Player Matchup

Fenrir
Fenrir
GarnetREDFLAMES
Fenrir
Level 159
God Stats
2W - 6L
1,243 SR
Queue Stats
79W - 72L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
GustavoAugusto
Cthulhu
Level 204
God Stats
14W - 16L
1,631 SR
Queue Stats
169W - 166L
1,517 Elo+
Solo
Mulan
Mulan
TGrand6
Mulan
Level 148
God Stats
17W - 20L
1,477 SR
Queue Stats
160W - 164L
1,504 Elo+
Party 2
Team Averages
Level 170
1,450 SR
1,532 Elo+

VS

Team Averages
Level 137
1,408 SR
1,536 Elo+
Da Ji
Da Ji
Dat Kiki
Da Ji
Level 154
God Stats
1W - 5L
1,504 SR
Queue Stats
195W - 198L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
Leoandsaten01
Heimdallr
Level 133
God Stats
1W - 1L
1,481 SR
Queue Stats
52W - 43L
1,617 Elo+
Solo
Baba Yaga
Baba Yaga
StubyMcStubStub
Baba Yaga
Level 123
God Stats
0W - 2L
1,239 SR
Queue Stats
216W - 225L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
8,757
876
6,236
8,466
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 7
7,597
760
6,672
6,754
6,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
TGrand6
Mulan
12
1 / 1 / 8
7,168
717
5,837
6,794
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dat Kiki
Da Ji
10
1 / 3 / 1
6,328
633
3,788
7,798
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Leoandsaten01
Heimdallr
11
1 / 3 / 1
6,834
683
4,106
8,521
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
StubyMcStubStub
Baba Yaga
11
0 / 3 / 2
6,352
635
5,556
6,346
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dat Kiki
Da Ji
1
3
1
0.5
W
8
1
1
8.5
W
0
0
7
3.5
L
Heimdallr
Leoandsaten01
Heimdallr
1
3
1
0.5
L
Baba Yaga
StubyMcStubStub
Baba Yaga
0
3
2
0.33
W
Mulan
TGrand6
Mulan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
13,450
22,014
Taken
22,665
16,608
Mitigated
10,817
4,204
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dat Kiki
Da Ji
3,788
543
43
1,228
7,798
4,391
0
1,841
5,637
0
12,002
W
6,236
1,918
0
1,610
8,466
4,686
714
1,167
7,296
0
19,497
W
6,672
141
200
1,164
6,754
6,229
270
2,334
4,420
37,985
2,567
L
Heimdallr
Leoandsaten01
Heimdallr
4,106
2,056
0
2,684
8,521
3,729
0
1,668
6,246
0
27,632
L
Baba Yaga
StubyMcStubStub
Baba Yaga
5,556
286
107
1,103
6,346
2,697
0
2,118
3,797
19,946
0
W
Mulan
TGrand6
Mulan
5,837
160
0
1,230
6,794
5,693
268
2,088
4,706
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,522
Gold Earned
19,514
130
Minions Killed
106
0
Camps Cleared
0
583,961
Distance Traveled
526,819
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,328
633
20
2
0
169,556
2
W
Fenrir
8,757
876
31
3
0
203,038
0
W
Cthulhu
7,597
760
91
9
0
187,036
0
L
Heimdallr
6,834
683
48
5
0
184,777
0
L
Baba Yaga
6,352
635
38
4
0
172,486
4
W
Mulan
7,168
717
8
1
0
193,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role