Player Matchup

Anubis
Anubis
PkLove1002
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,465 Elo+
Solo
Cupid
Cupid
Sorumi1114
Cupid
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 234L
1,470 Elo+
Party 2
Da Ji
Da Ji
THExORANGEDEVIL
Da Ji
Level 64
God Stats
1W - 3L
1,039 SR
Queue Stats
140W - 190L
1,419 Elo+
Solo
Chronos
Chronos
antiherohhh
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 178L
1,460 Elo+
Party 2
Chaac
Chaac
trey_bigtime_32
Chaac
Level 45
God Stats
3W - 1L
1,466 SR
Queue Stats
143W - 202L
1,346 Elo+
Solo
Team Averages
Level 73
1,401 SR
1,432 Elo+

VS

Team Averages
Level 61
1,433 SR
1,416 Elo+
Bakasura
Bakasura
DUMPIN_DAILY
Bakasura
Level 104
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 20L
1,392 Elo+
Party 1
Nike
Nike
JESUSTHEWAY1997
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Hun Batz
Hun Batz
Kiaziahg_588
Hun Batz
Level 35
God Stats
0W - 3L
1,168 SR
Queue Stats
23W - 38L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
Tbear17Forrest
Jing Wei
Level 61
God Stats
10W - 10L
1,261 SR
Queue Stats
562W - 614L
1,344 Elo+
Solo
Artio
Artio
lBaztet
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 131L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PkLove1002
Anubis
19
10 / 4 / 20
11,640
970
18,759
12,394
7,065
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cupid
19
11 / 2 / 19
11,541
962
21,800
13,337
6,313
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 17
10,448
871
8,264
13,194
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
antiherohhh
Chronos
17
5 / 2 / 29
10,604
884
11,876
9,774
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 17
10,168
847
8,471
13,296
16,855
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DUMPIN_DAILY
Bakasura
17
6 / 8 / 1
9,680
807
8,695
18,960
20,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 7 / 5
9,113
759
8,574
13,791
8,754
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
Kiaziahg_588
Hun Batz
16
6 / 9 / 6
10,317
860
11,106
14,232
7,316
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
15
0 / 7 / 6
8,604
717
6,628
11,985
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
lBaztet
Artio
15
1 / 6 / 7
8,852
738
4,766
16,307
21,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
44
36
Kills
19
19
Deaths
37
102
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DUMPIN_DAILY
Bakasura
6
8
1
0.81
L
6
7
5
1.21
L
Hun Batz
Kiaziahg_588
Hun Batz
6
9
6
1
W
Anubis
PkLove1002
Anubis
10
4
20
5
W
Cupid
11
2
19
10.25
W
5
6
17
2.25
L
Jing Wei
0
7
6
0.43
W
Chronos
antiherohhh
Chronos
5
2
29
9.75
L
Artio
lBaztet
Artio
1
6
7
0.75
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,170
Damage
39,769
61,995
Taken
75,275
41,952
Mitigated
63,612
22,210
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DUMPIN_DAILY
Bakasura
8,695
4,951
535
2,738
18,960
20,919
0
7,706
11,254
0
8,819
L
8,574
1,852
150
1,716
13,791
8,754
0
6,896
6,895
0
14,664
L
Hun Batz
Kiaziahg_588
Hun Batz
11,106
1,160
310
382
14,232
7,316
0
4,921
9,311
0
19,435
W
Anubis
PkLove1002
Anubis
18,759
938
537
5,008
12,394
7,065
1,643
938
11,057
43,597
0
W
Cupid
21,800
10,757
1,923
6,328
13,337
6,313
3,514
1,244
11,061
0
38,626
W
8,264
1,235
1,159
1,080
13,194
7,165
1,054
762
11,854
0
14,465
L
Jing Wei
6,628
3,802
42
380
11,985
4,673
0
5,365
6,620
0
18,946
W
Chronos
antiherohhh
Chronos
11,876
4,856
1,007
2,911
9,774
4,554
2,143
862
8,597
23,509
0
L
Artio
lBaztet
Artio
4,766
154
340
2,949
16,307
21,950
0
7,637
8,670
10,451
420
W
8,471
911
275
1,982
13,296
16,855
272
622
12,209
4,156
16,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
46,566
128
Minions Killed
82
0
Camps Cleared
0
1,041,442
Distance Traveled
962,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,680
807
20
2
0
213,706
0
L
Nike
9,113
759
11
1
0
173,239
0
L
Hun Batz
10,317
860
14
1
0
213,895
0
W
Anubis
11,640
970
49
4
0
202,409
0
W
Cupid
11,541
962
30
3
0
209,498
0
W
Da Ji
10,448
871
19
2
0
186,264
0
L
Jing Wei
8,604
717
26
2
0
193,856
0
W
Chronos
10,604
884
18
2
0
229,190
0
L
Artio
8,852
738
11
1
0
167,615
0
W
Chaac
10,168
847
12
1
0
214,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role