Player Matchup

Horus
Horus
BigJaFF
Horus
Level 156
God Stats
3W - 1L
1,704 SR
Queue Stats
165W - 153L
1,446 Elo+
Party 3
Lancelot
Lancelot
Dattatreya
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,497 Elo+
Party 1
Poseidon
Poseidon
Ordem2409
Poseidon
Level 149
God Stats
9W - 9L
1,762 SR
Queue Stats
203W - 169L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Temujin1162
Cthulhu
Level 146
God Stats
15W - 8L
1,685 SR
Queue Stats
161W - 150L
1,447 Elo+
Party 3
Izanami
Izanami
pausensemes
Izanami
Level 76
God Stats
12W - 11L
1,497 SR
Queue Stats
40W - 33L
1,469 Elo+
Party 3
Team Averages
Level 130
1,630 SR
1,471 Elo+

VS

Team Averages
Level 107
1,526 SR
1,501 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlloMent
Bastet
Level 119
God Stats
0W - 4L
1,441 SR
Queue Stats
129W - 118L
1,510 Elo+
Party 2
Neith
Neith
Nonsense90
Neith
Level 129
God Stats
1W - 1L
1,448 SR
Queue Stats
20W - 25L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Sbs-hazem-Syr
Danzaburou
Level 120
God Stats
91W - 71L
1,556 SR
Queue Stats
534W - 533L
1,495 Elo+
Solo
Kukulkan
Kukulkan
toohighhh
Kukulkan
Level 69
God Stats
13W - 8L
1,686 SR
Queue Stats
97W - 82L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigJaFF
Horus
6
0 / 0 / 2
3,633
727
894
2,429
1,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Dattatreya
Lancelot
6
2 / 0 / 2
3,759
752
2,785
3,935
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Ordem2409
Poseidon
7
2 / 0 / 0
4,140
828
1,126
1,472
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Temujin1162
Cthulhu
7
0 / 0 / 0
3,938
788
2,477
2,046
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
pausensemes
Izanami
7
0 / 1 / 0
3,800
760
615
2,379
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 0 / 0
3,250
650
222
4,563
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
AlloMent
Bastet
4
0 / 3 / 0
2,957
591
2,514
5,168
1,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 0 / 0
4,120
824
1,366
2,663
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
Sbs-hazem-Syr
Danzaburou
1
0 / 0 / 0
2,502
500
0
0
0
Kukulkan
toohighhh
Kukulkan
7
0 / 1 / 0
3,419
684
1,393
2,785
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Bastet
AlloMent
Bastet
0
3
0
0
W
Horus
BigJaFF
Horus
0
0
2
1
W
Lancelot
Dattatreya
Lancelot
2
0
2
3
L
Neith
1
0
0
1
W
Poseidon
Ordem2409
Poseidon
2
0
0
2
L
Danzaburou
Sbs-hazem-Syr
Danzaburou
0
0
0
0
W
Cthulhu
Temujin1162
Cthulhu
0
0
0
0
W
Izanami
pausensemes
Izanami
0
1
0
0
L
Kukulkan
toohighhh
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,897
Damage
5,495
12,261
Taken
15,179
5,462
Mitigated
5,864
3,783
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
222
0
0
1,989
4,563
2,812
0
1,938
2,151
0
12,225
L
Bastet
AlloMent
Bastet
2,514
289
0
924
5,168
1,329
0
29
5,099
0
12,371
W
Horus
BigJaFF
Horus
894
359
200
1,309
2,429
1,300
0
0
2,429
0
6,263
W
Lancelot
Dattatreya
Lancelot
2,785
1,006
0
647
3,935
1,591
0
825
3,110
0
16,220
L
Neith
1,366
384
0
1,040
2,663
757
0
0
2,663
0
30,610
W
Poseidon
Ordem2409
Poseidon
1,126
256
0
190
1,472
431
0
568
904
19,821
0
L
Danzaburou
Sbs-hazem-Syr
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Temujin1162
Cthulhu
2,477
256
0
750
2,046
1,380
0
0
2,046
20,071
1,512
W
Izanami
pausensemes
Izanami
615
599
0
687
2,379
760
0
0
2,379
0
29,506
L
Kukulkan
toohighhh
Kukulkan
1,393
103
0
870
2,785
966
0
943
1,728
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
16,248
158
Minions Killed
148
0
Camps Cleared
0
585,516
Distance Traveled
428,211
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,250
650
29
6
0
107,733
0
L
Bastet
2,957
591
25
5
0
119,875
0
W
Horus
3,633
727
9
2
0
118,782
2
W
Lancelot
3,759
752
21
4
0
141,878
0
L
Neith
4,120
824
58
12
0
99,555
0
W
Poseidon
4,140
828
37
7
0
133,668
3
L
Danzaburou
2,502
500
0
0
0
0
0
W
Cthulhu
3,938
788
38
8
0
101,305
0
W
Izanami
3,800
760
53
11
0
89,883
2
L
Kukulkan
3,419
684
36
7
0
101,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role