Player Matchup

Sun Wukong
Sun Wukong
LaterVader-_-
Sun Wukong
Level 105
God Stats
1W - 0L
1,287 SR
Queue Stats
26W - 20L
1,577 Elo+
Party 2
Chang'e
Chang'e
ModeratRadical
Chang'e
Level 123
God Stats
2W - 2L
1,489 SR
Queue Stats
25W - 27L
1,601 Elo+
Party 2
Serqet
Serqet
Weazzel94
Serqet
Level 177
God Stats
8W - 6L
1,580 SR
Queue Stats
33W - 27L
1,592 Elo+
Party 2
Team Averages
Level 135
1,452 SR
1,590 Elo+

VS

Team Averages
Level 102
1,664 SR
1,552 Elo+
Chang'e
Chang'e
Mortafi
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,603 Elo+
Party 1
Merlin
Merlin
Pinkgrim
Merlin
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
36W - 39L
1,498 Elo+
Party 1
Sol
Sol
jucyflavorstick2
Sol
Level 132
God Stats
4W - 4L
1,764 SR
Queue Stats
125W - 110L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LaterVader-_-
Sun Wukong
15
7 / 0 / 4
8,641
864
11,011
9,841
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 9
7,833
783
8,300
9,364
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Weazzel94
Serqet
11
3 / 1 / 5
7,586
759
4,876
9,236
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mortafi
Chang'e
11
1 / 4 / 0
6,447
645
5,895
9,137
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Pinkgrim
Merlin
11
0 / 5 / 1
6,281
628
3,471
8,791
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,330
633
8,135
9,466
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
LaterVader-_-
Sun Wukong
7
0
4
9
W
2
0
9
6.5
L
Chang'e
Mortafi
Chang'e
1
4
0
0.25
L
Merlin
Pinkgrim
Merlin
0
5
1
0.1
W
Serqet
Weazzel94
Serqet
3
1
5
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
17,501
28,441
Taken
27,394
17,657
Mitigated
8,992
12,611
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
LaterVader-_-
Sun Wukong
11,011
1,078
0
2,553
9,841
8,481
24
4,499
5,342
0
28,300
W
8,300
130
3,108
6,450
9,364
3,891
432
6,671
2,693
33,456
0
L
Chang'e
Mortafi
Chang'e
5,895
173
2,610
2,782
9,137
3,256
0
3,077
5,510
14,435
749
L
Merlin
Pinkgrim
Merlin
3,471
153
0
500
8,791
2,816
0
2,537
5,362
22,657
0
W
Serqet
Weazzel94
Serqet
4,876
0
0
500
9,236
5,285
435
5,547
3,689
0
22,641
L
8,135
2,882
0
3,388
9,466
2,920
0
2,496
6,054
22,683
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
19,058
131
Minions Killed
105
0
Camps Cleared
0
625,379
Distance Traveled
555,421
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,641
864
35
4
0
210,207
0
W
Chang'e
7,833
783
55
6
0
213,646
0
L
Chang'e
6,447
645
20
2
0
192,997
0
L
Merlin
6,281
628
40
4
0
180,175
0
W
Serqet
7,586
759
41
4
0
201,526
1
L
Sol
6,330
633
45
5
0
182,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role