Player Matchup

Bastet
Bastet
AleiMJ
Bastet
Level 88
God Stats
5W - 0L
1,946 SR
Queue Stats
341W - 300L
1,526 Elo+
Party 2
Osiris
Osiris
StewartandZoe27
Osiris
Level 97
God Stats
262W - 224L
1,628 SR
Queue Stats
815W - 761L
1,483 Elo+
Solo
Ymir
Ymir
Tru Da Vinky
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 82L
1,476 Elo+
Solo
Skadi
Skadi
badbitxhsonly
Skadi
Level 72
God Stats
44W - 28L
1,591 SR
Queue Stats
321W - 293L
1,525 Elo+
Party 2
Zeus
Zeus
jerrybear16
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,438 Elo+
Solo
Team Averages
Level 89
1,633 SR
1,490 Elo+

VS

Team Averages
Level 92
1,484 SR
1,478 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
InboundYard188
Surtr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 250L
1,457 Elo+
Party 1
Fenrir
Fenrir
PANDA MAN5001
Fenrir
Level 83
God Stats
13W - 18L
1,421 SR
Queue Stats
357W - 435L
1,471 Elo+
Party 1
Sobek
Sobek
miyyura
Sobek
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 390L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AleiMJ
Bastet
11
4 / 0 / 4
6,028
603
5,234
10,081
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,265
727
6,485
8,822
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 6
6,053
605
2,725
6,014
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 3
5,952
595
3,829
2,902
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 3 / 1
6,349
635
3,142
4,561
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
2 / 2 / 0
5,593
559
5,615
5,641
2,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
 
Danzaburou
10
1 / 1 / 0
5,539
554
4,148
6,609
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,031
503
3,530
10,024
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
5,413
541
2,298
8,245
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
miyyura
Sobek
9
0 / 3 / 3
5,186
519
2,226
7,377
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
4
4
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
0
1
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Bastet
AleiMJ
Bastet
4
0
4
6
L
0
4
0
0
L
1
3
1
0.5
W
3
0
4
5
W
1
1
6
4
W
1
0
3
2.5
W
4
3
1
1.5
L
Sobek
miyyura
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
17,817
32,380
Taken
37,896
17,391
Mitigated
18,812
9,874
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,615
180
0
1,316
5,641
2,322
0
1,869
3,737
39,868
0
L
Danzaburou
 
Danzaburou
4,148
2,146
0
2,686
6,609
2,324
0
854
5,755
0
52,578
W
Bastet
AleiMJ
Bastet
5,234
1,163
0
4,969
10,081
3,856
0
2,496
7,585
0
45,558
L
3,530
1,604
0
3,531
10,024
5,194
0
60
9,359
171
31,774
L
2,298
436
0
3,913
8,245
3,197
0
1,179
7,066
0
37,812
W
6,485
2,731
0
1,885
8,822
6,964
0
1,325
7,057
0
59,424
W
2,725
314
165
1,624
6,014
4,203
0
1,440
4,532
19,817
0
W
3,829
1,250
0
426
2,902
999
0
68
2,834
0
48,738
W
3,142
679
0
805
4,561
1,369
0
2,672
1,889
38,308
0
L
Sobek
miyyura
Sobek
2,226
276
0
2,128
7,377
5,775
0
1,905
5,425
11,593
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
26,762
358
Minions Killed
308
0
Camps Cleared
0
1,047,314
Distance Traveled
1,009,333
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,593
559
73
7
0
197,920
0
L
Danzaburou
5,539
554
77
8
0
171,685
0
W
Bastet
6,028
603
63
6
0
254,593
0
L
Surtr
5,031
503
57
6
0
190,251
0
L
Fenrir
5,413
541
75
8
0
235,544
0
W
Osiris
7,265
727
99
10
0
200,233
1
W
Ymir
6,053
605
30
3
0
207,292
0
W
Skadi
5,952
595
91
9
0
206,481
2
W
Zeus
6,349
635
75
8
0
178,715
4
L
Sobek
5,186
519
26
3
0
213,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role