Player Matchup

Anubis
Anubis
BigAL0014
Anubis
Level 123
God Stats
3W - 3L
1,824 SR
Queue Stats
92W - 88L
1,516 Elo+
Party 1
Mercury
Mercury
Boochiology
Mercury
Level 123
God Stats
1W - 2L
1,450 SR
Queue Stats
121W - 101L
1,501 Elo+
Solo
Hera
Hera
SekiroTactical1
Hera
Level 121
God Stats
1W - 3L
1,384 SR
Queue Stats
186W - 173L
1,488 Elo+
Party 1
Medusa
Medusa
bimmbo2008
Medusa
Level 118
God Stats
4W - 3L
1,156 SR
Queue Stats
142W - 121L
1,448 Elo+
Solo
Maui
Maui
onemanarmy54321
Maui
Level 126
God Stats
18W - 20L
1,379 SR
Queue Stats
193W - 179L
1,506 Elo+
Party 1
Team Averages
Level 122
1,439 SR
1,492 Elo+

VS

Team Averages
Level 133
1,599 SR
1,516 Elo+
Cernunnos
Cernunnos
Oumashu84
Cernunnos
Level 128
God Stats
3W - 2L
1,821 SR
Queue Stats
206W - 198L
1,556 Elo+
Solo
Surtr
Surtr
Themagicaljesus
Surtr
Level 158
God Stats
20W - 11L
1,507 SR
Queue Stats
203W - 196L
1,510 Elo+
Solo
Artio
Artio
XGrimReaperX108
Artio
Level 143
God Stats
9W - 5L
1,430 SR
Queue Stats
531W - 495L
1,494 Elo+
Solo
Guan Yu
Guan Yu
stonedsouschef
Guan Yu
Level 108
God Stats
3W - 1L
1,622 SR
Queue Stats
53W - 41L
1,496 Elo+
Solo
Zeus
Zeus
xSGx LaTinZ B22
Zeus
Level 128
God Stats
34W - 20L
1,616 SR
Queue Stats
180W - 164L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigAL0014
Anubis
14
1 / 2 / 1
8,704
512
8,794
9,883
4,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Boochiology
Mercury
15
1 / 2 / 1
8,033
473
5,961
16,473
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 1
8,239
485
4,272
8,060
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
bimmbo2008
Medusa
14
4 / 4 / 0
8,761
515
8,270
10,293
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 6 / 3
7,311
430
3,371
19,235
17,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Oumashu84
Cernunnos
14
1 / 4 / 7
8,431
496
10,534
13,987
5,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 0 / 5
10,215
601
12,903
13,547
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 5
8,647
509
6,142
15,694
12,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 13
8,629
508
5,822
13,156
12,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 2
10,075
593
5,990
7,335
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
17
17
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigAL0014
Anubis
1
2
1
0.75
L
Mercury
Boochiology
Mercury
1
2
1
0.75
W
Cernunnos
Oumashu84
Cernunnos
1
4
7
1.13
L
2
3
1
0.83
W
10
0
5
12.5
W
0
2
5
1.25
L
Medusa
bimmbo2008
Medusa
4
4
0
1
L
0
6
3
0.25
W
2
1
13
8.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
41,391
63,944
Taken
63,719
37,353
Mitigated
40,943
13,230
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigAL0014
Anubis
8,794
641
0
4,747
9,883
4,708
0
4,197
4,828
66,410
617
L
Mercury
Boochiology
Mercury
5,961
2,382
0
4,066
16,473
7,665
0
2,866
13,515
0
82,225
W
Cernunnos
Oumashu84
Cernunnos
10,534
5,477
0
3,704
13,987
5,482
1,609
1,875
12,112
0
68,391
L
4,272
479
0
534
8,060
3,017
0
1,880
6,081
55,637
0
W
12,903
5,999
0
6,286
13,547
7,328
1,714
2,183
11,364
2,561
92,623
W
6,142
612
200
7,296
15,694
12,726
264
8,212
7,482
46,212
0
L
Medusa
bimmbo2008
Medusa
8,270
2,153
0
1,688
10,293
4,101
0
114
10,179
0
74,898
L
3,371
821
0
2,195
19,235
17,862
0
2,750
16,437
21,417
0
W
5,822
1,033
1,916
3,951
13,156
12,261
139
2,063
11,093
0
35,166
W
5,990
527
0
2,506
7,335
3,146
55
2,316
5,019
78,030
1,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
45,997
465
Minions Killed
489
0
Camps Cleared
0
1,635,169
Distance Traveled
1,713,649
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,704
512
97
6
0
277,744
6
L
Mercury
8,033
473
111
7
0
392,875
0
W
Cernunnos
8,431
496
96
6
0
311,792
0
L
Hera
8,239
485
97
6
0
336,596
2
W
Surtr
10,215
601
139
8
0
381,487
0
W
Artio
8,647
509
75
4
0
327,387
0
L
Medusa
8,761
515
136
8
0
287,957
6
L
Maui
7,311
430
24
1
0
339,997
1
W
Guan Yu
8,629
508
46
3
0
367,250
4
W
Zeus
10,075
593
133
8
0
325,733
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role