Player Matchup

Agni
Agni
Ilarioniys
Agni
Level 147
God Stats
2W - 0L
1,787 SR
Queue Stats
124W - 126L
1,539 Elo+
Solo
Sobek
Sobek
Jerrserker
Sobek
Level 129
God Stats
3W - 7L
1,313 SR
Queue Stats
622W - 614L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
LaserBeam9000
Nu Wa
Level 61
God Stats
15W - 11L
1,621 SR
Queue Stats
732W - 741L
1,493 Elo+
Party 1
Ishtar
Ishtar
The Juice 12
Ishtar
Level 124
God Stats
1W - 1L
1,751 SR
Queue Stats
32W - 39L
1,451 Elo+
Solo
Sol
Sol
locopoco6
Sol
Level 40
God Stats
12W - 9L
1,474 SR
Queue Stats
405W - 411L
1,513 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,508 Elo+

VS

Team Averages
Level 159
1,512 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Blackdealer
Ares
Level 158
God Stats
4W - 2L
1,519 SR
Queue Stats
442W - 453L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
Dеll
Baba Yaga
Level 209
God Stats
9W - 10L
1,651 SR
Queue Stats
481W - 501L
1,487 Elo+
Solo
Artemis
Artemis
JohnMclaine0815
Artemis
Level 194
God Stats
1W - 3L
1,343 SR
Queue Stats
162W - 150L
1,519 Elo+
Solo
Hades
Hades
sociopath232
Hades
Level 86
God Stats
6W - 5L
1,547 SR
Queue Stats
439W - 463L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 6
7,635
954
7,523
7,557
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
2 / 3 / 8
8,105
1,013
3,466
11,478
12,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 6
7,923
990
9,541
4,334
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
13
2 / 3 / 5
7,612
952
3,060
7,760
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 6
8,587
1,073
7,507
8,247
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 4 / 5
8,155
1,019
12,730
8,738
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 1
6,673
834
2,543
6,978
7,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Dеll
Baba Yaga
15
1 / 1 / 9
7,330
916
9,055
6,867
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 5
7,400
925
8,499
9,660
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,152
269
0
650
218

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
11
Kills
13
13
Deaths
11
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
5
2.13
L
2
2
1
1.25
L
Baba Yaga
Dеll
Baba Yaga
1
1
9
5.5
W
3
4
6
1.5
W
Sobek
2
3
8
2
L
4
4
5
1.63
W
2
1
6
5
W
Ishtar
2
3
5
1.5
W
2
2
6
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
32,827
39,376
Taken
32,893
24,323
Mitigated
18,932
12,322
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,730
683
305
467
8,738
3,950
0
6,924
1,580
0
27,255
L
2,543
55
656
2,250
6,978
7,477
0
5,430
1,160
4,854
0
L
Baba Yaga
Dеll
Baba Yaga
9,055
138
58
2,567
6,867
3,133
0
5,731
976
32,125
652
W
7,523
432
195
761
7,557
2,929
134
2,410
5,147
13,492
0
W
Sobek
3,466
159
1,650
2,291
11,478
12,530
0
3,251
8,227
4,833
849
L
8,499
3,277
290
2,428
9,660
4,154
0
7,480
1,740
0
21,155
W
9,541
3,207
1,647
1,533
4,334
1,702
540
1,246
3,088
17,310
477
W
Ishtar
3,060
2,233
0
931
7,760
3,583
736
3,260
4,500
0
13,090
W
7,507
1,024
224
3,090
8,247
3,579
1,850
1,209
7,038
19,903
971
L
0
0
0
0
650
218
0
650
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
31,710
101
Minions Killed
97
0
Camps Cleared
0
828,305
Distance Traveled
577,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,155
1,019
21
3
0
172,996
0
L
Ares
6,673
834
5
1
0
104,959
0
L
Baba Yaga
7,330
916
50
6
0
180,868
0
W
Agni
7,635
954
7
1
0
146,169
0
W
Sobek
8,105
1,013
6
1
0
180,277
0
L
Artemis
7,400
925
21
3
0
119,170
0
W
Nu Wa
7,923
990
22
3
0
171,754
0
W
Ishtar
7,612
952
23
3
0
154,725
0
W
Sol
8,587
1,073
43
5
0
175,380
0
L
Hades
2,152
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role