29L
1,451 Elo+
Party 1
Ra
Ra
folha-cansada3
Ra
Level 61
God Stats
1W - 0L
1,805 SR
Queue Stats
64W - 98L
1,264 Elo+
Solo
Arachne
Arachne
i sCAr U 03
Arachne
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 36L
1,453 Elo+
Party 1
Bacchus
Bacchus
jay2marz
Bacchus
Level 87
God Stats
3W - 3L
1,498 SR
Queue Stats
157W - 158L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 5 / 2
7,132
446
7,908
13,292
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atlas
Howarden1
Atlas
10
0 / 7 / 2
5,963
373
7,165
18,173
10,602
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SeverusWar
Danzaburou
12
1 / 7 / 0
7,465
467
5,250
14,044
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
13
2 / 4 / 1
7,748
484
6,628
16,863
19,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
aairlift
Zhong Kui
15
6 / 2 / 2
9,322
583
13,802
14,861
12,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,044
628
12,998
16,520
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
KushSlug
Medusa
15
9 / 1 / 7
10,035
627
17,505
12,390
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 7 / 2
7,477
467
4,185
9,161
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
i sCAr U 03
Arachne
15
9 / 2 / 1
9,115
570
8,241
19,335
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
jay2marz
Bacchus
12
4 / 0 / 6
8,773
548
9,033
13,167
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
13
Kills
25
25
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
2
1
L
Atlas
Howarden1
Atlas
0
7
2
0.14
W
3
3
1
1.17
W
Medusa
KushSlug
Medusa
9
1
7
12.5
L
Danzaburou
SeverusWar
Danzaburou
1
7
0
0.14
L
Bellona
2
4
1
0.63
L
Zhong Kui
aairlift
Zhong Kui
6
2
2
3.5
W
0
7
2
0.14
W
Arachne
i sCAr U 03
Arachne
9
2
1
4.75
W
Bacchus
jay2marz
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
51,962
77,233
Taken
70,573
52,193
Mitigated
42,756
14,932
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,908
1,389
0
650
13,292
4,720
0
2,848
10,444
0
56,178
L
Atlas
Howarden1
Atlas
7,165
2,573
0
1,467
18,173
10,602
0
3,759
14,414
23,260
2,122
W
12,998
1,793
0
6,075
16,520
12,507
0
1,382
14,184
365
83,865
W
Medusa
KushSlug
Medusa
17,505
8,406
0
4,177
12,390
5,124
1,065
5,050
7,340
0
64,990
L
Danzaburou
SeverusWar
Danzaburou
5,250
2,187
0
3,247
14,044
5,685
284
2,388
11,656
0
55,001
L
Bellona
6,628
1,937
0
3,017
16,863
19,088
0
393
16,470
0
56,506
L
Zhong Kui
aairlift
Zhong Kui
13,802
2,376
15
6,536
14,861
12,098
19
3,695
11,166
82,434
2,116
W
4,185
565
396
180
9,161
3,226
58
5,209
3,952
45,661
0
W
Arachne
i sCAr U 03
Arachne
8,241
6,536
0
5,194
19,335
8,392
0
5,808
13,527
0
54,626
W
Bacchus
jay2marz
Bacchus
9,033
2,046
297
2,899
13,167
13,507
332
3,337
9,830
36,490
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
45,444
420
Minions Killed
384
0
Camps Cleared
0
1,360,257
Distance Traveled
1,543,069
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,132
446
67
4
0
345,542
0
L
Atlas
5,963
373
24
2
0
281,508
6
W
Mulan
10,044
628
130
8
0
271,278
0
W
Medusa
10,035
627
76
5
0
308,706
0
L
Danzaburou
7,465
467
93
6
0
242,175
5
L
Bellona
7,748
484
96
6
0
235,586
0
L
Zhong Kui
9,322
583
140
9
0
255,446
6
W
Ra
7,477
467
75
5
0
291,584
0
W
Arachne
9,115
570
58
4
0
360,314
0
W
Bacchus
8,773
548
45
3
0
311,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role