Player Matchup

Pele
Pele
Alexismtz0916
Pele
Level 105
God Stats
5W - 10L
1,500 SR
Queue Stats
209W - 237L
1,448 Elo+
Party 1
King Arthur
King Arthur
GUROGTZ
King Arthur
Level 147
God Stats
142W - 119L
1,537 SR
Queue Stats
336W - 353L
1,455 Elo+
Party 1
Terra
Terra
Isaacatom7
Terra
Level 87
God Stats
21W - 20L
1,617 SR
Queue Stats
307W - 326L
1,394 Elo+
Party 1
Artemis
Artemis
dayitozero
Artemis
Level 155
God Stats
62W - 43L
1,515 SR
Queue Stats
481W - 500L
1,522 Elo+
Party 1
Sol
Sol
ligthyerzero
Sol
Level 155
God Stats
5W - 5L
1,495 SR
Queue Stats
252W - 247L
1,509 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,466 Elo+

VS

Team Averages
Level 120
1,584 SR
1,495 Elo+
Scylla
Scylla
IJamesI
Scylla
Level 141
God Stats
0W - 3L
1,737 SR
Queue Stats
69W - 68L
1,518 Elo+
Party 2
Eset
Eset
ItsLazyBones
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,488 Elo+
Party 2
Osiris
Osiris
Laceros
Osiris
Level 143
God Stats
4W - 3L
1,682 SR
Queue Stats
275W - 262L
1,413 Elo+
Solo
Thanatos
Thanatos
Lil M Mitch
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
XIGhostVeNomIX
Cernunnos
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 42L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,131
511
4,219
10,039
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
GUROGTZ
King Arthur
13
3 / 0 / 1
7,408
617
8,120
11,113
10,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
10
0 / 0 / 3
6,520
543
2,496
8,358
6,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
dayitozero
Artemis
11
4 / 1 / 2
6,824
569
7,035
6,611
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 0
7,072
589
4,232
5,235
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IJamesI
Scylla
11
0 / 0 / 0
5,774
481
3,544
6,064
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
5,288
441
4,351
7,856
4,778
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Laceros
Osiris
10
0 / 2 / 0
5,266
439
2,813
11,066
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Lil M Mitch
Thanatos
10
1 / 2 / 0
5,620
468
3,347
9,191
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
XIGhostVeNomIX
Cernunnos
10
0 / 3 / 1
5,422
452
3,207
6,982
2,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
King Arthur
GUROGTZ
King Arthur
3
0
1
3.5
L
Scylla
IJamesI
Scylla
0
0
0
0
W
Terra
0
0
3
1.5
L
0
1
1
0.5
L
Osiris
Laceros
Osiris
0
2
0
0
L
Thanatos
Lil M Mitch
Thanatos
1
2
0
0.5
L
Cernunnos
XIGhostVeNomIX
Cernunnos
0
3
1
0.17
W
Artemis
dayitozero
Artemis
4
1
2
5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
17,262
41,356
Taken
41,159
25,684
Mitigated
23,868
13,563
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,219
767
0
1,927
10,039
4,301
70
2,407
7,632
0
41,812
W
King Arthur
GUROGTZ
King Arthur
8,120
216
0
2,819
11,113
10,084
0
919
10,194
52
58,061
L
Scylla
IJamesI
Scylla
3,544
191
0
1,762
6,064
2,245
0
2,384
3,430
40,154
1,261
W
Terra
2,496
106
1,922
2,092
8,358
6,626
0
1,921
6,437
21,998
0
L
4,351
415
645
3,593
7,856
4,778
0
1,737
6,045
20,777
975
L
Osiris
Laceros
Osiris
2,813
748
0
3,370
11,066
10,594
0
88
10,978
0
29,646
L
Thanatos
Lil M Mitch
Thanatos
3,347
893
0
3,933
9,191
3,978
0
1,464
7,547
0
42,268
L
Cernunnos
XIGhostVeNomIX
Cernunnos
3,207
1,591
0
1,808
6,982
2,273
400
577
6,405
0
35,689
W
Artemis
dayitozero
Artemis
7,035
2,547
0
2,022
6,611
2,553
1,901
749
5,862
0
40,414
W
4,232
633
0
2,781
5,235
2,120
140
2,154
3,081
52,013
3,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
27,370
341
Minions Killed
284
0
Camps Cleared
0
1,158,357
Distance Traveled
1,162,420
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,131
511
65
5
0
245,184
0
W
King Arthur
7,408
617
80
7
0
244,416
4
L
Scylla
5,774
481
77
6
0
223,172
0
W
Terra
6,520
543
26
2
0
236,989
2
L
Eset
5,288
441
33
3
0
235,099
0
L
Osiris
5,266
439
51
4
0
206,687
0
L
Thanatos
5,620
468
59
5
0
286,132
0
L
Cernunnos
5,422
452
64
5
0
211,330
0
W
Artemis
6,824
569
73
6
0
215,064
1
W
Sol
7,072
589
97
8
0
216,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role