Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PERSIANJ0315
Ah Puch
Level 145
God Stats
58W - 54L
1,656 SR
Queue Stats
457W - 455L
1,541 Elo+
Solo
Team Averages
Level 165
1,552 SR
1,514 Elo+

VS

Team Averages
Level 121
1,577 SR
1,575 Elo+
Baba Yaga
Baba Yaga
Darkcross39
Baba Yaga
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,603 Elo+
Party 1
Rama
Rama
Sy2Saucy
Rama
Level 87
God Stats
50W - 49L
1,557 SR
Queue Stats
517W - 523L
1,520 Elo+
Solo
Charon
Charon
Syndrahh
Charon
Level 123
God Stats
4W - 1L
1,675 SR
Queue Stats
23W - 18L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 5
7,615
762
5,695
7,707
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
 
Bacchus
12
2 / 0 / 7
7,401
740
6,581
8,989
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PERSIANJ0315
Ah Puch
13
3 / 0 / 6
7,802
780
5,933
4,911
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Darkcross39
Baba Yaga
10
0 / 3 / 0
5,686
569
971
5,311
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
10
0 / 4 / 0
5,999
600
2,741
7,467
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Syndrahh
Charon
10
0 / 2 / 0
5,915
592
5,244
8,756
5,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
5
6.5
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Baba Yaga
Darkcross39
Baba Yaga
0
3
0
0
W
Ah Puch
PERSIANJ0315
Ah Puch
3
0
6
6
L
Rama
0
4
0
0
L
Charon
Syndrahh
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
8,956
21,607
Taken
21,534
20,339
Mitigated
10,607
3,326
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,695
1,409
0
876
7,707
7,724
92
2,477
5,230
0
23,124
W
Bacchus
 
Bacchus
6,581
1,219
0
1,350
8,989
10,785
125
2,681
6,308
14,504
532
L
Baba Yaga
Darkcross39
Baba Yaga
971
0
0
494
5,311
1,916
0
2,591
2,273
7,499
0
W
Ah Puch
PERSIANJ0315
Ah Puch
5,933
423
0
1,100
4,911
1,830
417
633
4,278
36,437
191
L
Rama
2,741
1,628
0
225
7,467
2,917
246
3,911
2,825
0
20,355
L
Charon
Syndrahh
Charon
5,244
1,398
0
2,424
8,756
5,774
0
4,299
3,729
18,445
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
17,600
138
Minions Killed
96
0
Camps Cleared
0
513,017
Distance Traveled
405,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,615
762
34
3
0
177,337
0
W
Bacchus
7,401
740
16
2
0
173,281
0
L
Baba Yaga
5,686
569
13
1
0
103,807
0
W
Ah Puch
7,802
780
88
9
0
162,399
0
L
Rama
5,999
600
57
6
0
149,903
0
L
Charon
5,915
592
26
3
0
151,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role