Player Matchup

Charybdis
Charybdis
EVILTaco9000
Charybdis
Level 149
God Stats
5W - 3L
1,643 SR
Queue Stats
129W - 130L
1,486 Elo+
Party 4
Hun Batz
Hun Batz
Ffrechette_2016
Hun Batz
Level 85
God Stats
3W - 3L
1,422 SR
Queue Stats
84W - 82L
1,386 Elo+
Party 2
Ra
Ra
buttergod47
Ra
Level 29
God Stats
3W - 2L
1,291 SR
Queue Stats
79W - 84L
1,477 Elo+
Party 4
Chaac
Chaac
lilcrazylaoboy
Chaac
Level 145
God Stats
4W - 4L
1,165 SR
Queue Stats
193W - 198L
1,473 Elo+
Solo
Xing Tian
Xing Tian
pierre28dj
Xing Tian
Level 124
God Stats
3W - 0L
1,843 SR
Queue Stats
74W - 69L
1,507 Elo+
Party 2
Team Averages
Level 106
1,473 SR
1,466 Elo+

VS

Team Averages
Level 117
1,612 SR
1,465 Elo+
Martichoras
Martichoras
ITz Vivids
Martichoras
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 149L
1,516 Elo+
Party 1
Pele
Pele
KshortesTTV
Pele
Level 84
God Stats
2W - 1L
1,870 SR
Queue Stats
18W - 31L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Largeremir
Kukulkan
Level 106
God Stats
6W - 9L
1,321 SR
Queue Stats
36W - 27L
1,456 Elo+
Party 3
Ymir
Ymir
OSWASANCH3Z12
Ymir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 67L
1,448 Elo+
Party 3
Chaac
Chaac
itzthyhazardz
Chaac
Level 144
God Stats
3W - 2L
1,867 SR
Queue Stats
109W - 107L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EVILTaco9000
Charybdis
14
7 / 1 / 7
8,547
570
22,631
12,167
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
1 / 4 / 7
7,068
471
5,587
16,603
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 5
8,674
578
6,517
9,569
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 7
8,714
581
10,849
17,172
15,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
pierre28dj
Xing Tian
13
2 / 1 / 2
7,141
476
9,730
18,856
18,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ITz Vivids
Martichoras
12
1 / 6 / 3
7,035
469
13,706
14,566
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 6 / 2
7,058
471
6,986
14,606
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Largeremir
Kukulkan
13
2 / 4 / 3
7,954
530
5,808
9,137
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 2
7,727
515
4,250
16,374
19,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 0
9,207
614
15,446
18,735
16,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
12
13
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EVILTaco9000
Charybdis
7
1
7
10.5
W
Hun Batz
1
4
7
1.13
L
Martichoras
ITz Vivids
Martichoras
1
6
3
0.42
L
3
6
2
0.67
L
Kukulkan
Largeremir
Kukulkan
2
4
3
0.88
L
2
3
2
1
W
4
4
5
1.63
L
4
3
0
1.33
W
8
3
7
3.83
W
Xing Tian
pierre28dj
Xing Tian
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
46,196
74,367
Taken
73,418
52,086
Mitigated
54,102
25,015
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EVILTaco9000
Charybdis
22,631
13,848
0
5,733
12,167
5,332
917
2,196
9,971
0
72,524
W
Hun Batz
5,587
1,726
0
6,344
16,603
7,594
0
1,543
15,060
0
55,847
L
Martichoras
ITz Vivids
Martichoras
13,706
5,199
0
3,296
14,566
7,503
0
574
13,992
0
63,297
L
6,986
1,158
155
2,044
14,606
6,810
0
1,666
12,751
0
36,032
L
Kukulkan
Largeremir
Kukulkan
5,808
797
0
1,830
9,137
3,943
732
4,522
4,609
60,628
0
L
4,250
880
130
4,228
16,374
19,550
0
229
16,145
22,525
683
W
6,517
970
935
3,557
9,569
4,394
37
3,431
6,138
58,258
1,147
L
15,446
2,484
0
5,688
18,735
16,296
0
6,960
10,662
0
77,164
W
10,849
1,930
0
5,688
17,172
15,920
0
1,565
15,607
0
51,327
W
Xing Tian
pierre28dj
Xing Tian
9,730
1,276
0
2,758
18,856
18,846
0
1,323
17,533
43,621
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,144
Gold Earned
38,981
410
Minions Killed
372
0
Camps Cleared
0
1,400,592
Distance Traveled
1,363,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,547
570
100
7
0
267,009
0
W
Hun Batz
7,068
471
88
6
0
303,919
1
L
Martichoras
7,035
469
90
6
0
263,857
0
L
Pele
7,058
471
44
3
0
297,313
4
L
Kukulkan
7,954
530
102
7
0
277,392
0
L
Ymir
7,727
515
20
1
0
268,565
0
W
Ra
8,674
578
106
7
0
291,247
0
L
Chaac
9,207
614
116
8
0
255,911
0
W
Chaac
8,714
581
53
4
0
287,750
1
W
Xing Tian
7,141
476
63
4
0
250,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role